private void Awake()
 {
     SerieLabelPool.ClearAll();
     m_ChartList.Clear();
     m_ThemeDict.Clear();
     LoadThemesFromResources();
 }
示例#2
0
 private void Awake()
 {
     if (m_XCharts != null)
     {
         GameObject.DestroyImmediate(this);
         return;
     }
     SerieLabelPool.ClearAll();
     m_ChartList.Clear();
     XThemeMgr.ReloadThemeList();
 }
示例#3
0
 private void Awake()
 {
     SerieLabelPool.ClearAll();
     m_ChartList.Clear();
 }
示例#4
0
 void OnSceneLoaded(Scene scene)
 {
     SerieLabelPool.ClearAll();
 }
示例#5
0
 private void Awake()
 {
     SerieLabelPool.ClearAll();
 }
示例#6
0
 private void Awake()
 {
     SerieLabelPool.ClearAll();
     m_ChartList.Clear();
     XThemeMgr.ReloadThemeList();
 }