/// <summary>
 /// GUI を初期化します。
 /// </summary>
 private void InitializeGUI()
 {
     this.foldoutPanelAllObject  = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelTexture    = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelAudioClip  = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelMesh       = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelMaterial   = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelGameObject = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelComponent  = new XJGUI.FoldoutPanel(false);
 }
 public void Initialize()
 {
     this.foldoutPanelMemoryUsage = new XJGUI.FoldoutPanel(false);
 }
Esempio n. 3
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 private void InitializeGUI()
 {
     this.foldoutPanelFps           = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelTimeSinceLoad = new XJGUI.FoldoutPanel(false);
     this.foldoutPanelTimeSinceLoop = new XJGUI.FoldoutPanel(false);
 }