public StorageService( StoryService storyService, BreakpointService breakpointService, DataBreakpointService dataBreakpointService, GameScriptService gameScriptService, RoutineService routineService, VariableViewService variableViewService ) { this.storyPersistence = storyService; storyService.StoryOpened += StoryService_StoryOpened; storyService.StoryClosing += StoryService_StoryClosing; this.breakpointPersistence = breakpointService; this.dataBreakpointPersistence = dataBreakpointService; this.gameScriptPersistence = gameScriptService; this.routinePersistence = routineService; this.variableViewsPersistence = variableViewService; }
public LabelService(DebuggerService debuggerService, RoutineService routineService) { this.debuggerService = debuggerService; this.debuggerService.MachineCreated += DebuggerService_MachineCreated; this.routineService = routineService; }