public static bool SetActiveConfig(string File) { var cfg = "profiles/" + File; if (!System.IO.File.Exists(cfg)) { return(false); } lock (ActiveConfig) { Data d = Data.Load(File); ActiveConfig = d; } // Make sure the ini file exists ReadConfiguration(File); ReloadActiveConfig(); IniFile appcfg = new IniFile("config.ini"); appcfg.AddSetting("Xbox", "KeyProfile", File); appcfg.SaveSettings(); return(true); }
static void Main(string[] args) { // Check if we are debugging // if so then attach the console #if (DEBUG) int conPtr = AllocConsole(); AttachConsole(conPtr); Logger.appendLogLine("State", "Console Attached!", Logger.Type.Info); #endif ReadConfiguration(); ActiveConfig = Data.Load(ActiveConfigFile); ReloadActiveConfig(); ReloadControlScheme(); Thread tApplicationRun = new Thread(ApplicationRun); tApplicationRun.SetApartmentState(ApartmentState.STA); tApplicationRun.Start(); while (MainForm == null) { Thread.Sleep(100); } Thread tPause = new Thread(Pause); tPause.SetApartmentState(ApartmentState.STA); tPause.IsBackground = true; tPause.Start(); Thread tActivateKM = new Thread(() => { Activate.ActivateKeyboardAndMouse(); }); tActivateKM.SetApartmentState(ApartmentState.STA); tActivateKM.IsBackground = true; tActivateKM.Start(); }
public static bool SetActiveConfig(string file) { var profilePath = Path.Combine("profiles", file); if (!File.Exists(profilePath)) { return(false); } lock (ActiveConfig) { Data d = Data.Load(file); ActiveConfig = d; } // Make sure the ini file exists ReadConfiguration(file); ReloadActiveConfig(); IniFile appcfg = new IniFile("config.ini"); appcfg.AddSetting("Xbox", "KeyProfile", file); appcfg.SaveSettings(); return(true); }
private static void ApplicationRun() { Application.EnableVisualStyles(); // Load configuration Files // My improvised Config file ActiveConfig = Data.Load(ActiveConfigFile); ReloadControlScheme(); DoneLoadingCfg = true; // Start our lowlevel keyboard hook if (IntPtr.Size == 8) { Hooks.LowLevelKeyboardHook._hookID = Hooks.LowLevelKeyboardHook.SetHook(Hooks.LowLevelKeyboardHook._proc); if (Hooks.LowLevelKeyboardHook._hookID == IntPtr.Zero) { MessageBox.Show("Failed to find the Xbox Application to disable Escape."); } } else { MessageBox.Show("In 32bit mode you cannot disable the Escape key!", "Notice about 32bit", MessageBoxButtons.OK, MessageBoxIcon.Question); } Application.Run(mainform); }
static void Main(string[] args) { // Check if we are debugging // if so then attach the console #if (DEBUG) int conPtr = AllocConsole(); AttachConsole(conPtr); Logger.appendLogLine("State", "Console Attached!", Logger.Type.Info); #endif ReadConfiguration(); ActiveConfig = Data.Load(ActiveConfigFile); ReloadActiveConfig(); ReloadControlScheme(); TranslateKeyboard.LoadKeymap(); Thread tApplicationRun = new Thread(ApplicationRun); tApplicationRun.SetApartmentState(ApartmentState.STA); tApplicationRun.Start(); //XboxKeyboardMouse.Hooks.HIDHook.getInfo(); //XboxKeyboardMouse.Hooks.InterceptKeys.init(); while (MainForm == null) { Thread.Sleep(100); } MainForm.FormClosing += (sender, e) => { Activate.ShutDown(); }; Thread tPause = new Thread(Pause); tPause.SetApartmentState(ApartmentState.STA); tPause.IsBackground = true; tPause.Start(); Thread tActivateKM = new Thread(() => { Activate.ActivateKeyboardAndMouse(); }); tActivateKM.SetApartmentState(ApartmentState.STA); tActivateKM.IsBackground = true; tActivateKM.Start(); }