示例#1
0
        public static GameFactoryDescription DeserializeLengthDelimited(Stream stream)
        {
            GameFactoryDescription gameFactoryDescription = new GameFactoryDescription();

            GameFactoryDescription.DeserializeLengthDelimited(stream, gameFactoryDescription);
            return(gameFactoryDescription);
        }
示例#2
0
        public static GameFactoryDescription DeserializeLengthDelimited(Stream stream, GameFactoryDescription instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(GameFactoryDescription.Deserialize(stream, instance, num));
        }
示例#3
0
        public static GameFactoryDescription DeserializeLengthDelimited(Stream stream, GameFactoryDescription instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(GameFactoryDescription.Deserialize(stream, instance, position));
        }
        public static FactoryUpdateNotification Deserialize(Stream stream, FactoryUpdateNotification instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            while (limit < 0L || stream.get_Position() < limit)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    if (limit >= 0L)
                    {
                        throw new EndOfStreamException();
                    }
                    return(instance);
                }
                else
                {
                    int num2 = num;
                    if (num2 != 8)
                    {
                        if (num2 != 18)
                        {
                            if (num2 != 29)
                            {
                                Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                                uint field = key.Field;
                                if (field == 0u)
                                {
                                    throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                                }
                                ProtocolParser.SkipKey(stream, key);
                            }
                            else
                            {
                                instance.ProgramId = binaryReader.ReadUInt32();
                            }
                        }
                        else if (instance.Description == null)
                        {
                            instance.Description = GameFactoryDescription.DeserializeLengthDelimited(stream);
                        }
                        else
                        {
                            GameFactoryDescription.DeserializeLengthDelimited(stream, instance.Description);
                        }
                    }
                    else
                    {
                        instance.Op = (FactoryUpdateNotification.Types.Operation)ProtocolParser.ReadUInt64(stream);
                    }
                }
            }
            if (stream.get_Position() == limit)
            {
                return(instance);
            }
            throw new ProtocolBufferException("Read past max limit");
        }
示例#5
0
        public static FactoryUpdateNotification Deserialize(Stream stream, FactoryUpdateNotification instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            while (true)
            {
                if (limit < (long)0 || stream.Position < limit)
                {
                    int num = stream.ReadByte();
                    if (num == -1)
                    {
                        if (limit >= (long)0)
                        {
                            throw new EndOfStreamException();
                        }
                        break;
                    }
                    else if (num == 8)
                    {
                        instance.Op = (FactoryUpdateNotification.Types.Operation)((int)ProtocolParser.ReadUInt64(stream));
                    }
                    else if (num != 18)
                    {
                        if (num == 29)
                        {
                            instance.ProgramId = binaryReader.ReadUInt32();
                        }
                        else
                        {
                            Key key = ProtocolParser.ReadKey((byte)num, stream);
                            if (key.Field == 0)
                            {
                                throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                            }
                            ProtocolParser.SkipKey(stream, key);
                        }
                    }
                    else if (instance.Description != null)
                    {
                        GameFactoryDescription.DeserializeLengthDelimited(stream, instance.Description);
                    }
                    else
                    {
                        instance.Description = GameFactoryDescription.DeserializeLengthDelimited(stream);
                    }
                }
                else
                {
                    if (stream.Position != limit)
                    {
                        throw new ProtocolBufferException("Read past max limit");
                    }
                    break;
                }
            }
            return(instance);
        }
 public static ListFactoriesResponse Deserialize(Stream stream, ListFactoriesResponse instance, long limit)
 {
     if (instance.Description == null)
     {
         instance.Description = new List <GameFactoryDescription>();
     }
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 16)
                 {
                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                     uint field = key.Field;
                     if (field == 0u)
                     {
                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                     }
                     ProtocolParser.SkipKey(stream, key);
                 }
                 else
                 {
                     instance.TotalResults = ProtocolParser.ReadUInt32(stream);
                 }
             }
             else
             {
                 instance.Description.Add(GameFactoryDescription.DeserializeLengthDelimited(stream));
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
示例#7
0
        public override bool Equals(object obj)
        {
            GameFactoryDescription gameFactoryDescription = obj as GameFactoryDescription;

            if (gameFactoryDescription == null)
            {
                return(false);
            }
            if (!this.Id.Equals(gameFactoryDescription.Id))
            {
                return(false);
            }
            if (this.HasName != gameFactoryDescription.HasName || this.HasName && !this.Name.Equals(gameFactoryDescription.Name))
            {
                return(false);
            }
            if (this.Attribute.Count != gameFactoryDescription.Attribute.Count)
            {
                return(false);
            }
            for (int i = 0; i < this.Attribute.Count; i++)
            {
                if (!this.Attribute[i].Equals(gameFactoryDescription.Attribute[i]))
                {
                    return(false);
                }
            }
            if (this.StatsBucket.Count != gameFactoryDescription.StatsBucket.Count)
            {
                return(false);
            }
            for (int j = 0; j < this.StatsBucket.Count; j++)
            {
                if (!this.StatsBucket[j].Equals(gameFactoryDescription.StatsBucket[j]))
                {
                    return(false);
                }
            }
            if (this.HasUnseededId != gameFactoryDescription.HasUnseededId || this.HasUnseededId && !this.UnseededId.Equals(gameFactoryDescription.UnseededId))
            {
                return(false);
            }
            if (this.HasAllowQueueing == gameFactoryDescription.HasAllowQueueing && (!this.HasAllowQueueing || this.AllowQueueing.Equals(gameFactoryDescription.AllowQueueing)))
            {
                return(true);
            }
            return(false);
        }
示例#8
0
        public static void Serialize(Stream stream, GameFactoryDescription instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            stream.WriteByte(9);
            binaryWriter.Write(instance.Id);
            if (instance.HasName)
            {
                stream.WriteByte(18);
                ProtocolParser.WriteBytes(stream, Encoding.get_UTF8().GetBytes(instance.Name));
            }
            if (instance.Attribute.get_Count() > 0)
            {
                using (List <Attribute> .Enumerator enumerator = instance.Attribute.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        Attribute current = enumerator.get_Current();
                        stream.WriteByte(26);
                        ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                        bnet.protocol.attribute.Attribute.Serialize(stream, current);
                    }
                }
            }
            if (instance.StatsBucket.get_Count() > 0)
            {
                using (List <GameStatsBucket> .Enumerator enumerator2 = instance.StatsBucket.GetEnumerator())
                {
                    while (enumerator2.MoveNext())
                    {
                        GameStatsBucket current2 = enumerator2.get_Current();
                        stream.WriteByte(34);
                        ProtocolParser.WriteUInt32(stream, current2.GetSerializedSize());
                        GameStatsBucket.Serialize(stream, current2);
                    }
                }
            }
            if (instance.HasUnseededId)
            {
                stream.WriteByte(41);
                binaryWriter.Write(instance.UnseededId);
            }
            if (instance.HasAllowQueueing)
            {
                stream.WriteByte(48);
                ProtocolParser.WriteBool(stream, instance.AllowQueueing);
            }
        }
 public static void Serialize(Stream stream, ListFactoriesResponse instance)
 {
     if (instance.Description.Count > 0)
     {
         foreach (GameFactoryDescription description in instance.Description)
         {
             stream.WriteByte(10);
             ProtocolParser.WriteUInt32(stream, description.GetSerializedSize());
             GameFactoryDescription.Serialize(stream, description);
         }
     }
     if (instance.HasTotalResults)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt32(stream, instance.TotalResults);
     }
 }
        public override int GetHashCode()
        {
            int num = base.GetType().GetHashCode();

            using (List <GameFactoryDescription> .Enumerator enumerator = this.Description.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    GameFactoryDescription current = enumerator.get_Current();
                    num ^= current.GetHashCode();
                }
            }
            if (this.HasTotalResults)
            {
                num ^= this.TotalResults.GetHashCode();
            }
            return(num);
        }
示例#11
0
        public static void Serialize(Stream stream, FactoryUpdateNotification instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            stream.WriteByte(8);
            ProtocolParser.WriteUInt64(stream, (ulong)instance.Op);
            if (instance.Description == null)
            {
                throw new ArgumentNullException("Description", "Required by proto specification.");
            }
            stream.WriteByte(18);
            ProtocolParser.WriteUInt32(stream, instance.Description.GetSerializedSize());
            GameFactoryDescription.Serialize(stream, instance.Description);
            if (instance.HasProgramId)
            {
                stream.WriteByte(29);
                binaryWriter.Write(instance.ProgramId);
            }
        }
 public static void Serialize(Stream stream, ListFactoriesResponse instance)
 {
     if (instance.Description.get_Count() > 0)
     {
         using (List <GameFactoryDescription> .Enumerator enumerator = instance.Description.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 GameFactoryDescription current = enumerator.get_Current();
                 stream.WriteByte(10);
                 ProtocolParser.WriteUInt32(stream, current.GetSerializedSize());
                 GameFactoryDescription.Serialize(stream, current);
             }
         }
     }
     if (instance.HasTotalResults)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt32(stream, instance.TotalResults);
     }
 }
示例#13
0
        public static void Serialize(Stream stream, GameFactoryDescription instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            stream.WriteByte(9);
            binaryWriter.Write(instance.Id);
            if (instance.HasName)
            {
                stream.WriteByte(18);
                ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(instance.Name));
            }
            if (instance.Attribute.Count > 0)
            {
                foreach (bnet.protocol.attribute.Attribute attribute in instance.Attribute)
                {
                    stream.WriteByte(26);
                    ProtocolParser.WriteUInt32(stream, attribute.GetSerializedSize());
                    bnet.protocol.attribute.Attribute.Serialize(stream, attribute);
                }
            }
            if (instance.StatsBucket.Count > 0)
            {
                foreach (GameStatsBucket statsBucket in instance.StatsBucket)
                {
                    stream.WriteByte(34);
                    ProtocolParser.WriteUInt32(stream, statsBucket.GetSerializedSize());
                    GameStatsBucket.Serialize(stream, statsBucket);
                }
            }
            if (instance.HasUnseededId)
            {
                stream.WriteByte(41);
                binaryWriter.Write(instance.UnseededId);
            }
            if (instance.HasAllowQueueing)
            {
                stream.WriteByte(48);
                ProtocolParser.WriteBool(stream, instance.AllowQueueing);
            }
        }
示例#14
0
        public override bool Equals(object obj)
        {
            GameFactoryDescription gameFactoryDescription = obj as GameFactoryDescription;

            if (gameFactoryDescription == null)
            {
                return(false);
            }
            if (!this.Id.Equals(gameFactoryDescription.Id))
            {
                return(false);
            }
            if (this.HasName != gameFactoryDescription.HasName || (this.HasName && !this.Name.Equals(gameFactoryDescription.Name)))
            {
                return(false);
            }
            if (this.Attribute.get_Count() != gameFactoryDescription.Attribute.get_Count())
            {
                return(false);
            }
            for (int i = 0; i < this.Attribute.get_Count(); i++)
            {
                if (!this.Attribute.get_Item(i).Equals(gameFactoryDescription.Attribute.get_Item(i)))
                {
                    return(false);
                }
            }
            if (this.StatsBucket.get_Count() != gameFactoryDescription.StatsBucket.get_Count())
            {
                return(false);
            }
            for (int j = 0; j < this.StatsBucket.get_Count(); j++)
            {
                if (!this.StatsBucket.get_Item(j).Equals(gameFactoryDescription.StatsBucket.get_Item(j)))
                {
                    return(false);
                }
            }
            return(this.HasUnseededId == gameFactoryDescription.HasUnseededId && (!this.HasUnseededId || this.UnseededId.Equals(gameFactoryDescription.UnseededId)) && this.HasAllowQueueing == gameFactoryDescription.HasAllowQueueing && (!this.HasAllowQueueing || this.AllowQueueing.Equals(gameFactoryDescription.AllowQueueing)));
        }
        public uint GetSerializedSize()
        {
            uint num = 0u;

            if (this.Description.get_Count() > 0)
            {
                using (List <GameFactoryDescription> .Enumerator enumerator = this.Description.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        GameFactoryDescription current = enumerator.get_Current();
                        num += 1u;
                        uint serializedSize = current.GetSerializedSize();
                        num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize);
                    }
                }
            }
            if (this.HasTotalResults)
            {
                num += 1u;
                num += ProtocolParser.SizeOfUInt32(this.TotalResults);
            }
            return(num);
        }
示例#16
0
 public void Serialize(Stream stream)
 {
     GameFactoryDescription.Serialize(stream, this);
 }
示例#17
0
        public static GameFactoryDescription Deserialize(Stream stream, GameFactoryDescription instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            if (instance.Attribute == null)
            {
                instance.Attribute = new List <bnet.protocol.attribute.Attribute>();
            }
            if (instance.StatsBucket == null)
            {
                instance.StatsBucket = new List <GameStatsBucket>();
            }
            instance.UnseededId    = (ulong)0;
            instance.AllowQueueing = true;
            while (true)
            {
                if (limit < (long)0 || stream.Position < limit)
                {
                    int num = stream.ReadByte();
                    if (num == -1)
                    {
                        if (limit >= (long)0)
                        {
                            throw new EndOfStreamException();
                        }
                        break;
                    }
                    else if (num == 9)
                    {
                        instance.Id = binaryReader.ReadUInt64();
                    }
                    else if (num == 18)
                    {
                        instance.Name = ProtocolParser.ReadString(stream);
                    }
                    else if (num == 26)
                    {
                        instance.Attribute.Add(bnet.protocol.attribute.Attribute.DeserializeLengthDelimited(stream));
                    }
                    else if (num == 34)
                    {
                        instance.StatsBucket.Add(GameStatsBucket.DeserializeLengthDelimited(stream));
                    }
                    else if (num == 41)
                    {
                        instance.UnseededId = binaryReader.ReadUInt64();
                    }
                    else if (num == 48)
                    {
                        instance.AllowQueueing = ProtocolParser.ReadBool(stream);
                    }
                    else
                    {
                        Key key = ProtocolParser.ReadKey((byte)num, stream);
                        if (key.Field == 0)
                        {
                            throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                        }
                        ProtocolParser.SkipKey(stream, key);
                    }
                }
                else
                {
                    if (stream.Position != limit)
                    {
                        throw new ProtocolBufferException("Read past max limit");
                    }
                    break;
                }
            }
            return(instance);
        }
示例#18
0
 public static GameFactoryDescription Deserialize(Stream stream, GameFactoryDescription instance)
 {
     return(GameFactoryDescription.Deserialize(stream, instance, (long)-1));
 }
 public void AddDescription(GameFactoryDescription val)
 {
     this._Description.Add(val);
 }
示例#20
0
 public void SetDescription(GameFactoryDescription val)
 {
     this.Description = val;
 }