public TpResult ( Player player, bool result ) : void | ||
player | Player | |
result | bool | |
return | void |
private void OnTpResult(BinaryReader packet) { bool tp = packet.ReadByte() != 0; Game.TpResult(this, tp); }
private void OnTpResult(GameClientPacket packet) { bool tp = packet.ReadByte() != 0; Game.TpResult(this, tp); }