/// <summary> /// Initializes a new instance of the <see cref="FireDepartment" /> class. /// </summary> /// <param name="name">name.</param> /// <param name="type">type.</param> /// <param name="numberOfStations">numberOfStations.</param> /// <param name="administrativeOfficeOnly">administrativeOfficeOnly.</param> /// <param name="contactDetails">contactDetails.</param> public FireDepartment(string name = default(string), string type = default(string), int numberOfStations = default(int), bool administrativeOfficeOnly = default(bool), FireStationContactDetails contactDetails = default(FireStationContactDetails)) { this.Name = name; this.Type = type; this.NumberOfStations = numberOfStations; this.AdministrativeOfficeOnly = administrativeOfficeOnly; this.ContactDetails = contactDetails; }
/// <summary> /// Initializes a new instance of the <see cref="FireStation" /> class. /// </summary> /// <param name="numWithinDepartment">numWithinDepartment.</param> /// <param name="locationReference">locationReference.</param> /// <param name="travelDistance">travelDistance.</param> /// <param name="travelTime">travelTime.</param> /// <param name="contactDetails">contactDetails.</param> /// <param name="fireDepartment">fireDepartment.</param> /// <param name="geometry">geometry.</param> public FireStation(string numWithinDepartment = default(string), string locationReference = default(string), Distance travelDistance = default(Distance), Time travelTime = default(Time), FireStationContactDetails contactDetails = default(FireStationContactDetails), FireDepartment fireDepartment = default(FireDepartment), Geometry geometry = default(Geometry)) { this.NumWithinDepartment = numWithinDepartment; this.LocationReference = locationReference; this.TravelDistance = travelDistance; this.TravelTime = travelTime; this.ContactDetails = contactDetails; this.FireDepartment = fireDepartment; this.Geometry = geometry; }