getAction() public method

public getAction ( ) : int
return int
示例#1
0
        public override bool onTouchEvent(MotionEvent @event)
        {
            //           assembly: Y:\staging\clr\PopupWebView.AndroidActivity.dll
            //           type: PopupWebView.Library.XWindow, PopupWebView.AndroidActivity, Version = 1.0.0.0, Culture = neutral, PublicKeyToken = null
            //offset:
            //           0x0083
            // method: Boolean onInterceptTouchEvent(android.view.MotionEvent) }
            //       script: error JSC1000: Java : unable to emit and at 'PopupWebView.Library.XWindow.onInterceptTouchEvent'#0085: multiple stack entries instead of one

            // handle touching outside
            if (@event.getAction() == MotionEvent.ACTION_OUTSIDE)
            {
                // unfocus window
                if (mContext.getFocusedWindow() == this)
                {
                    mContext.unfocus(this);
                }

                // notify implementation that ACTION_OUTSIDE occurred
                mContext.onTouchBody(id, this, this, @event);
            }

            // handle multitouch
            if (@event.getPointerCount() >= 2
                    && XUtils.isSet(flags,
                            XStandOutFlags.FLAG_WINDOW_PINCH_RESIZE_ENABLE))
            {
                // 2 fingers or more

                float x0 = @event.getX(0);
                float y0 = @event.getY(0);
                float x1 = @event.getX(1);
                float y1 = @event.getY(1);

                double dist = System.Math
                        .Sqrt(System.Math.Pow(x0 - x1, 2) + System.Math.Pow(y0 - y1, 2));

                if ((@event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_MOVE)
                {
                    if (touchInfo.dist == -1)
                    {
                        touchInfo.dist = dist;
                    }
                    touchInfo.scale *= dist / touchInfo.dist;
                    touchInfo.dist = dist;

                    // scale the window with anchor point set to middle
                    edit().setAnchorPoint(.5f, .5f)
                            .setSize(
                                    (int)(touchInfo.firstWidth * touchInfo.scale),
                                    (int)(touchInfo.firstHeight * touchInfo.scale))
                            .commit();
                }
                mContext.onResize(id, this, this, @event);
            }

            return true;
        }
示例#2
0
        public override bool onInterceptTouchEvent(MotionEvent @event)
        {
            XStandOutWindow.StandOutLayoutParams @params = (XStandOutWindow.StandOutLayoutParams)getLayoutParams();

            // focus window
            if (@event.getAction() == MotionEvent.ACTION_DOWN)
            {
                if (mContext.getFocusedWindow() != this)
                {
                    mContext.focus(id);
                }
            }

            // multitouch

            // script: error JSC1000: Java : Opcode not implemented: brfalse.s at PopupWebView.Library.XWindow.onInterceptTouchEvent

            var flag1 = @event.getPointerCount() >= 2;
            var flag2 = (@event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN;

            var flag = flag1
                    && XUtils.isSet(flags, XStandOutFlags.FLAG_WINDOW_PINCH_RESIZE_ENABLE)
                    && flag2;

            if (flag)
            {
                touchInfo.scale = 1;
                touchInfo.dist = -1;
                touchInfo.firstWidth = @params.width;
                touchInfo.firstHeight = @params.height;
                return true;
            }

            return false;
        }
			public override bool onTouchEvent(MotionEvent e)
			{
				if (e != null)
				{
					if (e.getAction() == MotionEvent.ACTION_DOWN)
					{

						// Ensure we call switchMode() on the OpenGL thread.
						// queueEvent() is a method of GLSurfaceView that will do this for us.

						// X:\jsc.svn\core\ScriptCoreLib.Ultra\ScriptCoreLib.Ultra\Android\Extensions\GLSurfaceViewExtensions.cs
						this.queueEvent(
							() =>
							{
								if (ontouchdown != null)
									ontouchdown();

							}
						);

						return true;
					}
				}

				return base.onTouchEvent(e);
			}
        public virtual bool onTouchHandleResize(int id, XWindow window, View view, MotionEvent @event)
        {
            StandOutLayoutParams @params = (StandOutLayoutParams)window
                .getLayoutParams();

            if (@event.getAction() == MotionEvent.ACTION_DOWN)
            {
                window.touchInfo.lastX = (int)@event.getRawX();
                window.touchInfo.lastY = (int)@event.getRawY();

                window.touchInfo.firstX = window.touchInfo.lastX;
                window.touchInfo.firstY = window.touchInfo.lastY;
            }
            else
                if (@event.getAction() == MotionEvent.ACTION_MOVE)
                {
                    int deltaX = (int)@event.getRawX() - window.touchInfo.lastX;
                    int deltaY = (int)@event.getRawY() - window.touchInfo.lastY;

                    // update the size of the window
                    @params.width += deltaX;
                    @params.height += deltaY;

                    // keep window between min/max width/height
                    if (@params.width >= @params.minWidth
                            && @params.width <= @params.maxWidth)
                    {
                        window.touchInfo.lastX = (int)@event.getRawX();
                    }

                    if (@params.height >= @params.minHeight
                            && @params.height <= @params.maxHeight)
                    {
                        window.touchInfo.lastY = (int)@event.getRawY();
                    }

                    window.edit().setSize(@params.width, @params.height).commit();
                }

            onResize(id, window, view, @event);

            return true;
        }
        public virtual bool onTouchHandleMove(int id, XWindow window, View view, MotionEvent @event)
        {
            var @params = (StandOutLayoutParams)window.getLayoutParams();

            // how much you have to move in either direction in order for the
            // gesture to be a move and not tap

            int totalDeltaX = window.touchInfo.lastX - window.touchInfo.firstX;
            int totalDeltaY = window.touchInfo.lastY - window.touchInfo.firstY;

            if (@event.getAction() == MotionEvent.ACTION_DOWN)
            {
                window.touchInfo.lastX = (int)@event.getRawX();
                window.touchInfo.lastY = (int)@event.getRawY();

                window.touchInfo.firstX = window.touchInfo.lastX;
                window.touchInfo.firstY = window.touchInfo.lastY;
            }
            else if (@event.getAction() == MotionEvent.ACTION_MOVE)
            {
                int deltaX = (int)@event.getRawX() - window.touchInfo.lastX;
                int deltaY = (int)@event.getRawY() - window.touchInfo.lastY;

                window.touchInfo.lastX = (int)@event.getRawX();
                window.touchInfo.lastY = (int)@event.getRawY();

                if (window.touchInfo.moving
                        || System.Math.Abs(totalDeltaX) >= @params.threshold
                        || System.Math.Abs(totalDeltaY) >= @params.threshold)
                {
                    window.touchInfo.moving = true;

                    // if window is moveable
                    if (XUtils.isSet(window.flags,
                            XStandOutFlags.FLAG_BODY_MOVE_ENABLE))
                    {

                        // update the position of the window
                        if (@event.getPointerCount() == 1)
                        {
                            @params.x += deltaX;
                            @params.y += deltaY;
                        }

                        window.edit().setPosition(@params.x, @params.y).commit();
                    }
                }
            }
            else if (@event.getAction() == MotionEvent.ACTION_UP)
            {
                window.touchInfo.moving = false;

                if (@event.getPointerCount() == 1)
                {

                    // bring to front on tap
                    var tap = System.Math.Abs(totalDeltaX) < @params.threshold
                            && System.Math.Abs(totalDeltaY) < @params.threshold;
                    if (tap
                            && XUtils.isSet(
                                    window.flags,
                                    XStandOutFlags.FLAG_WINDOW_BRING_TO_FRONT_ON_TAP))
                    {
                        this.bringToFront(id);
                    }
                }

                // bring to front on touch
                else if (XUtils.isSet(window.flags,
                        XStandOutFlags.FLAG_WINDOW_BRING_TO_FRONT_ON_TOUCH))
                {
                    this.bringToFront(id);
                }

            }

            onMove(id, window, view, @event);

            return true;
        }
示例#6
0
		public override bool onTouchEvent (MotionEvent @event)
		{
			switch (@event.getAction ()) {
			case MotionEvent.ACTION_DOWN:
				break;
			case MotionEvent.ACTION_MOVE:
				break;
			case MotionEvent.ACTION_UP:
				// update mode every other time we change paint colors
				if (mPaint.getColor () == unchecked((int)0xFFFFFFFF)) {
					mModeIndex = (mModeIndex + 1) % mModes.Length;
					updateTitle ();
				}
				swapPaintColors ();
				invalidate ();
				break;
			}
			return true;
		}