示例#1
0
文件: User.cs 项目: habb0/Zazlak
        internal void sendPacket(BuildMessage Message)
        {
            if (Message.ToString().Length > 0)
            {
                if (Message == null)
                {
                    return;
                }

                Game.sendData(Message.ToBytes());
            }
        }
示例#2
0
 internal void AppendBuilder(BuildMessage oB)
 {
     AppendPackets.AddRange(oB.ToBytes());
 }