public override void Check(ActiveDisease disease, IGameController gc) { _initialStageTreatment.Check(disease, gc); _progressingStageTreatment.Check(disease, gc); _worryingStageTreatment.Check(disease, gc); _criticalingStageTreatment.Check(disease, gc); }
public override void Check(ActiveDisease disease, IGameController gc) { }
public virtual void Check(ActiveDisease disease, IGameController gc) { // Optional for children }
public virtual void Check(ActiveDisease disease, IGameController gc) { }