public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (rank < Ranks.Percentiles.Length && rank >= 0) { await battle.SwitchMinRank(rank); await battle.SayBattle("Min rank changed to " + Ranks.RankNames[rank]); } }
public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (rank < Ranks.Percentiles.Length && rank >= 0) { await battle.SwitchMinRank(rank); await battle.SayBattle("Min rank changed to " + Ranks.RankNames[rank]); await battle.SayBattle($"Warning: This command will have no effect if there are more than {DynamicConfig.Instance.MaximumStatLimitedBattlePlayers} players in the room!"); } }