public void LoadContent(Game game)
 {
     this.game = game;
     doubleBuffer = new DoubleBuffer();
     renderManager = new RenderManager(doubleBuffer, game);
     renderManager.LoadContent();
     updateManager = new UpdateManager(doubleBuffer, game);
 }
 public UpdateManager(DoubleBuffer doubleBuffer, Game game)
 {
     this.doubleBuffer = doubleBuffer;
     this.game = game;
     this.GameDataOjects = new List<GameData>();
 }
 public RenderManager(DoubleBuffer doubleBuffer, Game game)
 {
     this.doubleBuffer = doubleBuffer;
     this.game = game;
     this.RenderDataOjects = new List<RenderData>();
 }