示例#1
0
 public static ActionInterval CCBackEaseIn(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.BackEaseIn));
 }
示例#2
0
 public static ActionInterval CCBounceEaseInOut(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.BounceEaseInOut));
 }
示例#3
0
 public static ActionInterval CCCircEaseOut(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.CircEaseOut));
 }
示例#4
0
 public static ActionInterval CCRepeatForever(ActionInterval action)
 {
     return(CCActionRepeatForever.Create(action));
 }
示例#5
0
 public static ActionInterval CCRepeat(ActionInterval action, uint time)
 {
     return(CCActionRepeat.Create(action, time));
 }
示例#6
0
 public static ActionInterval CCSpawn(ActionInterval action1, params ActionInterval[] args)
 {
     return(CCActionSpawn.Create(action1, args));
 }
示例#7
0
 public static ActionInterval CCSequence(ActionInterval action1, params ActionInterval[] args)
 {
     return(CCActionSequence.Create(action1, args));
 }