示例#1
0
        private TextureWithOffset TextureGetter(AssetLoaderContext context, string name)
        {
            var texture = context.Load <Texture2D>(name);

            return(new TextureWithOffset(texture));
        }
示例#2
0
        public SpriteFont Load(AssetLoaderContext context, string assetName)
        {
            var fontData = context.Load <string>(assetName);

            return(BMFontLoader.Load(fontData, name => TextureGetter(context, name)));
        }