public static void Serialize(Stream stream, CacheExpireRequest instance) { if (instance.Account.Count > 0) { foreach (AccountId accountId in instance.Account) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, accountId.GetSerializedSize()); AccountId.Serialize(stream, accountId); } } if (instance.GameAccount.Count > 0) { foreach (GameAccountHandle gameAccountHandle in instance.GameAccount) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, gameAccountHandle.GetSerializedSize()); GameAccountHandle.Serialize(stream, gameAccountHandle); } } if (instance.Email.Count > 0) { foreach (string s in instance.Email) { stream.WriteByte(26); ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(s)); } } }
public override int GetHashCode() { int num = base.GetType().GetHashCode(); using (List <AccountId> .Enumerator enumerator = this.Account.GetEnumerator()) { while (enumerator.MoveNext()) { AccountId current = enumerator.get_Current(); num ^= current.GetHashCode(); } } using (List <GameAccountHandle> .Enumerator enumerator2 = this.GameAccount.GetEnumerator()) { while (enumerator2.MoveNext()) { GameAccountHandle current2 = enumerator2.get_Current(); num ^= current2.GetHashCode(); } } using (List <string> .Enumerator enumerator3 = this.Email.GetEnumerator()) { while (enumerator3.MoveNext()) { string current3 = enumerator3.get_Current(); num ^= current3.GetHashCode(); } } return(num); }
public static void Serialize(Stream stream, AccountReference instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); if (instance.HasId) { stream.WriteByte(13); binaryWriter.Write(instance.Id); } if (instance.HasEmail) { stream.WriteByte(18); ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(instance.Email)); } if (instance.HasHandle) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.Handle.GetSerializedSize()); GameAccountHandle.Serialize(stream, instance.Handle); } if (instance.HasBattleTag) { stream.WriteByte(34); ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(instance.BattleTag)); } if (instance.HasRegion) { stream.WriteByte(80); ProtocolParser.WriteUInt32(stream, instance.Region); } }
public static GameAccountHandle DeserializeLengthDelimited(Stream stream) { GameAccountHandle gameAccountHandle = new GameAccountHandle(); GameAccountHandle.DeserializeLengthDelimited(stream, gameAccountHandle); return(gameAccountHandle); }
public static GameAccountHandle DeserializeLengthDelimited(Stream stream, GameAccountHandle instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GameAccountHandle.Deserialize(stream, instance, num)); }
public static CacheExpireRequest Deserialize(Stream stream, CacheExpireRequest instance, long limit) { if (instance.Account == null) { instance.Account = new List <AccountId>(); } if (instance.GameAccount == null) { instance.GameAccount = new List <GameAccountHandle>(); } if (instance.Email == null) { instance.Email = new List <string>(); } while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.Email.Add(ProtocolParser.ReadString(stream)); } } else { instance.GameAccount.Add(GameAccountHandle.DeserializeLengthDelimited(stream)); } } else { instance.Account.Add(AccountId.DeserializeLengthDelimited(stream)); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.GameAccount != null) { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } else { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } } else if (num != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo != null) { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } else { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static void Serialize(Stream stream, GameAccountHandle instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); stream.WriteByte(13); binaryWriter.Write(instance.Id); stream.WriteByte(21); binaryWriter.Write(instance.Program); stream.WriteByte(24); ProtocolParser.WriteUInt32(stream, instance.Region); }
public static GameAccountHandle Deserialize(Stream stream, GameAccountHandle instance, long limit) { BinaryReader binaryReader = new BinaryReader(stream); while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num != -1) { int num2 = num; switch (num2) { case 21: instance.Program = binaryReader.ReadUInt32(); continue; case 22: case 23: { IL_73: if (num2 == 13) { instance.Id = binaryReader.ReadUInt32(); continue; } Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field != 0u) { ProtocolParser.SkipKey(stream, key); continue; } throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } case 24: instance.Region = ProtocolParser.ReadUInt32(stream); continue; } goto IL_73; } if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo == null) { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } else { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } } else if (instance.GameAccount == null) { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } else { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameAccountHandle Deserialize(Stream stream, GameAccountHandle instance, long limit) { BinaryReader binaryReader = new BinaryReader(stream); while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 13) { if (num != 21) { if (num != 24) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.Region = ProtocolParser.ReadUInt32(stream); } } else { instance.Program = binaryReader.ReadUInt32(); } } else { instance.Id = binaryReader.ReadUInt32(); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameAccountList Deserialize(Stream stream, GameAccountList instance, long limit) { if (instance.Handle == null) { instance.Handle = new List <GameAccountHandle>(); } while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 24) { if (num2 != 34) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.Handle.Add(GameAccountHandle.DeserializeLengthDelimited(stream)); } } else { instance.Region = ProtocolParser.ReadUInt32(stream); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GameAccountSessionNotification instance) { if (instance.HasGameAccount) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameAccount.GetSerializedSize()); GameAccountHandle.Serialize(stream, instance.GameAccount); } if (instance.HasSessionInfo) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.SessionInfo.GetSerializedSize()); GameSessionUpdateInfo.Serialize(stream, instance.SessionInfo); } }
public static GameAccountList Deserialize(Stream stream, GameAccountList instance, long limit) { if (instance.Handle == null) { instance.Handle = new List <GameAccountHandle>(); } while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 24) { instance.Region = ProtocolParser.ReadUInt32(stream); } else if (num == 34) { instance.Handle.Add(GameAccountHandle.DeserializeLengthDelimited(stream)); } else { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static void Serialize(Stream stream, GameAccountLink instance) { if (instance.GameAccount == null) { throw new ArgumentNullException("GameAccount", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameAccount.GetSerializedSize()); GameAccountHandle.Serialize(stream, instance.GameAccount); if (instance.Name == null) { throw new ArgumentNullException("Name", "Required by proto specification."); } stream.WriteByte(18); ProtocolParser.WriteBytes(stream, Encoding.get_UTF8().GetBytes(instance.Name)); }
public static void Serialize(Stream stream, GameAccountList instance) { if (instance.HasRegion) { stream.WriteByte(24); ProtocolParser.WriteUInt32(stream, instance.Region); } if (instance.Handle.Count > 0) { foreach (GameAccountHandle handle in instance.Handle) { stream.WriteByte(34); ProtocolParser.WriteUInt32(stream, handle.GetSerializedSize()); GameAccountHandle.Serialize(stream, handle); } } }
public uint GetSerializedSize() { uint num = 0u; if (this.Account.get_Count() > 0) { using (List <AccountId> .Enumerator enumerator = this.Account.GetEnumerator()) { while (enumerator.MoveNext()) { AccountId current = enumerator.get_Current(); num += 1u; uint serializedSize = current.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } } } if (this.GameAccount.get_Count() > 0) { using (List <GameAccountHandle> .Enumerator enumerator2 = this.GameAccount.GetEnumerator()) { while (enumerator2.MoveNext()) { GameAccountHandle current2 = enumerator2.get_Current(); num += 1u; uint serializedSize2 = current2.GetSerializedSize(); num += serializedSize2 + ProtocolParser.SizeOfUInt32(serializedSize2); } } } if (this.Email.get_Count() > 0) { using (List <string> .Enumerator enumerator3 = this.Email.GetEnumerator()) { while (enumerator3.MoveNext()) { string current3 = enumerator3.get_Current(); num += 1u; uint byteCount = (uint)Encoding.get_UTF8().GetByteCount(current3); num += ProtocolParser.SizeOfUInt32(byteCount) + byteCount; } } } return(num); }
public override int GetHashCode() { int num = base.GetType().GetHashCode(); if (this.HasRegion) { num ^= this.Region.GetHashCode(); } using (List <GameAccountHandle> .Enumerator enumerator = this.Handle.GetEnumerator()) { while (enumerator.MoveNext()) { GameAccountHandle current = enumerator.get_Current(); num ^= current.GetHashCode(); } } return(num); }
public static void Serialize(Stream stream, CacheExpireRequest instance) { if (instance.Account.get_Count() > 0) { using (List <AccountId> .Enumerator enumerator = instance.Account.GetEnumerator()) { while (enumerator.MoveNext()) { AccountId current = enumerator.get_Current(); stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); AccountId.Serialize(stream, current); } } } if (instance.GameAccount.get_Count() > 0) { using (List <GameAccountHandle> .Enumerator enumerator2 = instance.GameAccount.GetEnumerator()) { while (enumerator2.MoveNext()) { GameAccountHandle current2 = enumerator2.get_Current(); stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, current2.GetSerializedSize()); GameAccountHandle.Serialize(stream, current2); } } } if (instance.Email.get_Count() > 0) { using (List <string> .Enumerator enumerator3 = instance.Email.GetEnumerator()) { while (enumerator3.MoveNext()) { string current3 = enumerator3.get_Current(); stream.WriteByte(26); ProtocolParser.WriteBytes(stream, Encoding.get_UTF8().GetBytes(current3)); } } } }
public static void Serialize(Stream stream, GameAccountList instance) { if (instance.HasRegion) { stream.WriteByte(24); ProtocolParser.WriteUInt32(stream, instance.Region); } if (instance.Handle.get_Count() > 0) { using (List <GameAccountHandle> .Enumerator enumerator = instance.Handle.GetEnumerator()) { while (enumerator.MoveNext()) { GameAccountHandle current = enumerator.get_Current(); stream.WriteByte(34); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); GameAccountHandle.Serialize(stream, current); } } } }
public override bool Equals(object obj) { GameAccountHandle gameAccountHandle = obj as GameAccountHandle; if (gameAccountHandle == null) { return(false); } if (!this.Id.Equals(gameAccountHandle.Id)) { return(false); } if (!this.Program.Equals(gameAccountHandle.Program)) { return(false); } if (!this.Region.Equals(gameAccountHandle.Region)) { return(false); } return(true); }
public uint GetSerializedSize() { uint num = 0u; if (this.HasRegion) { num += 1u; num += ProtocolParser.SizeOfUInt32(this.Region); } if (this.Handle.get_Count() > 0) { using (List <GameAccountHandle> .Enumerator enumerator = this.Handle.GetEnumerator()) { while (enumerator.MoveNext()) { GameAccountHandle current = enumerator.get_Current(); num += 1u; uint serializedSize = current.GetSerializedSize(); num += serializedSize + ProtocolParser.SizeOfUInt32(serializedSize); } } } return(num); }
public static GameAccountHandle Deserialize(Stream stream, GameAccountHandle instance) { return(GameAccountHandle.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameAccountHandle.Deserialize(stream, this); }
public override bool Equals(object obj) { GameAccountHandle gameAccountHandle = obj as GameAccountHandle; return(gameAccountHandle != null && this.Id.Equals(gameAccountHandle.Id) && this.Program.Equals(gameAccountHandle.Program) && this.Region.Equals(gameAccountHandle.Region)); }
public static GameAccountBlob Deserialize(Stream stream, GameAccountBlob instance, long limit) { instance.Name = string.Empty; instance.RealmPermissions = 0u; instance.Flags = 0UL; instance.BillingFlags = 0u; if (instance.Licenses == null) { instance.Licenses = new List <AccountLicense>(); } while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 24) { if (num != 32) { if (num != 40) { if (num != 48) { if (num != 56) { if (num != 80) { if (num != 88) { if (num != 96) { if (num != 104) { if (num != 112) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } if (field != 20u) { ProtocolParser.SkipKey(stream, key); } else if (key.WireType == Wire.LengthDelimited) { instance.Licenses.Add(AccountLicense.DeserializeLengthDelimited(stream)); } } else { instance.BoxLevelExpiration = ProtocolParser.ReadUInt64(stream); } } else { instance.BoxLevel = ProtocolParser.ReadUInt32(stream); } } else { instance.StatusExpiration = ProtocolParser.ReadUInt64(stream); } } else { instance.UnitsRemaining = ProtocolParser.ReadUInt32(stream); } } else { instance.SubscriptionExpiration = ProtocolParser.ReadUInt64(stream); } } else { instance.CacheExpiration = ProtocolParser.ReadUInt64(stream); } } else { instance.BillingFlags = ProtocolParser.ReadUInt32(stream); } } else { instance.Flags = ProtocolParser.ReadUInt64(stream); } } else { instance.Status = ProtocolParser.ReadUInt32(stream); } } else { instance.RealmPermissions = ProtocolParser.ReadUInt32(stream); } } else { instance.Name = ProtocolParser.ReadString(stream); } } else if (instance.GameAccount == null) { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } else { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public void SetGameAccount(GameAccountHandle val) { this.GameAccount = val; }
public void AddHandle(GameAccountHandle val) { this._Handle.Add(val); }
public void AddGameAccount(GameAccountHandle val) { this._GameAccount.Add(val); }
public static void Serialize(Stream stream, GameAccountBlob instance) { if (instance.GameAccount == null) { throw new ArgumentNullException("GameAccount", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameAccount.GetSerializedSize()); GameAccountHandle.Serialize(stream, instance.GameAccount); if (instance.HasName) { stream.WriteByte(18); ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(instance.Name)); } if (instance.HasRealmPermissions) { stream.WriteByte(24); ProtocolParser.WriteUInt32(stream, instance.RealmPermissions); } stream.WriteByte(32); ProtocolParser.WriteUInt32(stream, instance.Status); if (instance.HasFlags) { stream.WriteByte(40); ProtocolParser.WriteUInt64(stream, instance.Flags); } if (instance.HasBillingFlags) { stream.WriteByte(48); ProtocolParser.WriteUInt32(stream, instance.BillingFlags); } stream.WriteByte(56); ProtocolParser.WriteUInt64(stream, instance.CacheExpiration); if (instance.HasSubscriptionExpiration) { stream.WriteByte(80); ProtocolParser.WriteUInt64(stream, instance.SubscriptionExpiration); } if (instance.HasUnitsRemaining) { stream.WriteByte(88); ProtocolParser.WriteUInt32(stream, instance.UnitsRemaining); } if (instance.HasStatusExpiration) { stream.WriteByte(96); ProtocolParser.WriteUInt64(stream, instance.StatusExpiration); } if (instance.HasBoxLevel) { stream.WriteByte(104); ProtocolParser.WriteUInt32(stream, instance.BoxLevel); } if (instance.HasBoxLevelExpiration) { stream.WriteByte(112); ProtocolParser.WriteUInt64(stream, instance.BoxLevelExpiration); } if (instance.Licenses.Count > 0) { foreach (AccountLicense accountLicense in instance.Licenses) { stream.WriteByte(162); stream.WriteByte(1); ProtocolParser.WriteUInt32(stream, accountLicense.GetSerializedSize()); AccountLicense.Serialize(stream, accountLicense); } } }