示例#1
0
        public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base)
        {
            GCSaveTreasureEquip _inst = (GCSaveTreasureEquip)_base;

            while (true)
            {
                uint tag = input.ReadTag();
                switch (tag)
                {
                case 0:
                {
                    return(_inst);
                }

                case  8: {
                    _inst.Pid = input.ReadInt64();
                    break;
                }

                case  18: {
                    TreasureEquipData subBuilder = new TreasureEquipData();
                    input.ReadMessage(subBuilder);
                    _inst.Data = subBuilder;
                    break;
                }
                }
            }
            return(_inst);
        }
示例#2
0
        public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base)
        {
            GCAllOnTreasureEquips _inst = (GCAllOnTreasureEquips)_base;

            while (true)
            {
                uint tag = input.ReadTag();
                switch (tag)
                {
                case 0:
                {
                    return(_inst);
                }

                case  10: {
                    TreasureEquipData subBuilder = new TreasureEquipData();
                    input.ReadMessage(subBuilder);
                    _inst.AddEquips(subBuilder);
                    break;
                }
                }
            }
            return(_inst);
        }
示例#3
0
 public void SetData(TreasureEquipData value)
 {
     hasData = true;
     data_   = value;
 }
示例#4
0
 public void AddEquips(TreasureEquipData value)
 {
     equips_.Add(value);
 }
示例#5
0
        public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base)
        {
            TreasureEquipData _inst = (TreasureEquipData)_base;

            while (true)
            {
                uint tag = input.ReadTag();
                switch (tag)
                {
                case 0:
                {
                    return(_inst);
                }

                case  8: {
                    _inst.Pid = input.ReadInt64();
                    break;
                }

                case  16: {
                    _inst.Sid = input.ReadInt32();
                    break;
                }

                case  26: {
                    _inst.BaseValue = input.ReadString();
                    break;
                }

                case  32: {
                    _inst.BattleNum = input.ReadInt32();
                    break;
                }

                case  42: {
                    VocabularyInfo subBuilder = new VocabularyInfo();
                    input.ReadMessage(subBuilder);
                    _inst.AddVocalInfos(subBuilder);
                    break;
                }

                case  50: {
                    VocabularyInfo subBuilder = new VocabularyInfo();
                    input.ReadMessage(subBuilder);
                    _inst.AddTempVocalInfos(subBuilder);
                    break;
                }

                case  56: {
                    _inst.Sorce = input.ReadInt32();
                    break;
                }

                case  64: {
                    _inst.Pos = input.ReadInt32();
                    break;
                }

                case  72: {
                    _inst.Bind = input.ReadInt32();
                    break;
                }

                case  80: {
                    _inst.OldVocalBattleNumber = input.ReadInt32();
                    break;
                }

                case  88: {
                    _inst.NewVocalBattleNumber = input.ReadInt32();
                    break;
                }
                }
            }
            return(_inst);
        }