protected override void OnCurrentObjectChanged() { _modelLoader = new ModelLoader(CurrentObject.PersistentApplication.ExecutableName); InterfaceBuilder.SkipAssemblyCleanup = true; _masterModel = _modelLoader.GetMasterModel(false); InterfaceBuilder.SkipAssemblyCleanup = false; base.OnCurrentObjectChanged(); }
protected override void OnCurrentObjectChanged() { _modelLoader = new ModelLoader(CurrentObject.PersistentApplication.ExecutableName); _masterModel = _modelLoader.GetMasterModel(true); base.OnCurrentObjectChanged(); }