public void LoadContent(Game game) { this.game = game; doubleBuffer = new DoubleBuffer(); renderManager = new RenderManager(doubleBuffer, game); renderManager.LoadContent(); updateManager = new UpdateManager(doubleBuffer, game); }
public UpdateManager(DoubleBuffer doubleBuffer, Game game) { this.doubleBuffer = doubleBuffer; this.game = game; this.GameDataOjects = new List<GameData>(); }
public RenderManager(DoubleBuffer doubleBuffer, Game game) { this.doubleBuffer = doubleBuffer; this.game = game; this.RenderDataOjects = new List<RenderData>(); }