private void setupGame()
		{
			vcHeight = View.Bounds.Size.Height;
			vcWidth = View.Bounds.Size.Width;
			ScoreView scoreview = new ScoreView (UIColor.Black, UIColor.White, UIFont.FromName ("HelveticaNeue-Bold", 16.0), 6);
			scoreview.Score = 0;
			float padding;
			if (dimension > 5)
				padding = thinPadding;
			else
				padding = thickPadding;
			float v1 = boardWidth - padding * (dimension + 1);
			float width = v1 / dimension;


		}
示例#2
0
        private void setupGame()
        {
            vcHeight = View.Bounds.Size.Height;
            vcWidth  = View.Bounds.Size.Width;
            ScoreView scoreview = new ScoreView(UIColor.Black, UIColor.White, UIFont.FromName("HelveticaNeue-Bold", 16.0), 6);

            scoreview.Score = 0;
            float padding;

            if (dimension > 5)
            {
                padding = thinPadding;
            }
            else
            {
                padding = thickPadding;
            }
            float v1    = boardWidth - padding * (dimension + 1);
            float width = v1 / dimension;
        }