示例#1
0
        private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
        {
            bool isOwner = ioEventArgs == null;

            byte[] data;
            if (socket.TryDequeue(out data))
            {
                if (ioEventArgs == null)
                {
                    ioEventArgs = ioEventArgsPool.Pop();
                    ioEventArgs.AcceptSocket = socket.WorkSocket;
                }
                DataToken dataToken = (DataToken)ioEventArgs.UserToken;
                dataToken.Socket = socket;
                dataToken.byteArrayForMessage = data;
                dataToken.messageLength       = data.Length;
                try
                {
                    PostSend(ioEventArgs);
                }
                catch
                {
                    if (isOwner)
                    {
                        ReleaseIOEventArgs(ioEventArgs);
                    }
                    throw;
                }
            }
            else
            {
                ReleaseIOEventArgs(ioEventArgs);
                socket.ResetSendFlag();
            }
        }
示例#2
0
 public void PostSend(ExSocket socket, byte[] data, int offset, int count)
 {
     byte[] buffer = new byte[count + 4];
     Buffer.BlockCopy(BitConverter.GetBytes(count), 0, buffer, 0, 4);
     Buffer.BlockCopy(data, offset, buffer, 4, count);
     socket.Enqueue(buffer);
     if (socket.TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, null);
         }
         catch
         {
             socket.ResetSendFlag();
             throw;
         }
     }
 }
示例#3
0
 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     bool isOwner = ioEventArgs == null;
     byte[] data;
     if (socket.TryDequeue(out data))
     {
         if (ioEventArgs == null)
         {
             ioEventArgs = ioEventArgsPool.Pop();
             ioEventArgs.AcceptSocket = socket.WorkSocket;
         }
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.byteArrayForMessage = data;
         dataToken.messageLength = data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch
         {
             if (isOwner)
                 ReleaseIOEventArgs(ioEventArgs);
             throw;
         }
     }
     else
     {
         ReleaseIOEventArgs(ioEventArgs);
         socket.ResetSendFlag();
     }
 }
示例#4
0
 public void PostSend(ExSocket socket, byte[] data, int offset, int count)
 {
     byte[] buffer = new byte[count + 4];
     Buffer.BlockCopy(BitConverter.GetBytes(count), 0, buffer, 0, 4);
     Buffer.BlockCopy(data, offset, buffer, 4, count);
     socket.Enqueue(buffer);
     if (socket.TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, null);
         }
         catch
         {
             socket.ResetSendFlag();
             throw;
         }
     }
 }