void HandleRequestRatedBattlefieldInfo(RequestRatedBattlefieldInfo packet) { /// @Todo: perfome research in this case /// The unk fields are related to arenas WorldPacket data = new WorldPacket(ServerOpcodes.RatedBattlefieldInfo); data.WriteInt32(0); // BgWeeklyWins20vs20 data.WriteInt32(0); // BgWeeklyPlayed20vs20 data.WriteInt32(0); // BgWeeklyPlayed15vs15 data.WriteInt32(0); data.WriteInt32(0); // BgWeeklyWins10vs10 data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); // BgWeeklyWins15vs15 data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); data.WriteInt32(0); // BgWeeklyPlayed10vs10 data.WriteInt32(0); data.WriteInt32(0); //SendPacket(data); }
void HandleRequestRatedBattlefieldInfo(RequestRatedBattlefieldInfo packet) { RatedPvpInfo ratedPvpInfo = new RatedPvpInfo(); SendPacket(ratedPvpInfo); }