public override bool Equals(object obj) { JoinGameResponse joinGameResponse = obj as JoinGameResponse; if (joinGameResponse == null) { return(false); } if (this.HasRequestId != joinGameResponse.HasRequestId || this.HasRequestId && !this.RequestId.Equals(joinGameResponse.RequestId)) { return(false); } if (this.HasQueued != joinGameResponse.HasQueued || this.HasQueued && !this.Queued.Equals(joinGameResponse.Queued)) { return(false); } if (this.ConnectInfo.Count != joinGameResponse.ConnectInfo.Count) { return(false); } for (int i = 0; i < this.ConnectInfo.Count; i++) { if (!this.ConnectInfo[i].Equals(joinGameResponse.ConnectInfo[i])) { return(false); } } return(true); }
public static JoinGameResponse DeserializeLengthDelimited(Stream stream, JoinGameResponse instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(JoinGameResponse.Deserialize(stream, instance, position)); }
public static JoinGameResponse DeserializeLengthDelimited(Stream stream) { JoinGameResponse joinGameResponse = new JoinGameResponse(); JoinGameResponse.DeserializeLengthDelimited(stream, joinGameResponse); return(joinGameResponse); }
public static JoinGameResponse DeserializeLengthDelimited(Stream stream, JoinGameResponse instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(JoinGameResponse.Deserialize(stream, instance, num)); }
public static void Serialize(Stream stream, JoinGameResponse instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); if (instance.HasRequestId) { stream.WriteByte(9); binaryWriter.Write(instance.RequestId); } if (instance.HasQueued) { stream.WriteByte(16); ProtocolParser.WriteBool(stream, instance.Queued); } if (instance.ConnectInfo.get_Count() > 0) { using (List <ConnectInfo> .Enumerator enumerator = instance.ConnectInfo.GetEnumerator()) { while (enumerator.MoveNext()) { ConnectInfo current = enumerator.get_Current(); stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.ConnectInfo.Serialize(stream, current); } } } }
public static JoinGameResponse Deserialize(Stream stream, JoinGameResponse instance, long limit) { BinaryReader binaryReader = new BinaryReader(stream); instance.Queued = false; if (instance.ConnectInfo == null) { instance.ConnectInfo = new List <ConnectInfo>(); } while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 9) { if (num2 != 16) { if (num2 != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.ConnectInfo.Add(bnet.protocol.game_master.ConnectInfo.DeserializeLengthDelimited(stream)); } } else { instance.Queued = ProtocolParser.ReadBool(stream); } } else { instance.RequestId = binaryReader.ReadUInt64(); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, JoinGameResponse instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); if (instance.HasRequestId) { stream.WriteByte(9); binaryWriter.Write(instance.RequestId); } if (instance.HasQueued) { stream.WriteByte(16); ProtocolParser.WriteBool(stream, instance.Queued); } if (instance.ConnectInfo.Count > 0) { foreach (bnet.protocol.game_master.ConnectInfo connectInfo in instance.ConnectInfo) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, connectInfo.GetSerializedSize()); bnet.protocol.game_master.ConnectInfo.Serialize(stream, connectInfo); } } }
public static JoinGameResponse Deserialize(Stream stream, JoinGameResponse instance) { return(JoinGameResponse.Deserialize(stream, instance, (long)-1)); }
public void Deserialize(Stream stream) { JoinGameResponse.Deserialize(stream, this); }