public TileController(Object tilePrefab, CrystalController crystalController) { var holder = new GameObject("Tiles"); _crystalController = crystalController; _pooler = new PoolController(tilePrefab, holder.transform); }
public WorldController(Object tilePrefab, Object crystalPrefab) { _crystalController = new CrystalController(crystalPrefab); _tileController = new TileController(tilePrefab, _crystalController); }