public static GameAccountList DeserializeLengthDelimited(Stream stream, GameAccountList instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GameAccountList.Deserialize(stream, instance, num)); }
public static GameAccountList DeserializeLengthDelimited(Stream stream, GameAccountList instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GameAccountList.Deserialize(stream, instance, position)); }
public static GameAccountList Deserialize(Stream stream, GameAccountList instance) { return(GameAccountList.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameAccountList.Deserialize(stream, this); }