private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs) { bool isOwner = ioEventArgs == null; byte[] data; if (socket.TryDequeue(out data)) { if (ioEventArgs == null) { ioEventArgs = ioEventArgsPool.Pop(); ioEventArgs.AcceptSocket = socket.WorkSocket; } DataToken dataToken = (DataToken)ioEventArgs.UserToken; dataToken.Socket = socket; dataToken.byteArrayForMessage = data; dataToken.messageLength = data.Length; try { PostSend(ioEventArgs); } catch { if (isOwner) { ReleaseIOEventArgs(ioEventArgs); } throw; } } else { ReleaseIOEventArgs(ioEventArgs); socket.ResetSendFlag(); } }
public void PostSend(ExSocket socket, byte[] data, int offset, int count) { byte[] buffer = new byte[count + 4]; Buffer.BlockCopy(BitConverter.GetBytes(count), 0, buffer, 0, 4); Buffer.BlockCopy(data, offset, buffer, 4, count); socket.Enqueue(buffer); if (socket.TrySetSendFlag()) { try { TryDequeueAndPostSend(socket, null); } catch { socket.ResetSendFlag(); throw; } } }
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs) { bool isOwner = ioEventArgs == null; byte[] data; if (socket.TryDequeue(out data)) { if (ioEventArgs == null) { ioEventArgs = ioEventArgsPool.Pop(); ioEventArgs.AcceptSocket = socket.WorkSocket; } DataToken dataToken = (DataToken)ioEventArgs.UserToken; dataToken.Socket = socket; dataToken.byteArrayForMessage = data; dataToken.messageLength = data.Length; try { PostSend(ioEventArgs); } catch { if (isOwner) ReleaseIOEventArgs(ioEventArgs); throw; } } else { ReleaseIOEventArgs(ioEventArgs); socket.ResetSendFlag(); } }