示例#1
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 internal static extern int Server_SendSignal(NativeServer server, string intfName, IntPtr[] msgs, int numArgs);//NativeServer server, NativeSignal signal);
示例#2
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 internal static extern void Server_SetSignalHandler(NativeServer server, ChatSignal func);
示例#3
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 internal static extern void Server_RegisterSignalHandler(NativeServer server, string intfName);
示例#4
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 internal static extern bool Server_AddInterfaceMember(NativeServer server, string name, string inputSig, string outSig, string argNames, int memberType); // 0 signal, 1 method
示例#5
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 internal static extern void Server_SetMethodHandler(NativeServer server, ChatMethod func);
示例#6
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 internal static extern bool Server_RegisterCallbacks(NativeServer server,
                                                      CreateInterfaceCallback createInterfaceHandler);
示例#7
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 internal static extern int Server_Stop(NativeServer engine);
示例#8
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 internal static extern int Server_Initialize(NativeServer engine);
示例#9
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 internal static extern void Server_Destroy(NativeServer engine);
示例#10
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 internal static extern bool Server_RegisterTypeCallbacks(NativeServer server,
                                                          SendStringArg arg);