/// <summary> /// GUI を初期化します。 /// </summary> private void InitializeGUI() { this.foldoutPanelAllObject = new XJGUI.FoldoutPanel(false); this.foldoutPanelTexture = new XJGUI.FoldoutPanel(false); this.foldoutPanelAudioClip = new XJGUI.FoldoutPanel(false); this.foldoutPanelMesh = new XJGUI.FoldoutPanel(false); this.foldoutPanelMaterial = new XJGUI.FoldoutPanel(false); this.foldoutPanelGameObject = new XJGUI.FoldoutPanel(false); this.foldoutPanelComponent = new XJGUI.FoldoutPanel(false); }
public void Initialize() { this.foldoutPanelMemoryUsage = new XJGUI.FoldoutPanel(false); }
private void InitializeGUI() { this.foldoutPanelFps = new XJGUI.FoldoutPanel(false); this.foldoutPanelTimeSinceLoad = new XJGUI.FoldoutPanel(false); this.foldoutPanelTimeSinceLoop = new XJGUI.FoldoutPanel(false); }