public virtual void DispatchAllCollisionPairs(OverlappingPairCache pairCache, DispatcherInfo dispatchInfo) { CollisionPairCallback collisionCallback = new CollisionPairCallback(dispatchInfo, this); pairCache.ProcessAllOverlappingPairs(collisionCallback); }
public virtual void DispatchAllCollisionPairs(OverlappingPairCache pairCache, DispatcherInfo dispatchInfo) { CollisionPairCallback collisionCallback = new CollisionPairCallback(dispatchInfo, this); pairCache.ProcessAllOverlappingPairs(collisionCallback); }