/// <summary> /// Performs a single processor step. /// </summary> private int Step() { reader.Address = machine.PC; currentInstruction = reader.NextInstruction(); var oldPC = machine.PC; OnStepping(oldPC); var newPC = machine.Step(); // If the instruction just executed was a call, we should add the address to the // routine table. The address is packed inside the first operand value. Note that // we need to do this prior to calling firing the ProcessorStepped event to ensure // that the disassembly view gets updated with the new routine before attempting // to set the new IP. if (currentInstruction.Opcode.IsCall) { var callOpValue = machine.GetOperandValue(0); var callAddress = storyService.Story.UnpackRoutineAddress(callOpValue); if (callAddress != 0) { routineService.Add(callAddress); } } OnStepped(oldPC, newPC); hasStepped = true; return(newPC); }