protected override void OnCurrentObjectChanged() {
     _modelLoader = new ModelLoader(CurrentObject.PersistentApplication.ExecutableName);
     InterfaceBuilder.SkipAssemblyCleanup = true;
     _masterModel = _modelLoader.GetMasterModel(false);
     InterfaceBuilder.SkipAssemblyCleanup = false;
     base.OnCurrentObjectChanged();
 }
 protected override void OnCurrentObjectChanged() {
     _modelLoader = new ModelLoader(CurrentObject.PersistentApplication.ExecutableName);
     _masterModel = _modelLoader.GetMasterModel(true);
     base.OnCurrentObjectChanged();
 }