public virtual void DispatchAllCollisionPairs(OverlappingPairCache pairCache, DispatcherInfo dispatchInfo)
		{
			CollisionPairCallback collisionCallback = new CollisionPairCallback(dispatchInfo, this);
			pairCache.ProcessAllOverlappingPairs(collisionCallback);
		}
        public virtual void DispatchAllCollisionPairs(OverlappingPairCache pairCache, DispatcherInfo dispatchInfo)
        {
            CollisionPairCallback collisionCallback = new CollisionPairCallback(dispatchInfo, this);

            pairCache.ProcessAllOverlappingPairs(collisionCallback);
        }