示例#1
0
        public void ExcuteAction(int notify, T data)
        {
            NotifySet <T> set = GetNotifySet(notify);

            if (set != null)
            {
                set.ExceteAction(data);
            }
        }
示例#2
0
        public void ExcuteAction(int notify, GameObject target, T data)
        {
            NotifySet <T> set = GetNotifySet(notify);

            if (set != null)
            {
                set.ExceteAction(target, data);
            }
        }