Ejemplo n.º 1
0
        public override bool Equals(object obj)
        {
            JoinGameResponse joinGameResponse = obj as JoinGameResponse;

            if (joinGameResponse == null)
            {
                return(false);
            }
            if (this.HasRequestId != joinGameResponse.HasRequestId || this.HasRequestId && !this.RequestId.Equals(joinGameResponse.RequestId))
            {
                return(false);
            }
            if (this.HasQueued != joinGameResponse.HasQueued || this.HasQueued && !this.Queued.Equals(joinGameResponse.Queued))
            {
                return(false);
            }
            if (this.ConnectInfo.Count != joinGameResponse.ConnectInfo.Count)
            {
                return(false);
            }
            for (int i = 0; i < this.ConnectInfo.Count; i++)
            {
                if (!this.ConnectInfo[i].Equals(joinGameResponse.ConnectInfo[i]))
                {
                    return(false);
                }
            }
            return(true);
        }
Ejemplo n.º 2
0
        public static JoinGameResponse DeserializeLengthDelimited(Stream stream, JoinGameResponse instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(JoinGameResponse.Deserialize(stream, instance, position));
        }
Ejemplo n.º 3
0
        public static JoinGameResponse DeserializeLengthDelimited(Stream stream)
        {
            JoinGameResponse joinGameResponse = new JoinGameResponse();

            JoinGameResponse.DeserializeLengthDelimited(stream, joinGameResponse);
            return(joinGameResponse);
        }
        public static JoinGameResponse DeserializeLengthDelimited(Stream stream, JoinGameResponse instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(JoinGameResponse.Deserialize(stream, instance, num));
        }
        public static void Serialize(Stream stream, JoinGameResponse instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            if (instance.HasRequestId)
            {
                stream.WriteByte(9);
                binaryWriter.Write(instance.RequestId);
            }
            if (instance.HasQueued)
            {
                stream.WriteByte(16);
                ProtocolParser.WriteBool(stream, instance.Queued);
            }
            if (instance.ConnectInfo.get_Count() > 0)
            {
                using (List <ConnectInfo> .Enumerator enumerator = instance.ConnectInfo.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        ConnectInfo current = enumerator.get_Current();
                        stream.WriteByte(26);
                        ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                        bnet.protocol.game_master.ConnectInfo.Serialize(stream, current);
                    }
                }
            }
        }
        public static JoinGameResponse Deserialize(Stream stream, JoinGameResponse instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            instance.Queued = false;
            if (instance.ConnectInfo == null)
            {
                instance.ConnectInfo = new List <ConnectInfo>();
            }
            while (limit < 0L || stream.get_Position() < limit)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    if (limit >= 0L)
                    {
                        throw new EndOfStreamException();
                    }
                    return(instance);
                }
                else
                {
                    int num2 = num;
                    if (num2 != 9)
                    {
                        if (num2 != 16)
                        {
                            if (num2 != 26)
                            {
                                Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                                uint field = key.Field;
                                if (field == 0u)
                                {
                                    throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                                }
                                ProtocolParser.SkipKey(stream, key);
                            }
                            else
                            {
                                instance.ConnectInfo.Add(bnet.protocol.game_master.ConnectInfo.DeserializeLengthDelimited(stream));
                            }
                        }
                        else
                        {
                            instance.Queued = ProtocolParser.ReadBool(stream);
                        }
                    }
                    else
                    {
                        instance.RequestId = binaryReader.ReadUInt64();
                    }
                }
            }
            if (stream.get_Position() == limit)
            {
                return(instance);
            }
            throw new ProtocolBufferException("Read past max limit");
        }
Ejemplo n.º 7
0
        public static void Serialize(Stream stream, JoinGameResponse instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            if (instance.HasRequestId)
            {
                stream.WriteByte(9);
                binaryWriter.Write(instance.RequestId);
            }
            if (instance.HasQueued)
            {
                stream.WriteByte(16);
                ProtocolParser.WriteBool(stream, instance.Queued);
            }
            if (instance.ConnectInfo.Count > 0)
            {
                foreach (bnet.protocol.game_master.ConnectInfo connectInfo in instance.ConnectInfo)
                {
                    stream.WriteByte(26);
                    ProtocolParser.WriteUInt32(stream, connectInfo.GetSerializedSize());
                    bnet.protocol.game_master.ConnectInfo.Serialize(stream, connectInfo);
                }
            }
        }
Ejemplo n.º 8
0
 public static JoinGameResponse Deserialize(Stream stream, JoinGameResponse instance)
 {
     return(JoinGameResponse.Deserialize(stream, instance, (long)-1));
 }
Ejemplo n.º 9
0
 public void Deserialize(Stream stream)
 {
     JoinGameResponse.Deserialize(stream, this);
 }