Example #1
0
        static TileViewModel()
        {
            String[][] settings = new String[][] {
                new [] { "1", "#eee4da", "#000000" },
                new [] { "2", "#eee4da", "#000000" },
                new [] { "4", "#ede0c8", "#000000" },
                new [] { "8", "#f2b179", "#f9f6f2" },
                new [] { "16", "#f59563", "#f9f6f2" },
                new [] { "32", "#f67c5f", "#f9f6f2" },
                new [] { "64", "#f65e3b", "#f9f6f2" },
                new [] { "128", "#edcf72", "#f9f6f2" },
                new [] { "256", "#edcc61", "#f9f6f2" },
                new [] { "512", "#edc850", "#f9f6f2" },
                new [] { "1024", "#edc53f", "#f9f6f2" },
                new [] { "2048", "#edc22e", "#f9f6f2" },
                new [] { "4096", "#edc22e", "#f9f6f2" },
                new [] { "8192", "#edc22e", "#f9f6f2" },
                new [] { "16384", "#edc22e", "#f9f6f2" },
                new [] { "32768", "#edc22e", "#f9f6f2" },
            };
            _appearance = new Dictionary <int, TileAppearance>();
            int i = 0;

            foreach (String[] setting in settings)
            {
                _appearance[i] = new TileAppearance(
                    i.ToString(),
                    //setting[0],
                    setting[1],
                    setting[2]);
                i++;
            }
        }
Example #2
0
 static TileViewModel()
 {
     String[][] settings = new String[][]{
         new [] { "1",      "#eee4da", "#000000" },
         new [] { "2",      "#eee4da", "#000000" },
         new [] { "4",      "#ede0c8", "#000000" },
         new [] { "8",      "#f2b179", "#f9f6f2" },
         new [] { "16",     "#f59563", "#f9f6f2" },
         new [] { "32",     "#f67c5f", "#f9f6f2" },
         new [] { "64",     "#f65e3b", "#f9f6f2" },
         new [] { "128",    "#edcf72", "#f9f6f2" },
         new [] { "256",    "#edcc61", "#f9f6f2" },
         new [] { "512",    "#edc850", "#f9f6f2" },
         new [] { "1024",   "#edc53f", "#f9f6f2" },
         new [] { "2048",   "#edc22e", "#f9f6f2" },
         new [] { "4096",   "#edc22e", "#f9f6f2" },
         new [] { "8192",   "#edc22e", "#f9f6f2" },
         new [] { "16384",  "#edc22e", "#f9f6f2" },
         new [] { "32768",  "#edc22e", "#f9f6f2" },
     };
     _appearance = new Dictionary<int,TileAppearance>();
     int i = 0;
     foreach (String[] setting in settings)
     {
         _appearance[i] = new TileAppearance(
                 i.ToString(),
                 //setting[0],
                 setting[1],
                 setting[2]);
         i++;
     }
 }