/// <summary> /// Serializes the ticket chatlog. /// </summary> /// <param name="ticket">The ticket.</param> /// <param name="roomData">The room data.</param> /// <param name="timestamp">The timestamp.</param> /// <returns>ServerMessage.</returns> /// <exception cref="System.NullReferenceException">No room found.</exception> internal static ServerMessage SerializeTicketChatlog(SupportTicket ticket, RoomData roomData, double timestamp) { ServerMessage message = new ServerMessage(); RoomData room = Yupi.GetGame().GetRoomManager().GenerateRoomData(ticket.RoomId); if (room != null) { message.Init(LibraryParser.OutgoingRequest("ModerationToolIssueChatlogMessageComposer")); message.AppendInteger(ticket.TicketId); message.AppendInteger(ticket.SenderId); message.AppendInteger(ticket.ReportedId); message.AppendInteger(ticket.RoomId); message.AppendByte(1); message.AppendShort(2); message.AppendString("roomName"); message.AppendByte(2); message.AppendString(ticket.RoomName); message.AppendString("roomId"); message.AppendByte(1); message.AppendInteger(ticket.RoomId); List<Chatlog> tempChatlogs = room.RoomChat.Reverse().Skip(Math.Max(0, room.RoomChat.Count() - 60)).Take(60).ToList(); message.AppendShort(tempChatlogs.Count); foreach (Chatlog chatLog in tempChatlogs) chatLog.Serialize(ref message); return message; } return null; }
/// <summary> /// Serializes the room chatlog. /// </summary> /// <param name="roomId">The room identifier.</param> /// <returns>ServerMessage.</returns> /// <exception cref="System.NullReferenceException">No room found.</exception> internal static ServerMessage SerializeRoomChatlog(uint roomId) { ServerMessage message = new ServerMessage(); Room room = Yupi.GetGame().GetRoomManager().LoadRoom(roomId); if (room?.RoomData != null) { message.Init(LibraryParser.OutgoingRequest("ModerationToolRoomChatlogMessageComposer")); message.AppendByte(1); message.AppendShort(2); message.AppendString("roomName"); message.AppendByte(2); message.AppendString(room.RoomData.Name); message.AppendString("roomId"); message.AppendByte(1); message.AppendInteger(room.RoomData.Id); List<Chatlog> tempChatlogs = room.RoomData.RoomChat.Reverse() .Skip(Math.Max(0, room.RoomData.RoomChat.Count - 60)) .Take(60) .ToList(); message.AppendShort(tempChatlogs.Count); foreach (Chatlog chatLog in tempChatlogs) chatLog.Serialize(ref message); return message; } return null; }
/// <summary> /// Serializes the user chatlog. /// </summary> /// <param name="userId">The user identifier.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage SerializeUserChatlog(uint userId) { ServerMessage result; using (IQueryAdapter commitableQueryReactor = Yupi.GetDatabaseManager().GetQueryReactor()) { commitableQueryReactor.SetQuery($"SELECT DISTINCT room_id FROM users_chatlogs WHERE user_id = '{userId}' ORDER BY timestamp DESC LIMIT 4"); DataTable table = commitableQueryReactor.GetTable(); ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("ModerationToolUserChatlogMessageComposer")); serverMessage.AppendInteger(userId); serverMessage.AppendString(Yupi.GetGame().GetClientManager().GetNameById(userId)); if (table != null) { serverMessage.AppendInteger(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow) enumerator.Current; commitableQueryReactor.SetQuery($"SELECT user_id,timestamp,message FROM users_chatlogs WHERE room_id = {dataRow["room_id"]} AND user_id = {userId} ORDER BY timestamp DESC LIMIT 30"); DataTable table2 = commitableQueryReactor.GetTable(); RoomData roomData = Yupi.GetGame().GetRoomManager().GenerateRoomData((uint) dataRow["room_id"]); if (table2 != null) { serverMessage.AppendByte(1); serverMessage.AppendShort(2); serverMessage.AppendString("roomName"); serverMessage.AppendByte(2); serverMessage.AppendString(roomData == null ? "This room was deleted" : roomData.Name); serverMessage.AppendString("roomId"); serverMessage.AppendByte(1); serverMessage.AppendInteger((uint) dataRow["room_id"]); serverMessage.AppendShort(table2.Rows.Count); IEnumerator enumerator2 = table2.Rows.GetEnumerator(); try { while (enumerator2.MoveNext()) { DataRow dataRow2 = (DataRow) enumerator2.Current; Habbo habboForId = Yupi.GetHabboById((uint) dataRow2["user_id"]); Yupi.UnixToDateTime((double) dataRow2["timestamp"]); if (habboForId == null) return null; serverMessage.AppendInteger( (int) (Yupi.GetUnixTimeStamp() - (double) dataRow2["timestamp"])); serverMessage.AppendInteger(habboForId.Id); serverMessage.AppendString(habboForId.UserName); serverMessage.AppendString(dataRow2["message"].ToString()); serverMessage.AppendBool(false); } continue; } finally { IDisposable disposable = enumerator2 as IDisposable; disposable?.Dispose(); } } serverMessage.AppendByte(1); serverMessage.AppendShort(0); serverMessage.AppendShort(0); } result = serverMessage; return result; } finally { IDisposable disposable2 = enumerator as IDisposable; disposable2?.Dispose(); } } serverMessage.AppendInteger(0); result = serverMessage; } return result; }
/// <summary> /// News the height map. /// </summary> /// <returns>ServerMessage.</returns> private ServerMessage NewHeightMap() { ServerMessage serverMessage = new ServerMessage(); serverMessage.Init(LibraryParser.OutgoingRequest("HeightMapMessageComposer")); serverMessage.AppendInteger(Model.MapSizeX); serverMessage.AppendInteger(Model.MapSizeX*Model.MapSizeY); for (int i = 0; i < Model.MapSizeY; i++) { for (int j = 0; j < Model.MapSizeX; j++) { serverMessage.AppendShort((short) (SqAbsoluteHeight(j, i)*256)); } } // serverMessage.AppendShort(this.Model.SqFloorHeight[j, i] * 256); return serverMessage; }
/// <summary> /// Called when [height map update]. /// </summary> /// <param name="affectedTiles">The affected tiles.</param> internal void OnHeightMapUpdate(Dictionary<int, ThreeDCoord> affectedTiles) { ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("UpdateFurniStackMapMessageComposer")); message.AppendByte((byte) affectedTiles.Count); foreach (ThreeDCoord coord in affectedTiles.Values) { message.AppendByte((byte) coord.X); message.AppendByte((byte) coord.Y); message.AppendShort((short) (_room.GetGameMap().SqAbsoluteHeight(coord.X, coord.Y)*256)); } _room.SendMessage(message); }
/// <summary> /// Called when [height map update]. /// </summary> /// <param name="oldCoords">The old coords.</param> /// <param name="newCoords">The new coords.</param> internal void OnHeightMapUpdate(List<Point> oldCoords, List<Point> newCoords) { ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("UpdateFurniStackMapMessageComposer")); message.AppendByte((byte) (oldCoords.Count + newCoords.Count)); foreach (Point coord in oldCoords) { message.AppendByte((byte) coord.X); message.AppendByte((byte) coord.Y); message.AppendShort((short) (_room.GetGameMap().SqAbsoluteHeight(coord.X, coord.Y)*256)); } foreach (Point nCoord in newCoords) { message.AppendByte((byte) nCoord.X); message.AppendByte((byte) nCoord.Y); message.AppendShort((short) (_room.GetGameMap().SqAbsoluteHeight(nCoord.X, nCoord.Y)*256)); } _room.SendMessage(message); }
/// <summary> /// Serializes the specified message. /// </summary> /// <param name="message">The message.</param> /// <param name="session">The session.</param> internal void Serialize(ServerMessage message, GameClient session) { Relationship value = session.GetHabbo().Relationships.FirstOrDefault(x => x.Value.UserId == Convert.ToInt32(Id)).Value; int i = value?.Type ?? 0; message.AppendInteger(Id); message.AppendString(UserName); message.AppendInteger(IsOnline || Id == 0); message.AppendBool(Id == 0 || (!_appearOffline || session.GetHabbo().Rank >= 4) && IsOnline); message.AppendBool(Id != 0 && (!_hideInroom || session.GetHabbo().Rank >= 4) && InRoom); message.AppendString(IsOnline || Id == 0 ? _look : string.Empty); message.AppendInteger(0); message.AppendString(_motto); message.AppendString(string.Empty); message.AppendString(string.Empty); message.AppendBool(true); message.AppendBool(false); message.AppendBool(false); message.AppendShort(i); }