public override bool Execute(GameClient session, string[] pms) { using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor()) { FurnitureDataManager.SetCache(); Yupi.GetGame().GetItemManager().LoadItems(adapter); Yupi.GetGame().GetCatalog().Initialize(adapter); Yupi.GetGame().ReloadItems(); FurnitureDataManager.Clear(); } Yupi.GetGame() .GetClientManager() .QueueBroadcaseMessage( new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer"))); ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer")); message.AppendString("ninja_promo_LTD"); message.AppendInteger(4); message.AppendString("title"); message.AppendString("Novo Raro Limitado!"); message.AppendString("message"); message.AppendString( "<i><h1>Como Assim?</h1>, Um Novo Raro Limitado foi Adicionado na Loja!<br> Descubra como ele é Abrindo a Loja!</br>"); message.AppendString("linkUrl"); message.AppendString("event:catalog/open/ultd_furni"); message.AppendString("linkTitle"); message.AppendString("Ver o Raro"); Yupi.GetGame().GetClientManager().QueueBroadcaseMessage(message); return true; }
internal ServerMessage GetServerMessage(ServerMessage message, RoomItem item) { int cracks = 0; int cracksMax = MaxCracks(item.GetBaseItem().Name); if (Yupi.IsNum(item.ExtraData)) cracks = Convert.ToInt16(item.ExtraData); string state = "0"; if (cracks >= cracksMax) state = "14"; else if (cracks >= cracksMax*6/7) state = "12"; else if (cracks >= cracksMax*5/7) state = "10"; else if (cracks >= cracksMax*4/7) state = "8"; else if (cracks >= cracksMax*3/7) state = "6"; else if (cracks >= cracksMax*2/7) state = "4"; else if (cracks >= cracksMax*1/7) state = "2"; message.AppendInteger(7); message.AppendString(state); //state (0-7) message.AppendInteger(cracks); //actual message.AppendInteger(cracksMax); //max return message; }
/// <summary> /// Serializes the specified message. /// </summary> /// <param name="message">The message.</param> internal void Serialize(ServerMessage message) { message.StartArray(); foreach (ClothingItem item1 in Clothing.Select(clothing1 => Yupi.GetGame().GetClothingManager().GetClothesInFurni(clothing1))) { foreach (int clothe in item1.Clothes) message.AppendInteger(clothe); message.SaveArray(); } message.EndArray(); message.StartArray(); foreach (ClothingItem item2 in Clothing.Select(clothing2 => Yupi.GetGame().GetClothingManager().GetClothesInFurni(clothing2))) { foreach (int clothe in item2.Clothes) message.AppendString(item2.ItemName); message.SaveArray(); } message.EndArray(); }
public override bool Execute(GameClient session, string[] pms) { Room room = session.GetHabbo().CurrentRoom; using (IQueryAdapter commitableQueryReactor = Yupi.GetDatabaseManager().GetQueryReactor()) commitableQueryReactor.RunFastQuery( $"UPDATE rooms_data SET roomtype = 'public' WHERE id = {room.RoomId}"); uint roomId = session.GetHabbo().CurrentRoom.RoomId; List<RoomUser> users = new List<RoomUser>(session.GetHabbo().CurrentRoom.GetRoomUserManager().UserList.Values); Yupi.GetGame().GetRoomManager().UnloadRoom(session.GetHabbo().CurrentRoom, "Unload command"); Yupi.GetGame().GetRoomManager().LoadRoom(roomId); ServerMessage roomFwd = new ServerMessage(LibraryParser.OutgoingRequest("RoomForwardMessageComposer")); roomFwd.AppendInteger(roomId); byte[] data = roomFwd.GetReversedBytes(); foreach (RoomUser user in users.Where(user => user != null && user.GetClient() != null)) user.GetClient().SendMessage(data); return true; }
internal static void MatchingPollResults(GameClient client, Poll poll) { Room room = client.GetHabbo().CurrentRoom; if (poll == null || poll.Type != PollType.Matching || room == null) return; HashSet<RoomUser> users = room.GetRoomUserManager().GetRoomUsers(); for (int i = 0; i < 10; i++) { Thread.Sleep(1000); foreach (RoomUser roomUser in users) { Habbo user = Yupi.GetHabboById(roomUser.UserId); if (user.AnsweredPool) { ServerMessage result = new ServerMessage(LibraryParser.OutgoingRequest("MatchingPollResultMessageComposer")); result.AppendInteger(poll.Id); result.AppendInteger(2); result.AppendString("0"); result.AppendInteger(poll.AnswersNegative); result.AppendString("1"); result.AppendInteger(poll.AnswersPositive); client.SendMessage(result); } } } foreach (RoomUser roomUser in users) Yupi.GetHabboById(roomUser.UserId).AnsweredPool = false; }
public override bool Execute(GameClient client, string[] pms) { ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer")); message.AppendString("Yupi"); message.AppendInteger(4); message.AppendString("title"); message.AppendString("Yupi"); message.AppendString("message"); StringBuilder info = new StringBuilder(); info.Append("<h5><b>Yupi - Based on Azure Emulator</b><h5></br></br>"); info.Append("<br />"); info.AppendFormat( "<b><br />Developed by:</b> <br />Kessiler Rodrigues (Kessiler)<br />Claudio Santoro (sant0ro/bi0s) <br />Rafael Oliveira (iPlezier) <br /><br /> "); info.AppendFormat( "<b>Thanks to:</b> <br />Jamal, Mike Santifort, Martinmine, Rockster, The old Azure Team, Bruna F., and to all people that uses Yupi.<br /> <br /> "); info.AppendFormat("<b>Warning:</b><br />1. This emulator was planned to be used for ManiaHotel (maniahotel.com.br) <br />2. Please don't sell this emulator or earn money with it<br />3. All rights reserved to Sulake Corporation Oy<br />4. All Emulator rights for Mania Dev<br />"); message.AppendString(info.ToString()); message.AppendString("linkUrl"); message.AppendString("event:"); message.AppendString("linkTitle"); message.AppendString("ok"); client.SendMessage(message); return true; }
internal static void GenerateMessage(Pet pet) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("RespectPetComposer")); serverMessage.AppendInteger(pet.VirtualId); serverMessage.AppendBool(true); pet.Room.SendMessage(serverMessage); }
/// <summary> /// Composes the specified session. /// </summary> /// <param name="session">The session.</param> /// <param name="talent">The Talent.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(GameClient session, Talent talent) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("TalentLevelUpMessageComposer")); serverMessage.AppendString(talent.Type); serverMessage.AppendInteger(talent.Level); serverMessage.AppendInteger(0); if (talent.Type == "citizenship" && talent.Level == 4) { serverMessage.AppendInteger(2); serverMessage.AppendString("HABBO_CLUB_VIP_7_DAYS"); serverMessage.AppendInteger(7); serverMessage.AppendString(talent.Prize); serverMessage.AppendInteger(0); } else { serverMessage.AppendInteger(1); serverMessage.AppendString(talent.Prize); serverMessage.AppendInteger(0); } return serverMessage; }
public override bool Execute(GameClient session, string[] pms) { GameClient client = Yupi.GetGame().GetClientManager().GetClientByUserName(pms[0]); if (client == null) { session.SendWhisper(Yupi.GetLanguage().GetVar("user_not_found")); return true; } if (client.GetHabbo().Rank >= session.GetHabbo().Rank) { session.SendWhisper(Yupi.GetLanguage().GetVar("user_is_higher_rank")); return true; } int time; if (!int.TryParse(pms[1], out time)) { session.SendWhisper(Yupi.GetLanguage().GetVar("enter_numbers")); return true; } client.GetHabbo().FloodTime = Yupi.GetUnixTimeStamp() + Convert.ToInt32(pms[1]); ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("FloodFilterMessageComposer")); serverMessage.AppendInteger(Convert.ToInt32(pms[1])); client.SendMessage(serverMessage); return true; }
public override bool Execute(GameClient session, string[] pms) { if (!session.GetHabbo().Look.Contains("hd-")) return true; string head = session.GetHabbo().Look.Split('.').FirstOrDefault(element => element.StartsWith("hd-")); string color = "1"; if (!string.IsNullOrEmpty(head)) { color = head.Split('-')[2]; session.GetHabbo().Look = session.GetHabbo().Look.Replace('.' + head, string.Empty); } session.GetHabbo().Look += ".hd-99999-" + color; using (IQueryAdapter dbClient = Yupi.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery( "UPDATE users SET look = @look WHERE id = " + session.GetHabbo().Id); dbClient.AddParameter("look", session.GetHabbo().Look); dbClient.RunQuery(); } Room room = session.GetHabbo().CurrentRoom; RoomUser user = room.GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id); if (user == null) return true; ServerMessage roomUpdate = new ServerMessage(LibraryParser.OutgoingRequest("UpdateUserDataMessageComposer")); roomUpdate.AppendInteger(user.VirtualId); roomUpdate.AppendString(session.GetHabbo().Look); roomUpdate.AppendString(session.GetHabbo().Gender.ToLower()); roomUpdate.AppendString(session.GetHabbo().Motto); roomUpdate.AppendInteger(session.GetHabbo().AchievementPoints); room.SendMessage(roomUpdate); return true; }
internal static void GenerateMessage(Pet pet, ServerMessage message, bool levelAfterName = false) { message.AppendInteger(pet.PetId); message.AppendString(pet.Name); if (levelAfterName) message.AppendInteger(pet.Level); message.AppendInteger(pet.RaceId); message.AppendInteger(pet.Race); message.AppendString(pet.Type == "pet_monster" ? "ffffff" : pet.Color); message.AppendInteger(pet.Type == "pet_monster" ? 0u : pet.RaceId); if (pet.Type == "pet_monster" && pet.MoplaBreed != null) { string[] array = pet.MoplaBreed.PlantData.Substring(12).Split(' '); string[] array2 = array; foreach (string s in array2) message.AppendInteger(int.Parse(s)); message.AppendInteger(pet.MoplaBreed.GrowingStatus); return; } message.AppendInteger(0); message.AppendInteger(0); }
/// <summary> /// Serializes the quest. /// </summary> /// <param name="message">The message.</param> /// <param name="session">The session.</param> /// <param name="quest">The quest.</param> /// <param name="category">The category.</param> internal static void SerializeQuest(ServerMessage message, GameClient session, Quest quest, string category) { if (message == null || session == null) { return; } var amountOfQuestsInCategory = Yupi.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(category); { var num = quest == null ? amountOfQuestsInCategory : quest.Number - 1; var num2 = quest == null ? 0 : session.GetHabbo().GetQuestProgress(quest.Id); if (quest != null && quest.IsCompleted(num2)) { num++; } message.AppendString(category); message.AppendInteger(quest == null ? 0 : (quest.Category.Contains("xmas2012") ? 0 : num)); message.AppendInteger(quest == null ? 0 : (quest.Category.Contains("xmas2012") ? 0 : amountOfQuestsInCategory)); message.AppendInteger(quest?.RewardType ?? 3); message.AppendInteger(quest?.Id ?? 0); message.AppendBool(quest != null && session.GetHabbo().CurrentQuestId == quest.Id); message.AppendString(quest == null ? string.Empty : quest.ActionName); message.AppendString(quest == null ? string.Empty : quest.DataBit); message.AppendInteger(quest?.Reward ?? 0); message.AppendString(quest == null ? string.Empty : quest.Name); message.AppendInteger(num2); message.AppendInteger(quest?.GoalData ?? 0u); message.AppendInteger(quest?.TimeUnlock ?? 0); message.AppendString(string.Empty); message.AppendString(string.Empty); message.AppendBool(true); } }
/// <summary> /// Composes the specified session. /// </summary> /// <param name="session">The session.</param> /// <param name="quest">The quest.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(GameClient session, Quest quest) { var amountOfQuestsInCategory = Yupi.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(quest.Category); var i = quest == null ? amountOfQuestsInCategory : quest.Number; var i2 = quest == null ? 0 : session.GetHabbo().GetQuestProgress(quest.Id); var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("QuestCompletedMessageComposer")); serverMessage.AppendString(quest.Category); serverMessage.AppendInteger(i); serverMessage.AppendInteger(quest.Name.Contains("xmas2012") ? 1 : amountOfQuestsInCategory); serverMessage.AppendInteger(quest == null ? 3 : quest.RewardType); serverMessage.AppendInteger(quest == null ? 0 : quest.Id); serverMessage.AppendBool(quest != null && session.GetHabbo().CurrentQuestId == quest.Id); serverMessage.AppendString(quest == null ? string.Empty : quest.ActionName); serverMessage.AppendString(quest == null ? string.Empty : quest.DataBit); serverMessage.AppendInteger(quest == null ? 0 : quest.Reward); serverMessage.AppendString(quest == null ? string.Empty : quest.Name); serverMessage.AppendInteger(i2); serverMessage.AppendInteger(quest == null ? 0u : quest.GoalData); serverMessage.AppendInteger(quest == null ? 0 : quest.TimeUnlock); serverMessage.AppendString(""); serverMessage.AppendString(""); serverMessage.AppendBool(true); serverMessage.AppendBool(true); return serverMessage; }
/// <summary> /// Sends the ticket to moderators. /// </summary> /// <param name="ticket">The ticket.</param> internal static void SendTicketToModerators(SupportTicket ticket) { ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("ModerationToolIssueMessageComposer")); message = ticket.Serialize(message); Yupi.GetGame().GetClientManager().StaffAlert(message); }
/// <summary> /// Composes the specified score. /// </summary> /// <param name="score">The score.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(uint score) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("AchievementPointsMessageComposer")); serverMessage.AppendInteger(score); return serverMessage; }
internal static void GenerateMessage(Pet pet) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("PetRespectNotificationMessageComposer")); serverMessage.AppendInteger(1); serverMessage.AppendInteger(pet.VirtualId); pet.SerializeInventory(serverMessage); pet.Room.SendMessage(serverMessage); }
/// <summary> /// Composes the index. /// </summary> /// <param name="rank">The rank.</param> /// <param name="type">The type.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage ComposeIndex(uint rank, string type) { IEnumerable<CatalogPage> pages = Yupi.GetGame().GetCatalogManager().Categories.Values.OfType<CatalogPage>().ToList(); IOrderedEnumerable<CatalogPage> sortedPages = pages.Where(x => x.ParentId == -2 && x.MinRank <= rank).OrderBy(x => x.OrderNum); if (type == "NORMAL") sortedPages = pages.Where(x => x.ParentId == -1 && x.MinRank <= rank).OrderBy(x => x.OrderNum); ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("CatalogueIndexMessageComposer")); message.AppendBool(true); message.AppendInteger(0); message.AppendInteger(-1); message.AppendString("root"); message.AppendString(string.Empty); message.AppendInteger(0); message.AppendInteger(sortedPages.Count()); foreach (CatalogPage cat in sortedPages) { message.AppendBool(cat.Visible); message.AppendInteger(cat.IconImage); message.AppendInteger(cat.PageId); message.AppendString(cat.CodeName); message.AppendString(cat.Caption); message.AppendInteger(cat.FlatOffers.Count); foreach (uint i in cat.FlatOffers.Keys) message.AppendInteger(i); IOrderedEnumerable<CatalogPage> sortedSubPages = pages.Where(x => x.ParentId == cat.PageId && x.MinRank <= rank).OrderBy(x => x.OrderNum); message.AppendInteger(sortedSubPages.Count()); foreach (CatalogPage subCat in sortedSubPages) { message.AppendBool(subCat.Visible); message.AppendInteger(subCat.IconImage); message.AppendInteger(subCat.PageId); message.AppendString(subCat.CodeName); message.AppendString(subCat.Caption); message.AppendInteger(subCat.FlatOffers.Count); foreach (uint i2 in subCat.FlatOffers.Keys) message.AppendInteger(i2); message.AppendInteger(0); } } message.AppendBool(false); message.AppendString(type); return message; }
internal static void GenerateMessage(Pet pet, uint amount) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("AddPetExperienceMessageComposer")); serverMessage.AppendInteger(pet.PetId); serverMessage.AppendInteger(pet.VirtualId); serverMessage.AppendInteger(amount); pet.Room.SendMessage(serverMessage); }
public override bool Execute(GameClient session, string[] pms) { string str = string.Join(" ", pms); ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("BroadcastNotifMessageComposer")); message.AppendString($"{str}\r\n- {session.GetHabbo().UserName}"); Yupi.GetGame().GetClientManager().QueueBroadcaseMessage(message); return true; }
internal void Serialize(ref ServerMessage message) { Habbo habbo = Yupi.GetHabboById(UserId); message.AppendInteger(Yupi.DifferenceInMilliSeconds(TimeStamp, DateTime.Now)); message.AppendInteger(UserId); message.AppendString(habbo == null ? "*User not found*" : habbo.UserName); message.AppendString(Message); message.AppendBool(GlobalMessage); }
/// <summary> /// Composes the specified session. /// </summary> /// <param name="session">The session.</param> /// <param name="quests">The quests.</param> /// <param name="send">if set to <c>true</c> [send].</param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(GameClient session, List<Quest> quests, bool send) { var dictionary = new Dictionary<string, int>(); var dictionary2 = new Dictionary<string, Quest>(); foreach (var current in quests) { if (!current.Category.Contains("xmas2012")) { if (!dictionary.ContainsKey(current.Category)) { dictionary.Add(current.Category, 1); dictionary2.Add(current.Category, null); } if (current.Number >= dictionary[current.Category]) { var questProgress = session.GetHabbo().GetQuestProgress(current.Id); if (session.GetHabbo().CurrentQuestId != current.Id && questProgress >= current.GoalData) { dictionary[current.Category] = current.Number + 1; } } } } foreach (var current2 in quests) { foreach (var current3 in dictionary) { if (!current2.Category.Contains("xmas2012") && current2.Category == current3.Key && current2.Number == current3.Value) { dictionary2[current3.Key] = current2; break; } } } var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("QuestListMessageComposer")); serverMessage.AppendInteger(dictionary2.Count); foreach (var current4 in dictionary2) { if (current4.Value != null) { SerializeQuest(serverMessage, session, current4.Value, current4.Key); } } foreach (var current5 in dictionary2) { if (current5.Value == null) { SerializeQuest(serverMessage, session, current5.Value, current5.Key); } } serverMessage.AppendBool(send); return serverMessage; }
/// <summary> /// Composes the specified session. /// </summary> /// <param name="group"></param> /// <param name="groupForum"></param> /// <param name="requesterId"></param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(Group group, GroupForum groupForum, uint requesterId) { string string1 = string.Empty, string2 = string.Empty, string3 = string.Empty, string4 = string.Empty; ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("GroupForumDataMessageComposer")); message.AppendInteger(group.Id); message.AppendString(group.Name); message.AppendString(group.Description); message.AppendString(group.Badge); message.AppendInteger(0); message.AppendInteger(0); message.AppendInteger(groupForum.ForumMessagesCount); message.AppendInteger(0); message.AppendInteger(0); message.AppendInteger(groupForum.ForumLastPosterId); message.AppendString(groupForum.ForumLastPosterName); message.AppendInteger(groupForum.ForumLastPostTime); message.AppendInteger(groupForum.WhoCanRead); message.AppendInteger(groupForum.WhoCanPost); message.AppendInteger(groupForum.WhoCanThread); message.AppendInteger(groupForum.WhoCanMod); if (groupForum.WhoCanRead == 1 && !group.Members.ContainsKey(requesterId)) string1 = "not_member"; if (groupForum.WhoCanRead == 2 && !group.Admins.ContainsKey(requesterId)) string1 = "not_admin"; if (groupForum.WhoCanPost == 1 && !group.Members.ContainsKey(requesterId)) string2 = "not_member"; if (groupForum.WhoCanPost == 2 && !group.Admins.ContainsKey(requesterId)) string2 = "not_admin"; if (groupForum.WhoCanPost == 3 && requesterId != group.CreatorId) string2 = "not_owner"; if (groupForum.WhoCanThread == 1 && !group.Members.ContainsKey(requesterId)) string3 = "not_member"; if (groupForum.WhoCanThread == 2 && !group.Admins.ContainsKey(requesterId)) string3 = "not_admin"; if (groupForum.WhoCanThread == 3 && requesterId != group.CreatorId) string3 = "not_owner"; if (groupForum.WhoCanMod == 2 && !group.Admins.ContainsKey(requesterId)) string4 = "not_admin"; if (groupForum.WhoCanMod == 3 && requesterId != group.CreatorId) string4 = "not_owner"; message.AppendString(string1); message.AppendString(string2); message.AppendString(string3); message.AppendString(string4); message.AppendString(string.Empty); message.AppendBool(requesterId == group.CreatorId); message.AppendBool(true); return message; }
/// <summary> /// Searializes the specified reply. /// </summary> /// <param name="reply">The reply.</param> internal void Searialize(ServerMessage reply) { reply.AppendInteger(UserId); reply.AppendString(UserName); reply.AppendString(Motto); reply.AppendBool(Yupi.GetGame().GetClientManager().GetClient(UserId) != null); reply.AppendBool(false); reply.AppendString(string.Empty); reply.AppendInteger(0); reply.AppendString(Look); reply.AppendString(LastOnline); }
/// <summary> /// Generates the extra data. /// </summary> /// <param name="message">The message.</param> /// <returns>ServerMessage.</returns> internal ServerMessage GenerateExtraData(ServerMessage message) { message.AppendInteger(0); message.AppendInteger(5); message.AppendInteger(4); message.AppendInteger(Enabled); message.AppendInteger(Data1); message.AppendInteger(Data2); message.AppendInteger(Data3); return message; }
/// <summary> /// Serializes the promotions result list flatcats. /// </summary> /// <param name="flatCatId">The flat cat identifier.</param> /// <param name="direct">if set to <c>true</c> [direct].</param> /// <param name="message">The message.</param> internal static void SerializePromotionsResultListFlatcats(int flatCatId, bool direct, ServerMessage message) { PublicCategory flatCat = Yupi.GetGame().GetNavigator().GetFlatCat(flatCatId); message.AppendString("new_ads"); message.AppendString(flatCat.Caption); message.AppendInteger(0); message.AppendBool(true); message.AppendInteger(-1); KeyValuePair<RoomData, uint>[] rooms = Yupi.GetGame().GetRoomManager().GetEventRooms(); Yupi.GetGame().GetNavigator().SerializeNavigatorPopularRoomsNews(ref message, rooms, flatCatId, direct); }
public bool Execute(params object[] stuff) { RoomUser bot = Room.GetRoomUserManager().GetBotByName(OtherString); if (bot == null || OtherExtraString == "null") return false; bot.BotData.Look = OtherExtraString; ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("SetRoomUserMessageComposer")); serverMessage.AppendInteger(1); bot.Serialize(serverMessage, false); Room.SendMessage(serverMessage); return true; }
internal static void MatchingPollAnswer(GameClient client, Poll poll) { if (poll == null || poll.Type != PollType.Matching) return; ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("MatchingPollMessageComposer")); message.AppendString("MATCHING_POLL"); message.AppendInteger(poll.Id); message.AppendInteger(poll.Id); message.AppendInteger(15580); message.AppendInteger(poll.Id); message.AppendInteger(29); message.AppendInteger(5); message.AppendString(poll.PollName); client.GetHabbo().CurrentRoom.SendMessage(message); }
public override void OnUserWalk(GameClient session, RoomItem item, RoomUser user) { if (item == null || user == null) return; string[] data = item.ExtraData.Split(Convert.ToChar(9)); if (item.ExtraData == "" || data.Length < 4) return; ServerMessage message = new ServerMessage(LibraryParser.OutgoingRequest("InternalLinkMessageComposer")); message.AppendString(data[3]); session.SendMessage(message); }
/// <summary> /// Composes the specified playlist capacity. /// </summary> /// <param name="playlistCapacity">The playlist capacity.</param> /// <param name="playlist">The playlist.</param> /// <returns>ServerMessage.</returns> internal static ServerMessage Compose(int playlistCapacity, List<SongInstance> playlist) { ServerMessage serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("JukeboxPlaylistMessageComposer")); serverMessage.AppendInteger(playlistCapacity); serverMessage.AppendInteger(playlist.Count); foreach (SongInstance current in playlist) { serverMessage.AppendInteger(current.DiskItem.ItemId); serverMessage.AppendInteger(current.SongData.Id); } return serverMessage; }
/// <summary> /// Serializes the search result list flatcats. /// </summary> /// <param name="flatCatId">The flat cat identifier.</param> /// <param name="direct">if set to <c>true</c> [direct].</param> /// <param name="message">The message.</param> internal static void SerializeSearchResultListFlatcats(int flatCatId, bool direct, ServerMessage message) { PublicCategory flatCat = Yupi.GetGame().GetNavigator().GetFlatCat(flatCatId); if (flatCat == null) return; message.AppendString($"category__{flatCat.Caption}"); message.AppendString(flatCat.Caption); message.AppendInteger(0); message.AppendBool(true); message.AppendInteger(-1); KeyValuePair<RoomData, uint>[] rooms = Yupi.GetGame().GetRoomManager().GetActiveRooms(); Yupi.GetGame().GetNavigator().SerializeNavigatorPopularRoomsNews(ref message, rooms, flatCatId, direct); }
/// <summary> /// Appends the server message. /// </summary> /// <param name="message">The message.</param> public void AppendServerMessage(ServerMessage message) { AppendBytes(message.GetBytes(), false); }
/// <summary> /// Appends the response. /// </summary> /// <param name="message">The message.</param> internal void AppendResponse(ServerMessage message) { AppendBytes(message.GetReversedBytes()); }