void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.stateMachineDesigner = ((Wxwinter.BPM.Machine.Design.StateMachineDesigner)(target));
     return;
     case 2:
     this.stateMachineContentPresenter = ((System.Windows.Controls.ContentPresenter)(target));
     return;
     }
     this._contentLoaded = true;
 }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.stateMachineDesigner = ((Wxwinter.BPM.Machine.Design.StateMachineDesigner)(target));
     return;
     case 2:
     
     #line 45 "..\..\StateMachineDesigner.xaml"
     ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click);
     
     #line default
     #line hidden
     return;
     case 3:
     this.stateMachineContentPresenter = ((System.Windows.Controls.ContentPresenter)(target));
     return;
     }
     this._contentLoaded = true;
 }