static TileViewModel() { String[][] settings = new String[][] { new [] { "1", "#eee4da", "#000000" }, new [] { "2", "#eee4da", "#000000" }, new [] { "4", "#ede0c8", "#000000" }, new [] { "8", "#f2b179", "#f9f6f2" }, new [] { "16", "#f59563", "#f9f6f2" }, new [] { "32", "#f67c5f", "#f9f6f2" }, new [] { "64", "#f65e3b", "#f9f6f2" }, new [] { "128", "#edcf72", "#f9f6f2" }, new [] { "256", "#edcc61", "#f9f6f2" }, new [] { "512", "#edc850", "#f9f6f2" }, new [] { "1024", "#edc53f", "#f9f6f2" }, new [] { "2048", "#edc22e", "#f9f6f2" }, new [] { "4096", "#edc22e", "#f9f6f2" }, new [] { "8192", "#edc22e", "#f9f6f2" }, new [] { "16384", "#edc22e", "#f9f6f2" }, new [] { "32768", "#edc22e", "#f9f6f2" }, }; _appearance = new Dictionary <int, TileAppearance>(); int i = 0; foreach (String[] setting in settings) { _appearance[i] = new TileAppearance( i.ToString(), //setting[0], setting[1], setting[2]); i++; } }
static TileViewModel() { String[][] settings = new String[][]{ new [] { "1", "#eee4da", "#000000" }, new [] { "2", "#eee4da", "#000000" }, new [] { "4", "#ede0c8", "#000000" }, new [] { "8", "#f2b179", "#f9f6f2" }, new [] { "16", "#f59563", "#f9f6f2" }, new [] { "32", "#f67c5f", "#f9f6f2" }, new [] { "64", "#f65e3b", "#f9f6f2" }, new [] { "128", "#edcf72", "#f9f6f2" }, new [] { "256", "#edcc61", "#f9f6f2" }, new [] { "512", "#edc850", "#f9f6f2" }, new [] { "1024", "#edc53f", "#f9f6f2" }, new [] { "2048", "#edc22e", "#f9f6f2" }, new [] { "4096", "#edc22e", "#f9f6f2" }, new [] { "8192", "#edc22e", "#f9f6f2" }, new [] { "16384", "#edc22e", "#f9f6f2" }, new [] { "32768", "#edc22e", "#f9f6f2" }, }; _appearance = new Dictionary<int,TileAppearance>(); int i = 0; foreach (String[] setting in settings) { _appearance[i] = new TileAppearance( i.ToString(), //setting[0], setting[1], setting[2]); i++; } }