public uint GetSerializedSize() { uint num = 0u; if (this.RegionDelta.get_Count() > 0) { using (List <GameAccountList> .Enumerator enumerator = this.RegionDelta.GetEnumerator()) { while (enumerator.MoveNext()) { GameAccountList current = enumerator.get_Current(); num += 1u; uint serializedSize = current.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } } } if (this.HasSubscriberId) { num += 1u; num += ProtocolParser.SizeOfUInt64(this.SubscriberId); } if (this.HasAccountTags) { num += 1u; uint serializedSize2 = this.AccountTags.GetSerializedSize(); num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2); } return(num); }
public static void Serialize(Stream stream, GameAccountNotification instance) { if (instance.RegionDelta.get_Count() > 0) { using (List <GameAccountList> .Enumerator enumerator = instance.RegionDelta.GetEnumerator()) { while (enumerator.MoveNext()) { GameAccountList current = enumerator.get_Current(); stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); GameAccountList.Serialize(stream, current); } } } if (instance.HasSubscriberId) { stream.WriteByte(16); ProtocolParser.WriteUInt64(stream, instance.SubscriberId); } if (instance.HasAccountTags) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.AccountTags.GetSerializedSize()); AccountFieldTags.Serialize(stream, instance.AccountTags); } }
public static void Serialize(Stream stream, AccountState instance) { if (instance.HasAccountLevelInfo) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.AccountLevelInfo.GetSerializedSize()); AccountLevelInfo.Serialize(stream, instance.AccountLevelInfo); } if (instance.HasPrivacyInfo) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.PrivacyInfo.GetSerializedSize()); PrivacyInfo.Serialize(stream, instance.PrivacyInfo); } if (instance.HasParentalControlInfo) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.ParentalControlInfo.GetSerializedSize()); ParentalControlInfo.Serialize(stream, instance.ParentalControlInfo); } if (instance.GameLevelInfo.get_Count() > 0) { using (List <GameLevelInfo> .Enumerator enumerator = instance.GameLevelInfo.GetEnumerator()) { while (enumerator.MoveNext()) { GameLevelInfo current = enumerator.get_Current(); stream.WriteByte(42); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.account.GameLevelInfo.Serialize(stream, current); } } } if (instance.GameStatus.get_Count() > 0) { using (List <GameStatus> .Enumerator enumerator2 = instance.GameStatus.GetEnumerator()) { while (enumerator2.MoveNext()) { GameStatus current2 = enumerator2.get_Current(); stream.WriteByte(50); ProtocolParser.WriteUInt32(stream, current2.GetSerializedSize()); bnet.protocol.account.GameStatus.Serialize(stream, current2); } } } if (instance.GameAccounts.get_Count() > 0) { using (List <GameAccountList> .Enumerator enumerator3 = instance.GameAccounts.GetEnumerator()) { while (enumerator3.MoveNext()) { GameAccountList current3 = enumerator3.get_Current(); stream.WriteByte(58); ProtocolParser.WriteUInt32(stream, current3.GetSerializedSize()); GameAccountList.Serialize(stream, current3); } } } }
public uint GetSerializedSize() { uint num = 0u; if (this.HasAccountLevelInfo) { num += 1u; uint serializedSize = this.AccountLevelInfo.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } if (this.HasPrivacyInfo) { num += 1u; uint serializedSize2 = this.PrivacyInfo.GetSerializedSize(); num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2); } if (this.HasParentalControlInfo) { num += 1u; uint serializedSize3 = this.ParentalControlInfo.GetSerializedSize(); num += serializedSize3 + ProtocolParser.SizeOfUInt32(serializedSize3); } if (this.GameLevelInfo.get_Count() > 0) { using (List <GameLevelInfo> .Enumerator enumerator = this.GameLevelInfo.GetEnumerator()) { while (enumerator.MoveNext()) { GameLevelInfo current = enumerator.get_Current(); num += 1u; uint serializedSize4 = current.GetSerializedSize(); num += serializedSize4 + ProtocolParser.SizeOfUInt32(serializedSize4); } } } if (this.GameStatus.get_Count() > 0) { using (List <GameStatus> .Enumerator enumerator2 = this.GameStatus.GetEnumerator()) { while (enumerator2.MoveNext()) { GameStatus current2 = enumerator2.get_Current(); num += 1u; uint serializedSize5 = current2.GetSerializedSize(); num += serializedSize5 + ProtocolParser.SizeOfUInt32(serializedSize5); } } } if (this.GameAccounts.get_Count() > 0) { using (List <GameAccountList> .Enumerator enumerator3 = this.GameAccounts.GetEnumerator()) { while (enumerator3.MoveNext()) { GameAccountList current3 = enumerator3.get_Current(); num += 1u; uint serializedSize6 = current3.GetSerializedSize(); num += serializedSize6 + ProtocolParser.SizeOfUInt32(serializedSize6); } } } return(num); }