public void Clear() { no_triangles = 0; no_vertices = 0; vertexMatrix = new SparseFloatMatrix3D <int>(0.1f); changed = true; }
public void ClearVertexMatrix() { vertexMatrix = new SparseFloatMatrix3D <int>(0.1f); }
public void Clear() { no_triangles = 0; no_vertices = 0; vertexMatrix = new SparseFloatMatrix3D <int>(0.1f); changed = true; }
public void ClearVertexMatrix() { vertexMatrix = new SparseFloatMatrix3D <int>(0.1f); }