Exemple #1
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 public static ActionInterval CCBackEaseIn(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.BackEaseIn));
 }
Exemple #2
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 public static ActionInterval CCBounceEaseInOut(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.BounceEaseInOut));
 }
Exemple #3
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 public static ActionInterval CCCircEaseOut(ActionInterval action)
 {
     return(CCActionEase.Create(action).SetEase(CCEaseFunc.CircEaseOut));
 }
Exemple #4
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 public static ActionInterval CCRepeatForever(ActionInterval action)
 {
     return(CCActionRepeatForever.Create(action));
 }
Exemple #5
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 public static ActionInterval CCRepeat(ActionInterval action, uint time)
 {
     return(CCActionRepeat.Create(action, time));
 }
Exemple #6
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 public static ActionInterval CCSpawn(ActionInterval action1, params ActionInterval[] args)
 {
     return(CCActionSpawn.Create(action1, args));
 }
Exemple #7
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 public static ActionInterval CCSequence(ActionInterval action1, params ActionInterval[] args)
 {
     return(CCActionSequence.Create(action1, args));
 }