示例#1
0
文件: Angina.cs 项目: unitycoder/zara
 public override void Check(ActiveDisease disease, IGameController gc)
 {
     _initialStageTreatment.Check(disease, gc);
     _progressingStageTreatment.Check(disease, gc);
     _worryingStageTreatment.Check(disease, gc);
     _criticalingStageTreatment.Check(disease, gc);
 }
示例#2
0
 public override void Check(ActiveDisease disease, IGameController gc)
 {
 }
示例#3
0
 public virtual void Check(ActiveDisease disease, IGameController gc)
 {
     // Optional for children
 }
示例#4
0
 public virtual void Check(ActiveDisease disease, IGameController gc)
 {
 }