public void TestConstructor() { var guid = new WowGuid(1); Assert.IsNotNull(guid); Assert.AreEqual(1, guid.Full); }
public void TestGetHashCode() { var guid1 = new WowGuid(0xF130005C0500105F); var guid15 = new WowGuid(0xF130005C0500105F); var guid2 = new WowGuid(0x600000002B2D7C9); Assert.AreEqual(guid1.GetHashCode(), guid15.GetHashCode()); Assert.AreNotEqual(guid1.GetHashCode(), guid2.GetHashCode()); }
public static bool CheckFilter(WowGuid guid) { var result = true; if (guid.HasEntry()) result = CheckFilter(Utilities.ObjectTypeToStore(guid.GetObjectType()), (int)guid.GetEntry()); return result; }
public static string GetName(WowGuid guid) { string name; if (NameDict.TryGetValue(guid, out name)) return name; return null; }
public void TestGetLow() { var guid1 = new WowGuid(0xF130005C0500105F); var guid2 = new WowGuid(0x600000002B2D7C9); var guid3 = new WowGuid(0); Assert.AreEqual(0x105F, guid1.GetLow()); Assert.AreEqual(0x2B2D7C9, guid2.GetLow()); Assert.AreEqual(0, guid3.GetLow()); }
public void TestGetHighType() { var guid1 = new WowGuid(0xF130005C0500105F); var guid2 = new WowGuid(0x600000002B2D7C9); var guid3 = new WowGuid(0); Assert.AreEqual(HighGuidType.Unit, guid1.GetHighType()); Assert.AreEqual(HighGuidType.Player, guid2.GetHighType()); Assert.AreEqual(HighGuidType.None, guid3.GetHighType()); }
public void TestEquals() { var guid1 = new WowGuid(0xF130005C0500105F); var guid2 = new WowGuid(0x600000002B2D7C9); var guid25 = new WowGuid(0x600000002B2D7C9); var guid3 = new WowGuid(0); Assert.IsFalse(guid1.Equals(guid2)); Assert.IsTrue(guid2.Equals(guid25)); Assert.IsTrue(guid2.Equals((object) guid25)); Assert.IsFalse(guid2.Equals(new object())); Assert.IsTrue(guid3.Equals(guid3)); }
public static void HandlePetNameQuery(Packet packet) { var number = new byte[8]; var guid = new byte[8]; guid[6] = packet.ReadBit(); number[4] = packet.ReadBit(); number[6] = packet.ReadBit(); number[5] = packet.ReadBit(); guid[4] = packet.ReadBit(); number[7] = packet.ReadBit(); guid[5] = packet.ReadBit(); guid[3] = packet.ReadBit(); guid[2] = packet.ReadBit(); guid[7] = packet.ReadBit(); number[1] = packet.ReadBit(); number[0] = packet.ReadBit(); number[2] = packet.ReadBit(); number[3] = packet.ReadBit(); guid[1] = packet.ReadBit(); guid[0] = packet.ReadBit(); packet.ReadXORByte(guid, 7); packet.ReadXORByte(number, 2); packet.ReadXORByte(guid, 4); packet.ReadXORByte(guid, 6); packet.ReadXORByte(guid, 5); packet.ReadXORByte(number, 5); packet.ReadXORByte(guid, 3); packet.ReadXORByte(number, 0); packet.ReadXORByte(number, 6); packet.ReadXORByte(guid, 1); packet.ReadXORByte(number, 4); packet.ReadXORByte(guid, 0); packet.ReadXORByte(number, 7); packet.ReadXORByte(number, 1); packet.ReadXORByte(guid, 2); packet.ReadXORByte(number, 3); packet.WriteGuid("Guid2", number); packet.WriteGuid("Guid3", guid); var GUID = new WowGuid(BitConverter.ToUInt64(guid, 0)); var Number = BitConverter.ToUInt64(number, 0); packet.WriteGuid("Guid", guid); packet.AddValue("Pet Number", Number); // Store temporary name (will be replaced in SMSG_PET_NAME_QUERY_RESPONSE) StoreGetters.AddName(GUID, Number.ToString(CultureInfo.InvariantCulture)); }
public static void HandlePetNameQuery(Packet packet) { var guid1 = new byte[8]; var guid2 = new byte[8]; guid2[1] = packet.ReadBit(); guid1[5] = packet.ReadBit(); guid2[3] = packet.ReadBit(); guid1[0] = packet.ReadBit(); guid1[3] = packet.ReadBit(); guid2[4] = packet.ReadBit(); guid1[1] = packet.ReadBit(); guid1[4] = packet.ReadBit(); guid2[0] = packet.ReadBit(); guid2[7] = packet.ReadBit(); guid1[6] = packet.ReadBit(); guid1[7] = packet.ReadBit(); guid1[2] = packet.ReadBit(); guid2[5] = packet.ReadBit(); guid2[2] = packet.ReadBit(); guid2[6] = packet.ReadBit(); packet.ReadXORByte(guid1, 1); packet.ReadXORByte(guid2, 5); packet.ReadXORByte(guid1, 5); packet.ReadXORByte(guid1, 4); packet.ReadXORByte(guid2, 1); packet.ReadXORByte(guid2, 7); packet.ReadXORByte(guid1, 7); packet.ReadXORByte(guid2, 4); packet.ReadXORByte(guid2, 2); packet.ReadXORByte(guid2, 0); packet.ReadXORByte(guid2, 6); packet.ReadXORByte(guid1, 6); packet.ReadXORByte(guid1, 0); packet.ReadXORByte(guid1, 3); packet.ReadXORByte(guid1, 2); packet.ReadXORByte(guid2, 3); packet.WriteGuid("Pet Guid", guid1); packet.WriteGuid("Pet Number", guid2); var PetGuid = new Guid(BitConverter.ToUInt64(guid1, 0)); var PetNumberGuid = new Guid(BitConverter.ToUInt64(guid2, 0)); var PetNumber = PetNumberGuid.GetEntry().ToString(CultureInfo.InvariantCulture); // Not sure about this. // Store temporary name from Pet Number GUID (will be retrieved as uint64 in SMSG_PET_NAME_QUERY_RESPONSE) StoreGetters.AddName(PetGuid, PetNumber); }
private static void ReadCreateObjectBlock(Packet packet, WowGuid guid, uint map, object index) { var objType = packet.ReadByteE<ObjectType>("Object Type", index); var moves = ReadMovementUpdateBlock(packet, guid, index); var updates = CoreParsers.UpdateHandler.ReadValuesUpdateBlock(packet, objType, index, true); WoWObject obj; switch (objType) { case ObjectType.Unit: obj = new Unit(); break; case ObjectType.GameObject: obj = new GameObject(); break; case ObjectType.Item: obj = new Item(); break; case ObjectType.Player: obj = new Player(); break; default: obj = new WoWObject(); break; } obj.Type = objType; obj.Movement = moves; obj.UpdateFields = updates; obj.Map = map; obj.Area = CoreParsers.WorldStateHandler.CurrentAreaId; obj.PhaseMask = (uint)CoreParsers.MovementHandler.CurrentPhaseMask; obj.Phases = new HashSet<ushort>(CoreParsers.MovementHandler.ActivePhases); // If this is the second time we see the same object (same guid, // same position) update its phasemask if (Storage.Objects.ContainsKey(guid)) { var existObj = Storage.Objects[guid].Item1; CoreParsers.UpdateHandler.ProcessExistingObject(ref existObj, obj, guid); // can't do "ref Storage.Objects[guid].Item1 directly } else Storage.Objects.Add(guid, obj, packet.TimeSpan); if (guid.HasEntry() && (objType == ObjectType.Unit || objType == ObjectType.GameObject)) packet.AddSniffData(Utilities.ObjectTypeToStore(objType), (int)guid.GetEntry(), "SPAWN"); }
private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); var guid1 = new byte[8]; var transportGuid = new byte[8]; var goTransportGuid = new byte[8]; var attackingTargetGuid = new byte[8]; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; var hasFullSpline = false; var hasSplineStartTime = false; var hasSplineVerticalAcceleration = false; var hasGOTransportTime2 = false; var hasGOTransportTime3 = false; var hasSplineElevation = false; var hasMovementFlags = false; var hasMoveFlagsExtra = false; var hasTimestamp = false; var hasOrientation = false; var hasTransportData = false; var hasTransportTime3 = false; var hasTransportTime2 = false; var hasPitch = false; var hasFallData = false; var hasFallDirection = false; var bit130 = false; var bitA0 = false; var bit23C = false; var bit298 = false; var bit230 = false; var bit284 = false; var bit228 = false; var bit258 = false; var bit218 = false; var bit220 = false; var bits160 = 0u; var splineCount = 0u; var bits11C = 0u; var bits90 = 0u; var bits25C = 0u; var bits26C = 0u; var bits288 = 0u; var bits418 = 0u; var bits2AA = 0u; SplineType splineType = SplineType.Stop; var bit2A9 = packet.ReadBit(); var bit29C = packet.ReadBit(); packet.ReadBit(); // fake 1 var bit1DC = packet.ReadBit(); var bit2A4 = packet.ReadBit(); var bit2A8 = packet.ReadBit(); packet.ReadBit(); // fake 0 var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); var transportFrames = packet.ReadBits("Transport Frames Count", 22, index); var bit414 = packet.ReadBit(); packet.ReadBit(); // fake 3 var bit428 = packet.ReadBit(); var bit32A = packet.ReadBit(); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); packet.ReadBit(); // fake 2 var isLiving = packet.ReadBit("Is Living", index); var hasAnimKits = packet.ReadBit("Has Anim Kits", index); var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index); var hasSceneObjectData = packet.ReadBit("Has Scene Object Data", index); var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); if (bit29C) { bit284 = packet.ReadBit(); if (bit284) { bits25C = packet.ReadBits(21); bits26C = packet.ReadBits(21); } packet.ReadBit("bit20C", index); packet.ReadBit("bit210", index); bit23C = packet.ReadBit(); bit298 = packet.ReadBit(); packet.ReadBit("bit20F", index); packet.ReadBit("bit20E", index); bit218 = packet.ReadBit(); bit220 = packet.ReadBit(); if (bit298) bits288 = packet.ReadBits(20); bit228 = packet.ReadBit(); packet.ReadBit("bit20D", index); bit230 = packet.ReadBit(); bit258 = packet.ReadBit(); } if (bit428) bits418 = packet.ReadBits(22); if (isLiving) { guid1[4] = packet.ReadBit(); guid1[1] = packet.ReadBit(); bits160 = packet.ReadBits(19); for (var i = 0; i < bits160; ++i) packet.ReadBits("bits164", 2, index, i); guid1[5] = packet.ReadBit(); hasOrientation = !packet.ReadBit(); guid1[7] = packet.ReadBit(); bits90 = packet.ReadBits(22); moveInfo.HasSplineData = packet.ReadBit(); hasSplineElevation = !packet.ReadBit(); if (moveInfo.HasSplineData) { hasFullSpline = packet.ReadBit(); if (hasFullSpline) { bit130 = packet.ReadBit(); hasSplineVerticalAcceleration = packet.ReadBit("has Spline Vertical Acceleration", index); packet.ReadBitsE<SplineMode>("Spline Mode", 2, index); if (bit130) { bits11C = packet.ReadBits(21); packet.ReadBits("bits12C", 2, index); } packet.ReadBitsE<SplineFlag434>("Spline flags", 25, index); hasSplineStartTime = packet.ReadBit("Has Spline Start Time", index); splineCount = packet.ReadBits("SplineWaypointsCount", 20, index); } } bitA0 = !packet.ReadBit(); guid1[3] = packet.ReadBit(); packet.ReadBit("bitA4", index); hasMovementFlags = !packet.ReadBit(); if (hasMovementFlags) moveInfo.Flags = packet.ReadBitsE<MovementFlag>("Movement Flags", 30, index); packet.ReadBit("bit8C", index); packet.ReadBit("bit8D", index); guid1[2] = packet.ReadBit(); hasTimestamp = !packet.ReadBit(); guid1[0] = packet.ReadBit(); hasTransportData = packet.ReadBit(); if (hasTransportData) { packet.StartBitStream(transportGuid, 4, 7, 3, 1, 6); hasTransportTime2 = packet.ReadBit(); packet.StartBitStream(transportGuid, 2, 0, 5); hasTransportTime3 = packet.ReadBit(); } guid1[6] = packet.ReadBit(); hasFallData = packet.ReadBit(); if (hasFallData) hasFallDirection = packet.ReadBit(); hasMoveFlagsExtra = !packet.ReadBit(); hasPitch = !packet.ReadBit(); if (hasMoveFlagsExtra) moveInfo.FlagsExtra = packet.ReadBitsE<MovementFlagExtra>("Extra Movement Flags", 13, index); } if (hasGameObjectPosition) { packet.StartBitStream(goTransportGuid, 0, 7); hasGOTransportTime3 = packet.ReadBit(); goTransportGuid[1] = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); packet.StartBitStream(goTransportGuid, 6, 5, 4, 3, 2); } if (bit32A) bits2AA = packet.ReadBits(7); if (hasAttackingTarget) packet.StartBitStream(attackingTargetGuid, 5, 4, 6, 0, 1, 7, 2, 3); // Sceneobject data var CreatorGUID = new byte[8]; byte[][] guid358 = null; byte[][][] guid358_6 = null; uint[] bits358_10 = null; uint[][] bits358_6_84 = null; uint[][] bits358_6_94 = null; uint[][] bits358_6_31 = null; uint[][] bits358_6_74 = null; byte[][][] bit358_6_78_9 = null; byte[][][] bit358_6_88_10 = null; bool[][][] bit358_6_88_C = null; bool[][][] bit358_6_88_8 = null; bool[][] bit358_6_2E = null; bool[][] bit358_6_30 = null; bool[] bit358_20 = null; bool[] bit358_C = null; bool[] bit358_24 = null; var bit338 = false; var bit330 = false; var bit341 = false; var bit340 = false; var bit332 = false; var bit33C = false; uint[] bits388 = null; uint[] bits388_10 = null; byte[][] bit388_1_10 = null; bool[][] bit388_1_C = null; bool[][] bit388_1_8 = null; if (hasSceneObjectData) { guid358 = new byte[2][]; guid358_6 = new byte[2][][]; bits358_10 = new uint[2]; bits358_6_84 = new uint[2][]; bits358_6_94 = new uint[2][]; bits358_6_31 = new uint[2][]; bits358_6_74 = new uint[2][]; bit358_6_78_9 = new byte[2][][]; bit358_6_88_10 = new byte[2][][]; bit358_6_88_C = new bool[2][][]; bit358_6_88_8 = new bool[2][][]; bit358_6_2E = new bool[2][]; bit358_6_30 = new bool[2][]; bit358_20 = new bool[2]; bit358_C = new bool[2]; bit358_24 = new bool[2]; for (var i = 0; i < 2; ++i) { guid358[i] = new byte[8]; packet.StartBitStream(guid358[i], 3, 4, 1, 0); bits358_10[i] = packet.ReadBits(2); bit358_20[i] = !packet.ReadBit(); guid358_6[i] = new byte[bits358_10[i]][]; bits358_6_84[i] = new uint[bits358_10[i]]; bits358_6_94[i] = new uint[bits358_10[i]]; bits358_6_31[i] = new uint[bits358_10[i]]; bits358_6_74[i] = new uint[bits358_10[i]]; bit358_6_78_9[i] = new byte[bits358_10[i]][]; bit358_6_88_10[i] = new byte[bits358_10[i]][]; bit358_6_88_C[i] = new bool[bits358_10[i]][]; bit358_6_88_8[i] = new bool[bits358_10[i]][]; bit358_6_2E[i] = new bool[bits358_10[i]]; bit358_6_30[i] = new bool[bits358_10[i]]; for (var j = 0; j < bits358_10[i]; ++j) { guid358_6[i][j] = new byte[8]; bits358_6_84[i][j] = packet.ReadBits(21); bit358_6_88_8[i][j] = new bool[bits358_6_84[i][j]]; bit358_6_88_C[i][j] = new bool[bits358_6_84[i][j]]; bit358_6_88_10[i][j] = new byte[bits358_6_84[i][j]]; for (var k = 0; k < bits358_6_84[i][j]; ++k) { bit358_6_88_10[i][j][k] = (byte)(10 - packet.ReadBit()); bit358_6_88_C[i][j][k] = !packet.ReadBit(); bit358_6_88_8[i][j][k] = !packet.ReadBit(); } packet.StartBitStream(guid358_6[i][j], 5, 3, 4, 1, 0, 6, 7); bits358_6_31[i][j] = packet.ReadBits(7); guid358_6[i][j][2] = packet.ReadBit(); bit358_6_2E[i][j] = !packet.ReadBit(); bits358_6_74[i][j] = packet.ReadBits(20); bit358_6_78_9[i][j] = new byte[bits358_6_74[i][j]]; for (var k = 0; k < bits358_6_74[i][j]; ++k) bit358_6_78_9[i][j][k] = (byte)(10 - packet.ReadBit()); bit358_6_30[i][j] = packet.ReadBit(); bits358_6_94[i][j] = packet.ReadBits(21); } guid358[i][6] = packet.ReadBit(); bit358_C[i] = !packet.ReadBit(); packet.StartBitStream(guid358[i], 2, 5); bit358_24[i] = !packet.ReadBit(); guid358[i][7] = packet.ReadBit(); } bit330 = !packet.ReadBit(); bit340 = !packet.ReadBit(); bits388 = new uint[3]; bits388_10 = new uint[3]; bit388_1_10 = new byte[3][]; bit388_1_C = new bool[3][]; bit388_1_8 = new bool[3][]; for (var i = 0; i < 3; ++i) { bits388_10[i] = packet.ReadBits(21); bits388[i] = packet.ReadBits(21); bit388_1_10[i] = new byte[bits388[i]]; bit388_1_C[i] = new bool[bits388[i]]; bit388_1_8[i] = new bool[bits388[i]]; for (var j = 0; j < bits388[i]; ++j) { bit388_1_8[i][j] = !packet.ReadBit(); bit388_1_10[i][j] = (byte)(10 - packet.ReadBit()); bit388_1_C[i][j] = !packet.ReadBit(); } } bit33C = !packet.ReadBit(); bit341 = !packet.ReadBit(); bit338 = !packet.ReadBit(); bit332 = !packet.ReadBit(); packet.ReadBit(); // fake bit packet.ReadBit("bit351", index); packet.ReadBit("bit350", index); packet.StartBitStream(CreatorGUID, 2, 7, 0, 5, 1, 3, 6, 4); } if (hasAnimKits) { hasAnimKit3 = !packet.ReadBit(); hasAnimKit1 = !packet.ReadBit(); hasAnimKit2 = !packet.ReadBit(); } packet.ResetBitReader(); for (var i = 0; i < transportFrames; ++i) packet.ReadInt32("Transport frame", index, i); if (hasSceneObjectData) { for (var i = 0; i < 2; ++i) { for (var j = 0; j < bits358_10[i]; ++j) { for (var k = 0; k < bits358_6_74[i][j]; ++k) { packet.ReadInt32("int358+6+78+0", index, i, j, k); packet.ReadInt16("short358+6+78+3", index, i, j, k); packet.ReadByte("byte358+6+78+8", index, i, j, k); packet.ReadInt16("short358+6+78+2", index, i, j, k); if (bit358_6_78_9[i][j][k] != 9) packet.ReadByte("byte358+6+78+9", index, i, j, k); } packet.ReadXORByte(guid358_6[i][j], 6); for (var k = 0; k < bits358_6_84[i][j]; ++k) { packet.ReadInt32("int358+6+88+4", index, i, j, k); packet.ReadInt32("int358+6+88+0", index, i, j, k); if (bit358_6_88_8[i][j][k]) packet.ReadInt32("int358+6+88+8", index, i, j, k); if (bit358_6_88_C[i][j][k]) packet.ReadInt32("int358+6+88+C", index, i, j, k); if (bit358_6_88_10[i][j][k] != 9) packet.ReadByte("byte358+6+88+10", index, i, j, k); } packet.ReadInt32("int358+6+28", index, i, j); packet.ReadXORBytes(guid358_6[i][j], 5, 3); packet.ReadInt32("int358+6+24", index, i, j); packet.ReadXORByte(guid358_6[i][j], 1); packet.ReadInt32("Int358+6+8", index, i, j); packet.ReadInt16("short358+6+2C", index, i, j); packet.ReadInt32("int358+6+C", index, i, j); if (!bit358_6_30[i][j]) packet.ReadByte("byte358+6+30", index, i, j); for (var k = 0; k < bits358_6_94[i][j]; ++k) { packet.ReadInt32("int358+6+98+4", index, i, j, k); packet.ReadInt32("int358+6+98+0", index, i, j, k); } packet.ReadXORByte(guid358_6[i][j], 0); packet.ReadWoWString("String358+6+31", (int)bits358_6_31[i][j], index, i, j); packet.ReadInt32("int358+6+10", index, i, j); packet.ReadInt16("short358+6+16", index, i, j); packet.ReadInt16("short358+6+14", index, i, j); packet.ReadXORByte(guid358_6[i][j], 2); packet.ReadInt32("int358+6+18", index, i, j); packet.ReadXORByte(guid358_6[i][j], 4); if (bit358_6_2E[i][j]) packet.ReadInt16("short358+6+2E", index, i, j); packet.ReadInt32("int358+6+1C", index, i, j); packet.ReadInt32("int358+6+20", index, i, j); packet.ReadXORByte(guid358_6[i][j], 7); packet.WriteGuid("Guid 358_6", guid358_6[i][j], index, i, j); } packet.ReadXORBytes(guid358[i], 0, 7); packet.ReadByte("byte358+25", index, i); if (bit358_24[i]) packet.ReadInt32("int358+C", index, i); packet.ReadXORBytes(guid358[i], 5, 4); if (!bit358_20[i]) packet.ReadByte("byte358+24", index, i); if (bit358_C[i]) packet.ReadInt16("Short358+10", index, i); packet.ReadXORBytes(guid358[i], 1, 2, 3, 6); packet.ReadInt32("int358+8", index, i); packet.WriteGuid("Guid358", guid358[i], index, i); } for (var i = 0; i < 3; ++i) { for (var j = 0; j < bits388_10[i]; ++j) { packet.ReadInt32("int388+6+4", index, i, j); packet.ReadInt32("int388+6+0", index, i, j); } for (var j = 0; j < bits388[i]; ++j) { packet.ReadInt32("int388+1+0", index, i, j); if (bit388_1_C[i][j]) packet.ReadInt32("int388+1+C", index, i, j); if (bit388_1_8[i][j]) packet.ReadInt32("int388+1+8", index, i, j); if (bit388_1_10[i][j] != 9) packet.ReadByte("byte388+1+10", index, i, j); packet.ReadInt32("int388+1+4", index, i, j); } } if (bit338) packet.ReadInt32("Int338", index); packet.ParseBitStream(CreatorGUID, 3, 5, 4, 2, 7, 6, 0, 1); if (bit33C) packet.ReadInt32("Int33C", index); if (bit341) packet.ReadByte("Byte341", index); if (bit340) packet.ReadByte("Byte340", index); packet.ReadInt32("Int334", index); if (bit332) packet.ReadInt16("Short332", index); if (bit330) packet.ReadInt16("Short318", index); packet.WriteGuid("Creator GUID", CreatorGUID, index); } if (bit29C) { if (bit258) { packet.ReadSingle("Float250", index); packet.ReadSingle("Float254", index); packet.ReadSingle("Float248", index); packet.ReadSingle("Float24C", index); packet.ReadSingle("Float240", index); packet.ReadSingle("Float244", index); } if (bit284) { packet.ReadSingle("Float280", index); for (var i = 0; i < bits26C; ++i) { packet.ReadSingle("Float270+1", index, i); packet.ReadSingle("Float270+0", index, i); } packet.ReadSingle("Float27C", index); for (var i = 0; i < bits25C; ++i) { packet.ReadSingle("Float260+0", index, i); packet.ReadSingle("Float260+1", index, i); } } if (bit230) packet.ReadInt32("int22C", index); if (bit220) packet.ReadInt32("int21C", index); if (bit23C) { packet.ReadSingle("Float238", index); packet.ReadSingle("Float234", index); } if (bit298) { for (var i = 0; i < bits288; ++i) { packet.ReadSingle("Float28C+0", index, i); packet.ReadSingle("Float28C+2", index, i); packet.ReadSingle("Float28C+1", index, i); } } packet.ReadInt32("Int208", index); if (bit228) packet.ReadInt32("int224", index); if (bit218) packet.ReadInt32("int214", index); } if (isLiving) { moveInfo.Position.Y = packet.ReadSingle(); if (moveInfo.HasSplineData) { if (hasFullSpline) { for (var i = 0u; i < splineCount; ++i) { var wp = new Vector3 { Z = packet.ReadSingle(), X = packet.ReadSingle(), Y = packet.ReadSingle() }; packet.AddValue("Spline Waypoint", wp, index, i); } packet.ReadInt32("Spline Time", index); // if need swap with "Spline Full Time" if (hasSplineVerticalAcceleration) packet.ReadSingle("Spline Vertical Acceleration", index); if (bit130) { for (var i = 0; i < bits11C; ++i) { packet.ReadSingle("Float13C+1", index, i); packet.ReadSingle("Float13C+0", index, i); } } packet.ReadInt32("Spline Full Time", index); if (hasSplineStartTime) packet.ReadInt32("Spline Start Time", index); var type = packet.ReadByte(); switch (type) { case 1: splineType = SplineType.Normal; break; case 2: splineType = SplineType.FacingSpot; break; case 3: splineType = SplineType.FacingTarget; break; case 4: splineType = SplineType.FacingAngle; break; } packet.ReadSingle("Spline Duration Multiplier", index); // if need swap with "Spline Duration Multiplier Next" packet.ReadSingle("Spline Duration Multiplier Next", index); if (splineType == SplineType.FacingSpot) { var point = new Vector3 { Y = packet.ReadSingle(), Z = packet.ReadSingle(), X = packet.ReadSingle() }; packet.AddValue("Facing Spot", point, index); } if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); } moveInfo.Position.Y = packet.ReadSingle(); moveInfo.Position.Z = packet.ReadSingle(); moveInfo.Position.X = packet.ReadSingle(); packet.ReadInt32("Spline Id", index); } packet.ReadSingle("FloatBC", index); packet.ReadSingle("FloatAC", index); packet.ReadXORByte(guid1, 4); packet.ReadSingle("FloatA8", index); if (hasFallData) { if (hasFallDirection) { packet.ReadSingle("Jump Velocity", index); packet.ReadSingle("Jump Sin", index); packet.ReadSingle("Jump Cos", index); } packet.ReadUInt32("Time Fallen", index); packet.ReadSingle("Fall Start Velocity", index); } if (hasTransportData) { packet.ReadXORByte(transportGuid, 5); var seat = packet.ReadByte("Transport Seat", index); packet.ReadXORByte(transportGuid, 2); moveInfo.TransportOffset.O = packet.ReadSingle(); packet.ReadXORBytes(transportGuid, 4, 7); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); packet.ReadUInt32("Transport Time", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORBytes(transportGuid, 3, 6); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 0); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); packet.ReadXORByte(transportGuid, 1); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { var vehicleAccessory = new VehicleTemplateAccessory(); vehicleAccessory.AccessoryEntry = guid.GetEntry(); vehicleAccessory.SeatId = seat; Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan); } } packet.ReadXORByte(guid1, 5); if (hasTimestamp) packet.ReadUInt32("Time", index); for (var i = 0; i < bits90; ++i) packet.ReadInt32("Int8C", index, i); if (bitA0) packet.ReadInt32("Int98", index); packet.ReadXORByte(guid1, 1); packet.ReadSingle("FloatB0", index); packet.ReadSingle("FloatC0", index); packet.ReadXORByte(guid1, 6); packet.ReadSingle("FloatC4", index); for (var i = 0; i < bits160; ++i) { packet.ReadSingle("Float16C+3", index, i); packet.ReadSingle("Float16C+5", index, i); packet.ReadSingle("Float16C+1", index, i); packet.ReadInt32("Int16C+0", index, i); packet.ReadInt32("Int16C+4", index, i); packet.ReadSingle("Float16C+2", index, i); } moveInfo.Position.X = packet.ReadSingle(); if (hasOrientation) moveInfo.Orientation = packet.ReadSingle(); packet.ReadSingle("FloatC8", index); packet.ReadSingle("FloatB4", index); if (hasSplineElevation) packet.ReadSingle("Spline Elevation", index); packet.ReadXORByte(guid1, 3); if (hasPitch) packet.ReadSingle("Pitch", index); packet.ReadSingle("FloatB8", index); packet.ReadXORBytes(guid1, 7, 2); moveInfo.Position.Z = packet.ReadSingle(); packet.ReadXORByte(guid1, 0); packet.WriteGuid("GUID1", guid1, index); packet.AddValue("Position", moveInfo.Position, index); packet.AddValue("Orientation", moveInfo.Orientation, index); } if (hasStationaryPosition) { moveInfo.Position.X = packet.ReadSingle(); moveInfo.Position.Z = packet.ReadSingle(); moveInfo.Position.Y = packet.ReadSingle(); moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); packet.AddValue("Stationary Position", moveInfo.Position, index); } if (hasGameObjectPosition) { if (hasGOTransportTime2) packet.ReadUInt32("GO Transport Time 2", index); packet.ReadXORBytes(goTransportGuid, 4, 2, 7, 3); packet.ReadUInt32("GO Transport Time", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 1); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadSByte("GO Transport Seat", index); if (hasGOTransportTime3) packet.ReadUInt32("GO Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 6); moveInfo.TransportOffset.O = packet.ReadSingle(); packet.ReadXORBytes(goTransportGuid, 5, 0); moveInfo.TransportOffset.X = packet.ReadSingle(); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0)); packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index); } if (hasGameObjectRotation) packet.ReadPackedQuaternion("GameObject Rotation", index); if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 4, 6, 3, 0, 7, 1, 2, 5); packet.WriteGuid("Attacking GUID", attackingTargetGuid, index); } if (hasAnimKits) { if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); } if (bit1DC) packet.ReadInt32("int1D8", index); if (hasVehicleData) { moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); packet.ReadSingle("Vehicle Orientation", index); } if (bit2A4) packet.ReadInt32("int2A0", index); if (bit414) packet.ReadInt32("int410", index); if (bit32A) packet.ReadBytes("Bytes", (int)bits2AA); if (bit428) for (var i = 0; i < bits418; ++i) packet.ReadInt32("Int3F8", index, i); if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget) { var facingTargetGuid = new byte[8]; facingTargetGuid = packet.StartBitStream(5, 3, 6, 2, 7, 0, 1, 4); packet.ParseBitStream(facingTargetGuid, 7, 0, 1, 4, 2, 5, 3, 6); packet.WriteGuid("Facing Target GUID", facingTargetGuid, index); } return moveInfo; }
private static MovementInfo ReadMovementUpdateBlock547(ref Packet packet, Guid guid, int index) { var moveInfo = new MovementInfo(); var hasUnkDword676 = packet.ReadBit(); var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); var hasUnkDword1044 = packet.ReadBit(); var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); var b0 = packet.ReadBit("unk byte0", index); var living = packet.ReadBit("Living", index); var hasUnkLargeBlock = packet.ReadBit("Has Unk Large Block", index); packet.ReadBit("Unk Byte2", index); var hasUnkLargeBlock2 = packet.ReadBit("Has Unk Large Block2", index); packet.ReadBit("Self", index); packet.ReadBit("Unk Byte681", index); var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index); var transport = packet.ReadBit("Has Transport Data", index); packet.ReadBit("Unk Byte3", index); var hasAnimKits = packet.ReadBit("Has AnimKits", index); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); packet.ReadBit("Unk Byte4", index); var unkLoopCounter = packet.ReadBits("Unknown array size", 22, index); var hasUnkString = packet.ReadBit("Has Unknown String", index); var hasTransportFrames = packet.ReadBit("Has Transport Frames", index); uint transportFramesCount = 0; uint UnkStringLen = 0; //int IsLivingUnkCountLoop = 0; uint IsLivingUnkCounter = 0; var hasOrientation = false; var guid2 = new byte[8]; var hasPitch = false; var hasFallData = false; var hasSplineElevation = false; var hasTransportData = false; var hasTimestamp = false; var hasMovementCounter = false; var transportGuid = new byte[8]; var hasTransportTime2 = false; var hasTransportTime3 = false; var bit216 = false; var hasSplineStartTime = false; var splineCount = 0u; var splineType = SplineType.Stop; var facingTargetGuid = new byte[8]; var hasSplineVerticalAcceleration = false; var hasSplineUnkPart = false; var hasFallDirection = false; var goTransportGuid = new byte[8]; var hasGOTransportTime2 = false; var hasGOTransportTime3 = false; var attackingTargetGuid = new byte[8]; var SplineFacingTargetGuid = new byte[8]; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; bool[] UnkLargeBlockBits = new bool[13]; uint[] UnkLargeBlockCount = new uint[3]; if(hasTransportFrames) { transportFramesCount = packet.ReadBits("Transport Frames Count", 22, index); } if (hasGameObjectPosition) { goTransportGuid[3] = packet.ReadBit(); goTransportGuid[5] = packet.ReadBit(); goTransportGuid[2] = packet.ReadBit(); goTransportGuid[1] = packet.ReadBit(); goTransportGuid[4] = packet.ReadBit(); hasGOTransportTime3 = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); goTransportGuid[0] = packet.ReadBit(); goTransportGuid[6] = packet.ReadBit(); goTransportGuid[7] = packet.ReadBit(); } if (living) { hasTransportData = packet.ReadBit("Has Transport Data", index); if (hasTransportData) { transportGuid[4] = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); transportGuid[3] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); transportGuid[1] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); } hasPitch = !packet.ReadBit("Lacks pitch", index); packet.ReadBit("Has MovementInfo spline", index); packet.ReadBits("IsLicingUnkLoop", 19, index); guid2[1] = packet.ReadBit(); var hasExtraMovementFlags = !packet.ReadBit(); /*var v37 = IsLivingUnkCountLoop == 0; if (!v37) { for (int i = 0; i < IsLivingUnkCountLoop; ++i) { packet.ReadBits("Unk DWORD24 Loop1", 2, index, (int)i); } }*/ packet.ReadBit("Unk Bit from movementInfo", index); hasSplineElevation = !packet.ReadBit("Lacks spline elevation", index); if (hasExtraMovementFlags) moveInfo.FlagsExtra = packet.ReadEnum<MovementFlagExtra>("Extra Movement Flags", 13, index); hasOrientation = !packet.ReadBit("Lacks orientation", index); hasTimestamp = !packet.ReadBit("Has Timestamp", index); var hasMovementFlags = !packet.ReadBit(); hasMovementCounter = !packet.ReadBit("Has Movement Counter", index); guid2[2] = packet.ReadBit(); guid2[6] = packet.ReadBit(); hasFallData = packet.ReadBit("Has Fall Data", index); guid2[5] = packet.ReadBit(); guid2[4] = packet.ReadBit(); guid2[0] = packet.ReadBit(); if (hasMovementFlags) moveInfo.Flags = (WowPacketParser.Enums.MovementFlag)packet.ReadEnum<MovementFlag>("Movement Flags", 30, index); packet.ReadBit("Unk byte164", index); if (hasFallData) hasFallDirection = packet.ReadBit("Has Fall Direction", index); packet.ReadBits("Is Living Unk Counter", 22, index); guid2[7] = packet.ReadBit(); moveInfo.HasSplineData = packet.ReadBit("Has Spline Data", index); guid2[3] = packet.ReadBit(); if (moveInfo.HasSplineData) { bit216 = packet.ReadBit("Has extended spline data", index); if (bit216) { packet.ReadBits("Unk bits", 2, index); hasSplineStartTime = packet.ReadBit("Has spline start time", index); splineCount = packet.ReadBits("Spline Waypoints", 22, index); packet.ReadEnum<SplineFlag434>("Spline flags", 25, index); hasSplineVerticalAcceleration = packet.ReadBit("Has spline vertical acceleration", index); hasSplineUnkPart = packet.ReadBit(); if(hasSplineUnkPart) { packet.ReadBits("Unk word300", 2, index); //unk word300 packet.ReadBits("Unk dword284", 21, index); //unk dword284 } } } } if (hasUnkLargeBlock2) { UnkLargeBlockBits[0] = packet.ReadBit(); UnkLargeBlockBits[1] = packet.ReadBit(); packet.ReadBit("Unk Byte256", index); packet.ReadBit("Unk Byte257", index); UnkLargeBlockBits[4] = packet.ReadBit(); packet.ReadBit("Unk Byte254", index); UnkLargeBlockBits[6] = packet.ReadBit(); packet.ReadBit("Unk Byte255", index); UnkLargeBlockBits[8] = packet.ReadBit(); if (UnkLargeBlockBits[8]) { UnkLargeBlockCount[0] = packet.ReadBits(21); UnkLargeBlockCount[1] = packet.ReadBits(21); } UnkLargeBlockBits[9] = packet.ReadBit(); if (UnkLargeBlockBits[9]) { UnkLargeBlockCount[2] = packet.ReadBits(20); } UnkLargeBlockBits[10] = packet.ReadBit(); packet.ReadBit("Unk Byte258", index); UnkLargeBlockBits[12] = packet.ReadBit(); } if (hasAttackingTarget) attackingTargetGuid = packet.StartBitStream(4, 6, 3, 5, 0, 2, 7, 1); if (hasAnimKits) { hasAnimKit2 = !packet.ReadBit(); hasAnimKit3 = !packet.ReadBit(); hasAnimKit1 = !packet.ReadBit(); } if (hasUnkString) UnkStringLen = packet.ReadBits(7); packet.ResetBitReader(); // Reading data for (var i = 0u; i < unkLoopCounter; ++i) packet.ReadUInt32("Unk UInt32", index, (int)i); if (hasUnkLargeBlock2) { if (UnkLargeBlockBits[10]) { packet.ReadSingle("Unk Float 234", index); packet.ReadSingle("Unk Float 238", index); } if (UnkLargeBlockBits[8]) { for(uint i = 0; i < UnkLargeBlockCount[1]; ++i) { packet.ReadSingle("Unk Float Loop1", index); packet.ReadSingle("Unk Float1 Loop1", index); } packet.ReadSingle("Unk Float 27C", index); for (uint i = 0; i < UnkLargeBlockCount[0]; ++i) { packet.ReadSingle("Unk Float Loop0", index); packet.ReadSingle("Unk Float1 Loop0", index); } packet.ReadSingle("Unk Float 280", index); } if (UnkLargeBlockBits[1]) { packet.ReadSingle("Unk Float 244", index); packet.ReadSingle("Unk Float 250", index); packet.ReadSingle("Unk Float 254", index); packet.ReadSingle("Unk Float 248", index); packet.ReadSingle("Unk Float 240", index); packet.ReadSingle("Unk Float 24C", index); } packet.ReadInt32("Unk DWORD 520", index); if (UnkLargeBlockBits[9]) { for (uint i = 0; i < UnkLargeBlockCount[2]; ++i) { packet.ReadSingle("Unk Float Loop2", index); packet.ReadSingle("Unk Float1 Loop2", index); packet.ReadSingle("Unk Float2 Loop2", index); } } if (UnkLargeBlockBits[12]) packet.ReadInt32("Unk DWORD 540", index); if(UnkLargeBlockBits[6]) packet.ReadInt32("Unk DWORD 532", index); if (UnkLargeBlockBits[0]) packet.ReadInt32("Unk DWORD 556", index); if (UnkLargeBlockBits[4]) packet.ReadInt32("Unk DWORD 548", index); } if (living) { if (hasFallData) { if (hasFallDirection) { packet.ReadSingle("Jump Sin", index); packet.ReadSingle("Jump Cos", index); packet.ReadSingle("Jump XY Speed", index); } packet.ReadSingle("Fall Z Speed", index); packet.ReadUInt32("Time Fallen", index); } if (moveInfo.HasSplineData) { if (bit216) { packet.ReadSingle("Spline Duration Multiplier Next", index); for (var i = 0u; i < splineCount; ++i) { var wp = new Vector3 { Z = packet.ReadSingle(), X = packet.ReadSingle(), Y = packet.ReadSingle(), }; packet.WriteLine("[{0}][{1}] Spline Waypoint: {2}", index, i, wp); } splineType = packet.ReadEnum<SplineType>("Spline Type",TypeCode.Byte, index); packet.ReadSingle("Spline Duration Multiplier", index); //unk part goes here if (splineType == SplineType.FacingSpot) { var point = new Vector3 { X = packet.ReadSingle(), Z = packet.ReadSingle(), Y = packet.ReadSingle(), }; packet.WriteLine("[{0}] Facing Spot: {1}", index, point); } if (hasSplineVerticalAcceleration) packet.ReadSingle("Spline Vertical Acceleration", index); if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); packet.ReadUInt32("Spline Full Time", index); if (hasSplineStartTime) packet.ReadUInt32("Spline Start time", index); packet.ReadUInt32("Spline Time", index); } packet.ReadUInt32("Spline Id", index); var endPoint = new Vector3 { Z = packet.ReadSingle(), X = packet.ReadSingle(), Y = packet.ReadSingle(), }; packet.WriteLine("[{0}] Spline Endpoint: {1}", index, endPoint); } moveInfo.Position.Z = packet.ReadSingle(); /*if (IsLivingUnkCountLoop > 0) { for (int i = 0; i < IsLivingUnkCountLoop; ++i) { packet.ReadSingle("Unk Float14", index, (int)i); packet.ReadInt32("Unk DWORD10", index, (int)i); packet.ReadInt32("Unk DWORD0", index, (int)i); packet.ReadSingle("Unk FloatC", index, (int)i); packet.ReadSingle("Unk Float4", index, (int)i); packet.ReadSingle("Unk Float8", index, (int)i); } }*/ moveInfo.Position.Y = packet.ReadSingle(); packet.ReadSingle("Fly Speed", index); packet.ReadXORByte(guid2, 6); packet.ReadSingle("FlyBack Speed", index); if (hasTransportData) { packet.ReadXORByte(transportGuid, 7); packet.ReadXORByte(transportGuid, 4); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); packet.ReadUInt32("Transport Time", index); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 6); packet.ReadXORByte(transportGuid, 3); packet.ReadXORByte(transportGuid, 2); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadSByte("Transport Seat", index); packet.ReadXORByte(transportGuid, 1); packet.ReadXORByte(transportGuid, 0); packet.ReadXORByte(transportGuid, 5); moveInfo.TransportGuid = new Guid(BitConverter.ToUInt64(transportGuid, 0)); packet.WriteLine("[{0}] Transport GUID {1}", index, moveInfo.TransportGuid); packet.WriteLine("[{0}] Transport Position: {1}", index, moveInfo.TransportOffset); } moveInfo.Position.X = packet.ReadSingle(); packet.ReadXORByte(guid2, 2); if (hasPitch) packet.ReadSingle("Pitch", index); packet.ReadSingle("Swim Speed", index); packet.ReadXORByte(guid2, 1); packet.ReadSingle("RunBack Speed", index); packet.ReadSingle("SwimBack Speed", index); packet.ReadXORByte(guid2, 5); if (hasSplineElevation) packet.ReadSingle("Spline Elevation", index); if (hasMovementCounter) packet.ReadUInt32("Movement Counter", index); moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; packet.ReadXORByte(guid2, 7); moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; packet.ReadSingle("Pitch Rate", index); if (IsLivingUnkCounter > 0) { for (uint i = 0; i < IsLivingUnkCounter; ++i) { packet.ReadUInt32("Unk DWORD148", index, (int)i); } } if(hasTimestamp) packet.ReadUInt32("Timestamp", index); packet.ReadXORByte(guid2, 4); packet.ReadXORByte(guid2, 0); if (hasOrientation) moveInfo.Orientation = packet.ReadSingle(); packet.WriteLine("[{0}] GUID 2: {1}", index, new Guid(BitConverter.ToUInt64(guid2, 0))); packet.WriteLine("[{0}] Position: {1}", index, moveInfo.Position); packet.WriteLine("[{0}] Orientation: {1}", index, moveInfo.Orientation); } if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 5, 1, 2, 0, 3, 4, 6, 7); packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index); } if (hasStationaryPosition) { moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); moveInfo.Position = packet.ReadVector3("Stationary Position", index); } if (hasGameObjectPosition) { packet.ReadByte("GO Transport Seat", index); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 1); packet.ReadXORByte(goTransportGuid, 0); packet.ReadXORByte(goTransportGuid, 2); packet.ReadXORByte(goTransportGuid, 6); packet.ReadXORByte(goTransportGuid, 5); packet.ReadXORByte(goTransportGuid, 4); if (hasGOTransportTime3) packet.ReadUInt32("GO Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 7); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); if (hasGOTransportTime2) packet.ReadUInt32("GO Transport Time 2", index); packet.ReadXORByte(goTransportGuid, 3); packet.ReadUInt32("GO Transport Time", index); moveInfo.TransportGuid = new Guid(BitConverter.ToUInt64(goTransportGuid, 0)); packet.WriteLine("[{0}] GO Transport GUID {1}", index, moveInfo.TransportGuid); packet.WriteLine("[{0}] GO Transport Position: {1}", index, moveInfo.TransportOffset); } if (transport) packet.ReadUInt32("Transport path timer", index); if (hasUnkDword676) packet.ReadUInt32("Unk DWORD676", index); if (hasUnkString) packet.ReadWoWString("Unk String", UnkStringLen, index); if (hasGameObjectRotation) packet.ReadPackedQuaternion("GameObject Rotation", index); if (hasVehicleData) { moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); packet.ReadSingle("Vehicle Orientation", index); } if (hasUnkDword1044) packet.ReadUInt32("Unk DWORD1044", index); if (hasAnimKits) { if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); } /*if (bit456) { // float[] arr = new float[16]; // ordering: 13, 4, 7, 15, BYTE, 10, 11, 3, 5, 14, 6, 1, 8, 12, 0, 2, 9 packet.ReadBytes(4 * 16 + 1); }*/ if(living && moveInfo.HasSplineData && bit216) { if (splineType == SplineType.FacingTarget) { SplineFacingTargetGuid = packet.StartBitStream(6, 7, 3, 0, 5, 1, 4, 2); packet.ParseBitStream(SplineFacingTargetGuid, 4, 2, 5, 6, 0, 7, 1, 3); packet.WriteGuid("Spline Facing Target GUID", SplineFacingTargetGuid, index); } } return moveInfo; }
private static MovementInfo ReadMovementUpdateBlock434(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); // bits /*var bit3 =*/ packet.ReadBit(); /*var bit4 =*/ packet.ReadBit(); var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); var hasAnimKits = packet.ReadBit("Has AnimKits", index); var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); packet.ReadBit("Self", index); var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); var living = packet.ReadBit("Living", index); var unkLoopCounter = packet.ReadBits("Unknown array size", 24, index); /*var bit1 =*/ packet.ReadBit(); var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); var bit456 = packet.ReadBit(); /*var bit2 =*/ packet.ReadBit(); var transport = packet.ReadBit("Transport", index); var hasOrientation = false; var guid2 = new byte[8]; var hasPitch = false; var hasFallData = false; var hasSplineElevation = false; var hasTransportData = false; var hasTimestamp = false; var transportGuid = new byte[8]; var hasTransportTime2 = false; var hasTransportTime3 = false; var bit216 = false; var hasSplineStartTime = false; var splineCount = 0u; var splineType = SplineType.Stop; var facingTargetGuid = new byte[8]; var hasSplineVerticalAcceleration = false; var hasFallDirection = false; var goTransportGuid = new byte[8]; var hasGOTransportTime2 = false; var hasGOTransportTime3 = false; var attackingTargetGuid = new byte[8]; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; if (living) { var hasMovementFlags = !packet.ReadBit(); hasOrientation = !packet.ReadBit("Lacks orientation", index); guid2[7] = packet.ReadBit(); guid2[3] = packet.ReadBit(); guid2[2] = packet.ReadBit(); if (hasMovementFlags) moveInfo.Flags = (MovementFlag)packet.ReadBitsE<Enums.MovementFlag>("Movement Flags", 30, index); packet.ReadBit("Has MovementInfo spline", index); hasPitch = !packet.ReadBit("Lacks pitch", index); moveInfo.HasSplineData = packet.ReadBit("Has Spline Data", index); hasFallData = packet.ReadBit("Has Fall Data", index); hasSplineElevation = !packet.ReadBit("Lacks spline elevation", index); guid2[5] = packet.ReadBit(); hasTransportData = packet.ReadBit("Has Transport Data", index); hasTimestamp = !packet.ReadBit("Lacks timestamp", index); if (hasTransportData) { transportGuid[1] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[4] = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); transportGuid[3] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); } guid2[4] = packet.ReadBit(); if (moveInfo.HasSplineData) { bit216 = packet.ReadBit("Has extended spline data", index); if (bit216) { /*var splineMode =*/ packet.ReadBitsE<SplineMode>("Spline Mode", 2, index); hasSplineStartTime = packet.ReadBit("Has spline start time", index); splineCount = packet.ReadBits("Spline Waypoints", 22, index); var bits57 = packet.ReadBits(2); switch (bits57) { case 0: splineType = SplineType.FacingAngle; break; case 1: splineType = SplineType.FacingSpot; break; case 2: splineType = SplineType.FacingTarget; break; case 3: splineType = SplineType.Normal; break; } if (splineType == SplineType.FacingTarget) facingTargetGuid = packet.StartBitStream(4, 3, 7, 2, 6, 1, 0, 5); hasSplineVerticalAcceleration = packet.ReadBit("Has spline vertical acceleration", index); packet.AddValue("Spline type", splineType, index); /*splineFlags =*/ packet.ReadBitsE<SplineFlag434>("Spline flags", 25, index); } } guid2[6] = packet.ReadBit(); if (hasFallData) hasFallDirection = packet.ReadBit("Has Fall Direction", index); guid2[0] = packet.ReadBit(); guid2[1] = packet.ReadBit(); packet.ReadBit(); if (!packet.ReadBit()) moveInfo.FlagsExtra = packet.ReadBitsE<MovementFlagExtra>("Extra Movement Flags", 12, index); } if (hasGameObjectPosition) { goTransportGuid[5] = packet.ReadBit(); hasGOTransportTime3 = packet.ReadBit(); goTransportGuid[0] = packet.ReadBit(); goTransportGuid[3] = packet.ReadBit(); goTransportGuid[6] = packet.ReadBit(); goTransportGuid[1] = packet.ReadBit(); goTransportGuid[4] = packet.ReadBit(); goTransportGuid[2] = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); goTransportGuid[7] = packet.ReadBit(); } if (hasAttackingTarget) attackingTargetGuid = packet.StartBitStream(2, 7, 0, 4, 5, 6, 1, 3); if (hasAnimKits) { hasAnimKit1 = !packet.ReadBit(); hasAnimKit2 = !packet.ReadBit(); hasAnimKit3 = !packet.ReadBit(); } packet.ResetBitReader(); // Reading data for (var i = 0u; i < unkLoopCounter; ++i) packet.ReadUInt32("Unk UInt32", index, (int)i); if (living) { packet.ReadXORByte(guid2, 4); packet.ReadSingle("RunBack Speed", index); if (hasFallData) { if (hasFallDirection) { packet.ReadSingle("Jump XY Speed", index); packet.ReadSingle("Jump Cos", index); packet.ReadSingle("Jump Sin", index); } packet.ReadInt32("Time Fallen", index); packet.ReadSingle("Fall Z Speed", index); } packet.ReadSingle("SwimBack Speed", index); if (hasSplineElevation) packet.ReadSingle("Spline Elevation", index); if (moveInfo.HasSplineData) { if (bit216) { if (hasSplineVerticalAcceleration) packet.ReadSingle("Spline Vertical Acceleration", index); packet.ReadUInt32("Spline Time", index); if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); else if (splineType == SplineType.FacingTarget) { packet.ParseBitStream(facingTargetGuid, 5, 3, 7, 1, 6, 4, 2, 0); packet.WriteGuid("Facing Target GUID", facingTargetGuid, index); } for (var i = 0u; i < splineCount; ++i) { var wp = new Vector3 { Z = packet.ReadSingle(), X = packet.ReadSingle(), Y = packet.ReadSingle() }; packet.AddValue("Spline Waypoint", wp, index, i); } if (splineType == SplineType.FacingSpot) { var point = new Vector3 { X = packet.ReadSingle(), Z = packet.ReadSingle(), Y = packet.ReadSingle() }; packet.AddValue("Facing Spot", point, index); } packet.ReadSingle("Spline Duration Multiplier Next", index); packet.ReadUInt32("Spline Full Time", index); if (hasSplineStartTime) packet.ReadUInt32("Spline Start time", index); packet.ReadSingle("Spline Duration Multiplier", index); } var endPoint = new Vector3 { Z = packet.ReadSingle(), X = packet.ReadSingle(), Y = packet.ReadSingle() }; packet.ReadUInt32("Spline Id", index); packet.AddValue("Spline Endpoint:", endPoint, index); } moveInfo.Position.Z = packet.ReadSingle(); packet.ReadXORByte(guid2, 5); if (hasTransportData) { packet.ReadXORByte(transportGuid, 5); packet.ReadXORByte(transportGuid, 7); packet.ReadUInt32("Transport Time", index); moveInfo.TransportOffset.O = packet.ReadSingle(); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 3); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 0); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); var seat = packet.ReadSByte("Transport Seat", index); packet.ReadXORByte(transportGuid, 1); packet.ReadXORByte(transportGuid, 6); packet.ReadXORByte(transportGuid, 2); packet.ReadXORByte(transportGuid, 4); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { var vehicleAccessory = new VehicleTemplateAccessory(); vehicleAccessory.AccessoryEntry = guid.GetEntry(); vehicleAccessory.SeatId = seat; Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan); } } moveInfo.Position.X = packet.ReadSingle(); packet.ReadSingle("Pitch Speed", index); packet.ReadXORByte(guid2, 3); packet.ReadXORByte(guid2, 0); packet.ReadSingle("Swim Speed", index); moveInfo.Position.Y = packet.ReadSingle(); packet.ReadXORByte(guid2, 7); packet.ReadXORByte(guid2, 1); packet.ReadXORByte(guid2, 2); moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; if (hasTimestamp) packet.ReadUInt32("Time", index); packet.ReadSingle("FlyBack Speed", index); packet.ReadXORByte(guid2, 6); packet.ReadSingle("Turn Speed", index); if (hasOrientation) moveInfo.Orientation = packet.ReadSingle(); moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; if (hasPitch) packet.ReadSingle("Pitch", index); packet.ReadSingle("Fly Speed", index); packet.WriteGuid("GUID 2", guid2); packet.AddValue("Position", moveInfo.Position, index); packet.AddValue("Orientation", moveInfo.Orientation, index); } if (hasVehicleData) { packet.ReadSingle("Vehicle Orientation", index); moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); } if (hasGameObjectPosition) { packet.ReadXORByte(goTransportGuid, 0); packet.ReadXORByte(goTransportGuid, 5); if (hasGOTransportTime3) packet.ReadUInt32("GO Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 3); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 4); packet.ReadXORByte(goTransportGuid, 6); packet.ReadXORByte(goTransportGuid, 1); packet.ReadSingle("GO Transport Time", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 2); packet.ReadXORByte(goTransportGuid, 7); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadByte("GO Transport Seat", index); moveInfo.TransportOffset.O = packet.ReadSingle(); if (hasGOTransportTime2) packet.ReadUInt32("GO Transport Time 2", index); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0)); packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index); } if (hasGameObjectRotation) packet.ReadPackedQuaternion("GameObject Rotation", index); if (bit456) { // float[] arr = new float[16]; // ordering: 13, 4, 7, 15, BYTE, 10, 11, 3, 5, 14, 6, 1, 8, 12, 0, 2, 9 packet.ReadBytes(4 * 16 + 1); } if (hasStationaryPosition) { moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); moveInfo.Position = packet.ReadVector3("Stationary Position", index); } if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 4, 0, 3, 5, 7, 6, 2, 1); packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index); } if (hasAnimKits) { if (hasAnimKit1) packet.ReadUInt16("AI Anim Kit Id", index); if (hasAnimKit2) packet.ReadUInt16("Movement Anim Kit Id", index); if (hasAnimKit3) packet.ReadUInt16("Melee Anim Kit Id", index); } if (transport) packet.ReadUInt32("Transport path timer", index); return moveInfo; }
private static MovementInfo ReadMovementUpdateBlock(ref Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); var guid1 = new byte[8]; var transportGuid = new byte[8]; var goTransportGuid = new byte[8]; var attackingTargetGuid = new byte[8]; var guid5 = new byte[8]; var guid6 = new byte[8]; var guid7 = new byte[8]; var bit160 = false; var bit528 = false; var bit600 = false; var bit544 = false; var bit526 = false; var bit552 = false; var bit524 = false; var bit572 = false; var bit525 = false; var bit664 = false; var bit527 = false; var bit536 = false; var bit644 = false; var bit560 = false; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; var hasFullSpline = false; var hasSplineStartTime = false; var hasSplineVerticalAcceleration = false; var hasMovementFlags = false; var hasMoveFlagsExtra = false; var hasTimestamp = false; var hasOrientation = false; var hasTransportData = false; var hasTransportTime2 = false; var hasTransportTime3 = false; var hasGOTransportTime2 = false; var hasGOTransportTime3 = false; var hasPitch = false; var hasFallData = false; var hasFallDirection = false; var hasSplineElevation = false; var bits168 = 0u; var splineCount = 0u; var bits138 = 0u; var bits98 = 0u; var bits25C = 0u; var bits26C = 0u; var bits288 = 0u; var bits418 = 0u; var bits2AA = 0u; var splineType = SplineType.Stop; var bit676 = packet.ReadBit("bit676", index); var hasAnimKits = packet.ReadBit("Has Anim Kits", index); // 498 var isLiving = packet.ReadBit("Is Living", index); // 368 var bit810 = packet.ReadBit("bit810", index); packet.ReadBit(); //fake bit var transportFrames = packet.ReadBits("Transport Frames Count", 22, index); // 1068 var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); // 488 var bit1044 = packet.ReadBit("bit1044", index); packet.ReadBit(); //fake bit var bit476 = packet.ReadBit("bit476", index); var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); // 512 packet.ReadBit(); //fake bit var bit680 = packet.ReadBit("bit680", index); var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); // 464 var hasSceneObjectData = packet.ReadBit("Has Scene Object Data", index); // 1032 var bit1064 = packet.ReadBit("bit1064", index); packet.ReadBit(); //fake bit var bit668 = packet.ReadBit("bit668", index); var hasTransportPosition = packet.ReadBit("Has Transport Position", index); // 424 var bit681 = packet.ReadBit("bit681", index); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); // 448 if (isLiving) { guid1[2] = packet.ReadBit(); var bit140 = packet.ReadBit(); hasPitch = !packet.ReadBit("Has Pitch", index); //104 hasTransportData = packet.ReadBit("Has Transport Data", index); //96 packet.ReadBit(); // 164 fake bit if (hasTransportData) { transportGuid[4] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[1] = packet.ReadBit(); transportGuid[3] = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); } hasTimestamp = !packet.ReadBit(); guid1[6] = packet.ReadBit(); guid1[4] = packet.ReadBit(); guid1[3] = packet.ReadBit(); hasOrientation = !packet.ReadBit(); //40 bit160 = !packet.ReadBit(); guid1[5] = packet.ReadBit(); bits98 = packet.ReadBits("bits98", 22, index); //144 hasMovementFlags = !packet.ReadBit(); bits168 = packet.ReadBits(19); //352 /*var bits356 = new uint[bits168]; for (var i = 0; i < bits168; ++i) { bits356[i] = packet.ReadBits(2); }*/ hasFallData = packet.ReadBit(); //132 if (hasMovementFlags) moveInfo.Flags = packet.ReadEnum<MovementFlag>("Movement Flags", 30, index); hasSplineElevation = !packet.ReadBit("Has SplineElevation", index);//136 moveInfo.HasSplineData = packet.ReadBit("Has SplineData", index); var bit141 = packet.ReadBit(); guid1[0] = packet.ReadBit(); guid1[7] = packet.ReadBit(); guid1[1] = packet.ReadBit(); if (moveInfo.HasSplineData) { hasFullSpline = packet.ReadBit(); if (hasFullSpline) { hasSplineVerticalAcceleration = packet.ReadBit(); //260 hasSplineStartTime = packet.ReadBit(); //252 var bit304 = packet.ReadBit(); splineCount = packet.ReadBits(20); packet.ReadEnum<SplineMode>("Spline Mode", 2, index); packet.ReadEnum<SplineFlag434>("Spline flags", 25, index); if (bit304) { bits138 = packet.ReadBits(21); packet.ReadBits(2); } } } hasMoveFlagsExtra = !packet.ReadBit(); //20 if (hasFallData) hasFallDirection = packet.ReadBit(); //128 if (hasMoveFlagsExtra) moveInfo.FlagsExtra = packet.ReadEnum<MovementFlagExtra>("Extra Movement Flags", 13, index); } /*if (hasSceneObjectData) { }*/ if (hasTransportPosition) //424 { packet.StartBitStream(goTransportGuid, 4, 1, 0); hasGOTransportTime2 = packet.ReadBit(); // 420 packet.StartBitStream(goTransportGuid, 6, 5, 3, 2, 7); hasGOTransportTime3 = packet.ReadBit(); // 412 } if (bit668) { bit528 = packet.ReadBit(); bit600 = packet.ReadBit(); bit544 = packet.ReadBit(); bit526 = packet.ReadBit(); bit552 = packet.ReadBit(); bit524 = packet.ReadBit(); bit572 = packet.ReadBit(); bit525 = packet.ReadBit(); bit664 = packet.ReadBit(); bit527 = packet.ReadBit(); if (bit664) bits288 = packet.ReadBits(20); bit536 = packet.ReadBit(); bit644 = packet.ReadBit(); bit560 = packet.ReadBit(); if (bit664) { bits25C = packet.ReadBits(21); //604 bits26C = packet.ReadBits(21); //624 } } if (hasAnimKits) { hasAnimKit2 = !packet.ReadBit(); hasAnimKit3 = !packet.ReadBit(); hasAnimKit1 = !packet.ReadBit(); } if (hasAttackingTarget) attackingTargetGuid = packet.StartBitStream(4, 6, 5, 2, 0, 1, 3, 7); if (bit1064) bits418 = packet.ReadBits(22); if (bit810) bits2AA = packet.ReadBits(7); packet.ResetBitReader(); for (var i = 0; i < transportFrames; ++i) packet.ReadInt32("Transport frame", index, i); /*if (hasSceneObjectData) { until if ( *(_BYTE *)(v3 + 668) ) }*/ if (isLiving) { if (hasTransportData) //96 { packet.ReadXORByte(transportGuid, 7); moveInfo.TransportOffset.X = packet.ReadSingle(); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 4); packet.ReadXORByte(transportGuid, 1); packet.ReadXORByte(transportGuid, 3); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 5); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); packet.ReadXORByte(transportGuid, 0); var seat = packet.ReadSByte("Transport Seat", index); //72 packet.ReadXORByte(transportGuid, 6); packet.ReadXORByte(transportGuid, 2); packet.ReadUInt32("Transport Time", index); //76 moveInfo.TransportGuid = new WowGuid(BitConverter.ToUInt64(transportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Unit) { var vehicleAccessory = new VehicleTemplateAccessory(); vehicleAccessory.AccessoryEntry = guid.GetEntry(); vehicleAccessory.SeatId = seat; Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan); } } packet.ReadXORByte(guid1, 4); /*for (var i = 0; i < 10; ++i) packet.ReadSingle("unk float"); if (bits98 > 0) packet.ReadBits((int)bits98);*/ //for (var i = 0; i < bits98; ++i) // packet.ReadInt32("Int9C", index, i); if (moveInfo.HasSplineData) //344 { if (hasFullSpline) //336 { packet.ReadUInt32("Spline Time", index); //232 packet.ReadSingle("Duration Mod Next", index); //244 // NYI block here packet.ReadSingle("Duration Mod", index); //240 for (uint i = 0; i < splineCount; i++) { Vector3 v = new Vector3(); v.X = packet.ReadSingle(); //0 v.Z = packet.ReadSingle(); //8 v.Y = packet.ReadSingle(); //4 packet.AddValue("Spline", v, index); } if (hasSplineStartTime) packet.ReadUInt32("Spline Start time", index); //256 var type = packet.ReadByte(); // 228 switch (type) { case 1: splineType = SplineType.Normal; break; case 2: splineType = SplineType.FacingSpot; break; case 3: splineType = SplineType.FacingTarget; break; case 4: splineType = SplineType.FacingAngle; break; } if (splineType == SplineType.FacingAngle) // == 4 packet.ReadSingle("Facing Angle", index); if (splineType == SplineType.FacingSpot) // == 2 packet.ReadVector3("Facing spot", index); if (hasSplineVerticalAcceleration) //252 packet.ReadSingle("Spline Vertical Acceleration", index); packet.ReadUInt32("Spline FULL Time", index); //236 } moveInfo.Position.X = packet.ReadSingle(); //212 moveInfo.Position.Z = packet.ReadSingle(); //220 packet.ReadUInt32("Spline ID", index); //208 moveInfo.Position.Y = packet.ReadSingle(); //216 } packet.ReadSingle("Fly Speed", index); //188 if (bit160) packet.ReadUInt32("unk160"); packet.ReadXORByte(guid1, 2); if (hasFallData) //132 { if (hasFallDirection)//128 { packet.ReadSingle("Jump Sin Angle", index); //124 packet.ReadSingle("Jump XY Speed", index); //116 packet.ReadSingle("Jump Cos Angle", index); //120 } packet.ReadUInt32("Jump Fall Time", index); //108 packet.ReadSingle("Jump Z Speed", index); //112 } packet.ReadXORByte(guid1, 1); packet.ReadSingle("Turn Speed", index); if (hasTimestamp) packet.ReadUInt32("Time?", index); packet.ReadSingle("Swim Speed", index); //176 if (hasSplineElevation) //136 packet.ReadSingle("Spline Elevation", index);//196 packet.ReadXORByte(guid1, 7); packet.ReadSingle("Pitch Speed", index); //200 for (var i = 0; i < bits98; ++i) packet.ReadInt32("UNK counter", index, i); moveInfo.Position.X = packet.ReadSingle(); //28 if (hasPitch) packet.ReadSingle("Pitch", index); //104 if (hasOrientation) moveInfo.Orientation = packet.ReadSingle("Orientation", index); //40 moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; // 168 moveInfo.Position.Y = packet.ReadSingle(); //32 packet.ReadSingle("Fly Back Speed", index); //192 packet.ReadXORByte(guid1, 3); packet.ReadXORByte(guid1, 5); packet.ReadXORByte(guid1, 6); packet.ReadXORByte(guid1, 0); packet.ReadSingle("Run Back Speed", index);//184 moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; //172 packet.ReadSingle("Swim Back Speed", index);//180 moveInfo.Position.Z = packet.ReadSingle(); //36 } packet.AddValue("Position", moveInfo.Position, index); if (bit668) { if (bit664) { for (var i = 0; i < bits288; ++i) { packet.ReadSingle("Float652+4", index, i); packet.ReadSingle("Float652", index, i); packet.ReadSingle("Float652+8", index, i); } } if (bit600) { packet.ReadSingle("Float584", index); packet.ReadSingle("Float580", index); packet.ReadSingle("Float596", index); packet.ReadSingle("Float592", index); packet.ReadSingle("Float576", index); packet.ReadSingle("Float588", index); } if (bit644) { for (var i = 0; i < bits25C; ++i) { packet.ReadSingle("Float608", index, i); packet.ReadSingle("Float608+4", index, i); } for (var i = 0; i < bits26C; ++i) { packet.ReadSingle("Float260+0", index, i); packet.ReadSingle("Float260+1", index, i); } packet.ReadSingle("Float624", index); packet.ReadSingle("Float624+4", index); } packet.ReadUInt32("unk520", index); if (bit544) packet.ReadUInt32("unk544", index); if (bit552) packet.ReadUInt32("unk548", index); if (bit536) packet.ReadUInt32("unk532", index); if (bit560) packet.ReadUInt32("unk556", index); if (bit572) { packet.ReadSingle("Float564", index); packet.ReadSingle("Float568", index); } } if (hasTransportPosition) { if (hasGOTransportTime2) packet.ReadUInt32("Transport Time 2", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); //388 packet.ReadSByte("Transport Seat", index); //400 moveInfo.TransportOffset.X = packet.ReadSingle();//384 packet.ReadXORBytes(goTransportGuid, 2, 4, 1); if (hasGOTransportTime3) packet.ReadUInt32("Transport Time 3", index); //412 packet.ReadUInt32("Transport Time", index); //404 moveInfo.TransportOffset.O = packet.ReadSingle(); //396 moveInfo.TransportOffset.Z = packet.ReadSingle(); //392 packet.ReadXORBytes(goTransportGuid, 6, 0, 5, 3, 7); moveInfo.TransportGuid = new WowGuid(BitConverter.ToUInt64(goTransportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); } if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 7, 1, 5, 2, 6, 3, 0, 4); packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index); } if (hasVehicleData) { moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); packet.ReadSingle("Vehicle Orientation", index); } if (hasStationaryPosition) { moveInfo.Position.Y = packet.ReadSingle(); moveInfo.Position.Z = packet.ReadSingle(); moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); moveInfo.Position.X = packet.ReadSingle(); packet.AddValue("Stationary Position", moveInfo.Position, index); } if (bit676) packet.ReadUInt32("unk672"); if (hasAnimKits) { if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); } if (bit810) packet.ReadBytes("Bytes", (int)bits2AA); if (bit476) packet.ReadUInt32("unk472"); if (bit1064) { for (var i = 0; i < bits418; ++i) packet.ReadInt32("unk1052+4", index, i); } if (hasGameObjectRotation) packet.ReadPackedQuaternion("GameObject Rotation", index); if (bit1044) packet.ReadInt32("unk1040", index); if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget) { var facingTargetGuid = new byte[8]; packet.StartBitStream(facingTargetGuid, 4, 7, 0, 5, 1, 2, 3, 6); packet.ParseBitStream(facingTargetGuid, 4, 2, 0, 5, 6, 3, 1, 7); packet.WriteGuid("Facing Target GUID", facingTargetGuid, index); } return moveInfo; }
private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index) { if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309)) return ReadMovementUpdateBlock510(packet, guid, index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_0_4_16016)) return ReadMovementUpdateBlock504(packet, guid, index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_3_3_15354)) return ReadMovementUpdateBlock433(packet, guid, index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_3_2_15211)) return ReadMovementUpdateBlock432(packet, guid, index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_3_0_15005)) return ReadMovementUpdateBlock430(packet, guid, index); var moveInfo = new MovementInfo(); UpdateFlag flags; if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767)) flags = packet.ReadUInt16E<UpdateFlag>("Update Flags", index); else flags = packet.ReadByteE<UpdateFlag>("Update Flags", index); if (flags.HasAnyFlag(UpdateFlag.Living)) { moveInfo = MovementHandler.ReadMovementInfo(packet, guid, index); var moveFlags = moveInfo.Flags; for (var i = 0; i < 9; ++i) { var speedType = (SpeedType)i; var speed = packet.ReadSingle(speedType + " Speed", index); switch (speedType) { case SpeedType.Walk: { moveInfo.WalkSpeed = speed / 2.5f; break; } case SpeedType.Run: { moveInfo.RunSpeed = speed / 7.0f; break; } } } // Movement flags seem incorrect for 4.2.2 // guess in which version they stopped checking movement flag and used bits if ((ClientVersion.RemovedInVersion(ClientVersionBuild.V4_2_0_14333) && moveFlags.HasAnyFlag(MovementFlag.SplineEnabled)) || moveInfo.HasSplineData) { // Temp solution // TODO: Make Enums version friendly if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_2_0_14333)) { var splineFlags422 = packet.ReadInt32E<SplineFlag422>("Spline Flags", index); if (splineFlags422.HasAnyFlag(SplineFlag422.FinalOrientation)) { packet.ReadSingle("Final Spline Orientation", index); } else { if (splineFlags422.HasAnyFlag(SplineFlag422.FinalTarget)) packet.ReadGuid("Final Spline Target GUID", index); else if (splineFlags422.HasAnyFlag(SplineFlag422.FinalPoint)) packet.ReadVector3("Final Spline Coords", index); } } else { var splineFlags = packet.ReadInt32E<SplineFlag>("Spline Flags", index); if (splineFlags.HasAnyFlag(SplineFlag.FinalTarget)) packet.ReadGuid("Final Spline Target GUID", index); else if (splineFlags.HasAnyFlag(SplineFlag.FinalOrientation)) packet.ReadSingle("Final Spline Orientation", index); else if (splineFlags.HasAnyFlag(SplineFlag.FinalPoint)) packet.ReadVector3("Final Spline Coords", index); } packet.ReadInt32("Spline Time", index); packet.ReadInt32("Spline Full Time", index); packet.ReadInt32("Spline ID", index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767)) { packet.ReadSingle("Spline Duration Multiplier", index); packet.ReadSingle("Spline Duration Multiplier Next", index); packet.ReadSingle("Spline Vertical Acceleration", index); packet.ReadInt32("Spline Start Time", index); } var splineCount = packet.ReadInt32(); for (var i = 0; i < splineCount; i++) packet.ReadVector3("Spline Waypoint", index, i); if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767)) packet.ReadByteE<SplineMode>("Spline Mode", index); packet.ReadVector3("Spline Endpoint", index); } } else // !UpdateFlag.Living { if (flags.HasAnyFlag(UpdateFlag.GOPosition)) { moveInfo.TransportGuid = packet.ReadPackedGuid("GO Transport GUID", index); moveInfo.Position = packet.ReadVector3("GO Position", index); moveInfo.TransportOffset.X = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.Orientation = packet.ReadSingle("GO Orientation", index); moveInfo.TransportOffset.O = moveInfo.Orientation; packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index); packet.ReadSingle("Corpse Orientation", index); } else if (flags.HasAnyFlag(UpdateFlag.StationaryObject)) { moveInfo.Position = packet.ReadVector3("Stationary Position", index); moveInfo.Orientation = packet.ReadSingle("O", index); } } if (ClientVersion.RemovedInVersion(ClientVersionBuild.V4_2_2_14545)) { if (flags.HasAnyFlag(UpdateFlag.Unknown1)) packet.ReadUInt32("Unk Int32", index); if (flags.HasAnyFlag(UpdateFlag.LowGuid)) packet.ReadUInt32("Low GUID", index); } if (flags.HasAnyFlag(UpdateFlag.AttackingTarget)) packet.ReadPackedGuid("Target GUID", index); if (flags.HasAnyFlag(UpdateFlag.Transport)) packet.ReadUInt32("Transport unk timer", index); if (flags.HasAnyFlag(UpdateFlag.Vehicle)) { moveInfo.VehicleId = packet.ReadUInt32("[" + index + "] Vehicle ID"); packet.ReadSingle("Vehicle Orientation", index); } if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_2_2_14545)) { if (flags.HasAnyFlag(UpdateFlag.AnimKits)) { packet.ReadInt16("Unk Int16", index); packet.ReadInt16("Unk Int16", index); packet.ReadInt16("Unk Int16", index); } } if (flags.HasAnyFlag(UpdateFlag.GORotation)) moveInfo.Rotation = packet.ReadPackedQuaternion("GO Rotation", index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_2_2_14545)) { if (flags.HasAnyFlag(UpdateFlag.TransportUnkArray)) { var count = packet.ReadByte("Count", index); for (var i = 0; i < count; i++) packet.ReadInt32("Unk Int32", index, count); } } return moveInfo; }
private static MovementInfo ReadMovementUpdateBlock432(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); /*bool bit2 = */packet.ReadBit(); /*bool bit3 = */packet.ReadBit(); /*bool bit4 = */packet.ReadBit(); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); var hasAnimKits = packet.ReadBit("Has AnimKits", index); var unkLoopCounter = packet.ReadBits(24); /*bool bit1 = */packet.ReadBit(); bool hasTransportExtra = packet.ReadBit("Has Transport Extra", index); bool hasGORotation = packet.ReadBit("Has GameObject Rotation", index); bool living = packet.ReadBit("Living", index); bool hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index); bool hasVehicleData = packet.ReadBit("Has Vehicle Data", index); bool hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); /*bool bit0 =*/packet.ReadBit(); bool unkFloats = packet.ReadBit(); bool unkFloat1 = false; bool hasFallData = false; bool unkFloat2 = false; bool bit216 = false; bool bit256 = false; bool hasSplineDurationMult = false; SplineType splineType = SplineType.Normal; var facingTarget = new byte[8]; uint splineCount = 0u; bool hasTransportData = false; var transportGuid = new byte[8]; bool hasTransportTime2 = false; bool hasTransportTime3 = false; bool hasFallDirection = false; bool hasUnkUInt = false; bool hasOrientation = false; var attackingTarget = new byte[8]; var goTransportGuid = new byte[8]; bool hasGOTransportTime2 = false; bool hasGOTransportTime3 = false; bool hasAnimKit1 = false; bool hasAnimKit2 = false; bool hasAnimKit3 = false; var guid2 = new byte[8]; if (living) { unkFloat1 = !packet.ReadBit(); hasOrientation = !packet.ReadBit(); bool hasExtraMovementFlags = !packet.ReadBit(); hasFallData = packet.ReadBit("Has Fall Data", index); guid2[0] = packet.ReadBit(); guid2[5] = packet.ReadBit(); guid2[4] = packet.ReadBit(); bool hasMovementFlags = !packet.ReadBit(); moveInfo.HasSplineData = packet.ReadBit("Has Spline Data", index); /*bool bit148 = */packet.ReadBit(); if (hasExtraMovementFlags) moveInfo.FlagsExtra = packet.ReadBitsE<MovementFlagExtra>("Extra Movement Flags", 12, index); hasUnkUInt = !packet.ReadBit(); guid2[3] = packet.ReadBit(); /*bool bit149 = */packet.ReadBit(); if (hasMovementFlags) moveInfo.Flags = packet.ReadBitsE<MovementFlag>("Movement Flags", 30, index); guid2[1] = packet.ReadBit(); unkFloat2 = !packet.ReadBit(); hasTransportData = packet.ReadBit("Has Transport Data", index); guid2[2] = packet.ReadBit(); if (hasTransportData) { transportGuid[3] = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); transportGuid[1] = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[4] = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); } if (moveInfo.HasSplineData) { bit216 = packet.ReadBit(); if (bit216) { uint bits57 = packet.ReadBits(2); splineCount = packet.ReadBits(22); switch (bits57) { case 0: splineType = SplineType.FacingTarget; break; case 1: splineType = SplineType.FacingSpot; break; case 2: splineType = SplineType.Normal; break; case 3: splineType = SplineType.FacingAngle; break; } if (splineType == SplineType.FacingTarget) facingTarget = packet.StartBitStream(4, 3, 2, 5, 7, 1, 0, 6); packet.ReadBitsE<SplineFlag422>("Spline flags", 25, index); /*splineMode =*/packet.ReadBits(2); hasSplineDurationMult = packet.ReadBit("HasSplineDurationMult", index); bit256 = packet.ReadBit(); } } if (hasFallData) hasFallDirection = packet.ReadBit("Has Fall Direction", index); guid2[6] = packet.ReadBit(); guid2[7] = packet.ReadBit(); } if (hasGameObjectPosition) { goTransportGuid[5] = packet.ReadBit(); goTransportGuid[4] = packet.ReadBit(); hasGOTransportTime3 = packet.ReadBit(); goTransportGuid[7] = packet.ReadBit(); goTransportGuid[6] = packet.ReadBit(); goTransportGuid[1] = packet.ReadBit(); goTransportGuid[2] = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); goTransportGuid[0] = packet.ReadBit(); goTransportGuid[3] = packet.ReadBit(); } if (hasAnimKits) { hasAnimKit1 = !packet.ReadBit(); hasAnimKit3 = !packet.ReadBit(); hasAnimKit2 = !packet.ReadBit(); } if (hasAttackingTarget) attackingTarget = packet.StartBitStream(4, 3, 2, 5, 0, 6, 1, 7); for (var i = 0; i < unkLoopCounter; ++i) { packet.ReadInt32(); } if (hasGameObjectPosition) { if (hasGOTransportTime3) packet.ReadInt32("GO Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 7); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadByte("GO Transport Seat", index); moveInfo.TransportOffset.X = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 4); packet.ReadXORByte(goTransportGuid, 5); packet.ReadXORByte(goTransportGuid, 6); moveInfo.TransportOffset.O = packet.ReadSingle(); packet.ReadInt32("GO Transport Time", index); packet.ReadXORByte(goTransportGuid, 1); if (hasGOTransportTime2) packet.ReadInt32("GO Transport Time 2", index); packet.ReadXORByte(goTransportGuid, 0); packet.ReadXORByte(goTransportGuid, 2); packet.ReadXORByte(goTransportGuid, 3); moveInfo.TransportGuid = packet.WriteGuid("GO Transport GUID", goTransportGuid, index); packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index); } if (living) { if (moveInfo.HasSplineData) { if (bit216) { packet.ReadSingle("Unknown Spline Float 2", index); for (var i = 0u; i < splineCount; ++i) { var wp = new Vector3 { Y = packet.ReadSingle(), Z = packet.ReadSingle(), X = packet.ReadSingle() }; packet.AddValue("Spline Waypoint", wp, index, i); } if (splineType == SplineType.FacingTarget) { packet.ParseBitStream(facingTarget, 2, 1, 3, 7, 0, 5, 4, 6); packet.WriteGuid("Facing Target GUID", facingTarget, index); } else if (splineType == SplineType.FacingSpot) { var point = new Vector3 { Y = packet.ReadSingle(), Z = packet.ReadSingle(), X = packet.ReadSingle() }; packet.AddValue("Facing Spot", point, index); } if (hasSplineDurationMult) packet.ReadSingle("Spline Duration Modifier", index); if (bit256) packet.ReadUInt32("Unknown Spline Int32 1", index); packet.ReadUInt32("Unknown Spline Int32 2", index); packet.ReadSingle("Unknown Spline Float 1", index); if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); packet.ReadUInt32("Unknown Spline Int32 3", index); } packet.ReadUInt32("Spline Full Time", index); var endPoint = new Vector3 { Z = packet.ReadSingle(), Y = packet.ReadSingle(), X = packet.ReadSingle() }; packet.AddValue("Spline Endpoint", endPoint, index); } if (hasTransportData) { packet.ReadXORByte(transportGuid, 6); if (hasTransportTime2) packet.ReadInt32("Transport Time 2", index); var seat = packet.ReadByte("Transport Seat", index); moveInfo.TransportOffset.O = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 7); moveInfo.TransportOffset.Y = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 3); if (hasTransportTime3) packet.ReadInt32("Transport Time 3", index); packet.ReadInt32("Transport Time", index); packet.ReadXORByte(transportGuid, 0); packet.ReadXORByte(transportGuid, 1); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 4); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 5); packet.ReadXORByte(transportGuid, 2); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory { Entry = moveInfo.TransportGuid.GetEntry(), AccessoryEntry = guid.GetEntry(), SeatId = seat }; Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan); } } moveInfo.Position = new Vector3 {Z = packet.ReadSingle()}; packet.ReadSingle("FlyBack Speed", index); moveInfo.Position.Y = packet.ReadSingle(); packet.ReadXORByte(guid2, 4); packet.ReadXORByte(guid2, 0); moveInfo.Position.X = packet.ReadSingle(); if (hasFallData) { packet.ReadInt32("Time Fallen", index); if (hasFallDirection) { packet.ReadSingle("Jump Sin", index); packet.ReadSingle("Jump Velocity", index); packet.ReadSingle("Jump Cos", index); } packet.ReadSingle("Fall Start Velocity", index); } if (hasOrientation) moveInfo.Orientation = packet.ReadSingle("Orientation"); packet.AddValue("Position", moveInfo.Position, moveInfo.Orientation, index); packet.ReadSingle("Swim Speed", index); moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; packet.ReadSingle("Fly Speed", index); packet.ReadXORByte(guid2, 2); if (unkFloat2) packet.ReadSingle("Unk float +36", index); if (unkFloat1) packet.ReadSingle("Unk float +28", index); packet.ReadXORByte(guid2, 3); packet.ReadSingle("RunBack Speed", index); packet.ReadXORByte(guid2, 6); packet.ReadSingle("Pitch Speed", index); packet.ReadXORByte(guid2, 7); packet.ReadXORByte(guid2, 5); packet.ReadSingle("Turn Speed", index); packet.ReadSingle("SwimBack Speed", index); packet.ReadXORByte(guid2, 1); packet.WriteGuid("GUID 2", guid2, index); if (hasUnkUInt) packet.ReadInt32(); moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; } if (hasAttackingTarget) { packet.ParseBitStream(attackingTarget, 6, 5, 3, 2, 0, 1, 7, 4); packet.WriteGuid("Attacking Target GUID", attackingTarget, index); } if (unkFloats) { int i; for (i = 0; i < 13; ++i) packet.ReadSingle("Unk float 456", index, i); packet.ReadByte("Unk byte 456", index); for (; i < 16; ++i) packet.ReadSingle("Unk float 456", index, i); } if (hasVehicleData) { packet.ReadSingle("Vehicle Orientation", index); moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); } if (hasGORotation) moveInfo.Rotation = packet.ReadPackedQuaternion("GO Rotation", index); if (hasStationaryPosition) { moveInfo.Position = new Vector3 { X = packet.ReadSingle(), Z = packet.ReadSingle(), Y = packet.ReadSingle() }; moveInfo.Orientation = packet.ReadSingle("O", index); packet.AddValue("Stationary Position", moveInfo.Position, index); } if (hasAnimKits) { if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); } if (hasTransportExtra) packet.ReadInt32("Transport Time", index); packet.ResetBitReader(); return moveInfo; }
public static void ProcessExistingObject(ref WoWObject obj, WoWObject newObj, WowGuid guid) { obj.PhaseMask |= newObj.PhaseMask; if (guid.GetHighType() == HighGuidType.Creature) // skip if not an unit { if (!obj.Movement.HasWpsOrRandMov) if (obj.Movement.Position != newObj.Movement.Position) { UpdateField uf; if (obj.UpdateFields.TryGetValue(UpdateFields.GetUpdateField(UnitField.UNIT_FIELD_FLAGS), out uf)) if ((uf.UInt32Value & (uint) UnitFlags.IsInCombat) == 0) // movement could be because of aggro so ignore that obj.Movement.HasWpsOrRandMov = true; } } }
private static MovementInfo ReadMovementUpdateBlock510(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); var bit654 = packet.ReadBit("Has bit654", index); packet.ReadBit(); var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); /*var bit2 = */ packet.ReadBit(); var bit520 = packet.ReadBit("Has bit520", index); var unkLoopCounter = packet.ReadBits(24); var transport = packet.ReadBit("Transport", index); var hasGameObjectPosition = packet.ReadBit("Has GameObject Position", index); /*var bit653 = */ packet.ReadBit(); var bit784 = packet.ReadBit("Has bit784", index); /*var isSelf = */ packet.ReadBit("Self", index); /*var bit1 = */ packet.ReadBit(); var living = packet.ReadBit("Living", index); /*var bit3 = */ packet.ReadBit(); var bit644 = packet.ReadBit("Has bit644", index); var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); var bits360 = packet.ReadBits(21); var hasAnimKits = packet.ReadBit("Has AnimKits", index); for (var i = 0; i < bits360; ++i) packet.ReadBits(2); var guid2 = new byte[8]; var facingTargetGuid = new byte[8]; var unkSplineCounter = 0u; var attackingTargetGuid = new byte[8]; var transportGuid = new byte[8]; var goTransportGuid = new byte[8]; var hasFallData = false; var hasFallDirection = false; var hasTimestamp = false; var hasOrientation = false; var hasPitch = false; var hasSplineElevation = false; var hasTransportData = false; var hasTransportTime2 = false; var hasTransportTime3 = false; var hasFullSpline = false; var hasSplineVerticalAcceleration = false; var hasUnkSplineCounter = false; var hasSplineStartTime = false; var hasGOTransportTime3 = false; var hasGOTransportTime2 = false; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; var splineType = SplineType.Stop; var unkLoopCounter2 = 0u; var splineCount = 0u; var field8 = false; var bit540 = false; var bit552 = false; var bit580 = false; var bit624 = false; var bit147 = 0u; var bit151 = 0u; var bit158 = 0u; var bit198 = 0u; if (living) { guid2[3] = packet.ReadBit(); hasFallData = packet.ReadBit("Has Fall Data", index); hasTimestamp = !packet.ReadBit("Lacks Timestamp", index); packet.ReadBit(); // bit172 guid2[2] = packet.ReadBit(); packet.ReadBit(); // bit149 hasPitch = !packet.ReadBit("Lacks Pitch", index); var hasMoveFlagsExtra = !packet.ReadBit(); guid2[4] = packet.ReadBit(); guid2[5] = packet.ReadBit(); unkLoopCounter2 = packet.ReadBits(24); hasSplineElevation = !packet.ReadBit(); field8 = !packet.ReadBit(); packet.ReadBit(); // bit148 guid2[0] = packet.ReadBit(); guid2[6] = packet.ReadBit(); guid2[7] = packet.ReadBit(); hasTransportData = packet.ReadBit("Has Transport Data", index); hasOrientation = !packet.ReadBit(); if (hasTransportData) { transportGuid[3] = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[4] = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); transportGuid[1] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); } if (hasMoveFlagsExtra) moveInfo.FlagsExtra = packet.ReadBitsE<MovementFlagExtra>("Extra Movement Flags", 13, index); var hasMovementFlags = !packet.ReadBit(); guid2[1] = packet.ReadBit(); if (hasFallData) hasFallDirection = packet.ReadBit("Has Fall Direction", index); moveInfo.HasSplineData = packet.ReadBit("Has Spline Data", index); if (hasMovementFlags) moveInfo.Flags = packet.ReadBitsE<MovementFlag>("Movement Flags", 30, index); if (moveInfo.HasSplineData) { hasFullSpline = packet.ReadBit("Has extended spline data", index); if (hasFullSpline) { hasSplineStartTime = packet.ReadBit(); splineCount = packet.ReadBits("Spline Waypoints", 22, index); /*var splineFlags = */ packet.ReadBitsE<SplineFlag434>("Spline flags", 25, index); var bits57 = packet.ReadBits(2); switch (bits57) { case 1: splineType = SplineType.FacingTarget; break; case 0: splineType = SplineType.FacingAngle; break; case 2: splineType = SplineType.Normal; break; case 3: splineType = SplineType.FacingSpot; break; } if (splineType == SplineType.FacingTarget) facingTargetGuid = packet.StartBitStream(0, 1, 6, 5, 2, 3, 4, 7); hasUnkSplineCounter = packet.ReadBit(); if (hasUnkSplineCounter) { unkSplineCounter = packet.ReadBits(23); packet.ReadBits(2); } /*var splineMode = */ packet.ReadBitsE<SplineMode>("Spline Mode", 2, index); hasSplineVerticalAcceleration = packet.ReadBit(); } } } if (hasGameObjectPosition) { hasGOTransportTime3 = packet.ReadBit(); goTransportGuid[3] = packet.ReadBit(); goTransportGuid[1] = packet.ReadBit(); goTransportGuid[4] = packet.ReadBit(); goTransportGuid[7] = packet.ReadBit(); goTransportGuid[2] = packet.ReadBit(); goTransportGuid[5] = packet.ReadBit(); goTransportGuid[0] = packet.ReadBit(); goTransportGuid[6] = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); } if (bit654) packet.ReadBits(9); if (bit520) { bit540 = packet.ReadBit("bit540", index); packet.ReadBit("bit536", index); bit552 = packet.ReadBit("bit552", index); packet.ReadBit("bit539", index); bit624 = packet.ReadBit("bit624", index); bit580 = packet.ReadBit("bit580", index); packet.ReadBit("bit537", index); if (bit580) { bit147 = packet.ReadBits(23); bit151 = packet.ReadBits(23); } if (bit624) bit158 = packet.ReadBits(22); packet.ReadBit("bit538", index); } if (hasAttackingTarget) attackingTargetGuid = packet.StartBitStream(2, 6, 7, 1, 0, 3, 4, 5); if (bit784) bit198 = packet.ReadBits(24); if (hasAnimKits) { hasAnimKit3 = !packet.ReadBit(); hasAnimKit1 = !packet.ReadBit(); hasAnimKit2 = !packet.ReadBit(); } packet.ResetBitReader(); // Reading data for (var i = 0; i < bits360; ++i) { packet.ReadSingle(); packet.ReadUInt32(); packet.ReadSingle(); packet.ReadUInt32(); packet.ReadSingle(); packet.ReadSingle(); } for (var i = 0u; i < unkLoopCounter; ++i) packet.ReadUInt32("Unk UInt32", index, (int)i); if (living) { packet.ReadSingle("FlyBack Speed", index); if (moveInfo.HasSplineData) { if (hasFullSpline) { if (hasUnkSplineCounter) { for (var i = 0; i < unkSplineCounter; ++i) { packet.ReadSingle("Unk Spline Float1", index, i); packet.ReadSingle("Unk Spline Float2", index, i); } } if (splineType == SplineType.FacingTarget) { packet.ParseBitStream(facingTargetGuid, 3, 2, 0, 5, 6, 7, 4, 1); packet.WriteGuid("Facing Target GUID", facingTargetGuid, index); } packet.ReadUInt32("Spline Time", index); packet.ReadUInt32("Spline Full Time", index); if (hasSplineVerticalAcceleration) packet.ReadSingle("Spline Vertical Acceleration", index); packet.ReadSingle("Spline Duration Multiplier Next", index); packet.ReadSingle("Spline Duration Multiplier", index); if (splineType == SplineType.FacingSpot) { var point = new Vector3 { X = packet.ReadSingle(), Z = packet.ReadSingle(), Y = packet.ReadSingle() }; packet.AddValue("Facing Spot", point, index); } if (hasSplineStartTime) packet.ReadUInt32("Spline Start Time", index); for (var i = 0u; i < splineCount; ++i) { var wp = new Vector3 { Y = packet.ReadSingle(), Z = packet.ReadSingle(), X = packet.ReadSingle() }; packet.AddValue("Spline Waypoint", wp, index, i); } if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); } var endPoint = new Vector3 { Y = packet.ReadSingle(), X = packet.ReadSingle(), Z = packet.ReadSingle() }; packet.ReadUInt32("Spline Id", index); packet.AddValue("Spline Endpoint", endPoint, index); } packet.ReadSingle("Swim Speed", index); if (hasFallData) { if (hasFallDirection) { packet.ReadSingle("Jump Velocity", index); packet.ReadSingle("Jump Cos", index); packet.ReadSingle("Jump Sin", index); } packet.ReadSingle("Fall Start Velocity", index); packet.ReadInt32("Time Fallen", index); } if (hasTransportData) { moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 4); moveInfo.TransportOffset.X = packet.ReadSingle(); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); packet.ReadXORByte(transportGuid, 6); packet.ReadXORByte(transportGuid, 5); packet.ReadXORByte(transportGuid, 1); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); var seat = packet.ReadSByte("Transport Seat", index); packet.ReadXORByte(transportGuid, 7); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); packet.ReadUInt32("Transport Time", index); packet.ReadXORByte(transportGuid, 0); packet.ReadXORByte(transportGuid, 2); packet.ReadXORByte(transportGuid, 3); moveInfo.TransportGuid = packet.WriteGuid("Transport GUID", transportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { VehicleTemplateAccessory vehicleAccessory = new VehicleTemplateAccessory { Entry = moveInfo.TransportGuid.GetEntry(), AccessoryEntry = guid.GetEntry(), SeatId = seat }; Storage.VehicleTemplateAccessories.Add(vehicleAccessory, packet.TimeSpan); } } packet.ReadXORByte(guid2, 1); packet.ReadSingle("Turn Speed", index); moveInfo.Position.Y = packet.ReadSingle(); packet.ReadXORByte(guid2, 3); moveInfo.Position.Z = packet.ReadSingle(); if (hasOrientation) moveInfo.Orientation = packet.ReadSingle(); packet.ReadSingle("Run Back Speed", index); if (hasSplineElevation) packet.ReadSingle("Spline Elevation", index); packet.ReadXORByte(guid2, 0); packet.ReadXORByte(guid2, 6); for (var i = 0u; i < unkLoopCounter2; ++i) packet.ReadUInt32("Unk2 UInt32", index, (int)i); moveInfo.Position.X = packet.ReadSingle(); if (hasTimestamp) packet.ReadUInt32("Time", index); moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; if (hasPitch) packet.ReadSingle("Pitch", index); packet.ReadXORByte(guid2, 5); if (field8) packet.ReadUInt32("Unk UInt32", index); packet.ReadSingle("Pitch Speed", index); packet.ReadXORByte(guid2, 2); moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; packet.ReadXORByte(guid2, 7); packet.ReadSingle("SwimBack Speed", index); packet.ReadXORByte(guid2, 4); packet.ReadSingle("Fly Speed", index); packet.WriteGuid("GUID 2", guid2, index); packet.AddValue("Position", moveInfo.Position, index); packet.AddValue("Orientation", moveInfo.Orientation, index); } if (bit520) { if (bit580) { packet.ReadSingle("field154", index); packet.ReadSingle("field155", index); for (var i = 0; i < bit147; ++i) { packet.ReadSingle(); packet.ReadSingle(); } for (var i = 0; i < bit151; ++i) { packet.ReadSingle(); packet.ReadSingle(); } } if (bit540) { packet.ReadSingle("field136", index); packet.ReadSingle("field134", index); } if (bit552) { packet.ReadSingle("field143", index); packet.ReadSingle("field141", index); packet.ReadSingle("field142", index); packet.ReadSingle("field140", index); packet.ReadSingle("field139", index); packet.ReadSingle("field144", index); } packet.ReadSingle("field132", index); if (bit624) { for (var i = 0; i < bit158; ++i) { packet.ReadSingle(); packet.ReadSingle(); packet.ReadSingle(); } } packet.ReadSingle("field133", index); packet.ReadSingle("field131", index); } if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 3, 4, 2, 5, 1, 6, 7, 0); packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index); } if (hasStationaryPosition) { moveInfo.Position.X = packet.ReadSingle(); moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); moveInfo.Position.Y = packet.ReadSingle(); moveInfo.Position.Z = packet.ReadSingle(); packet.AddValue("Stationary Position", moveInfo.Position,index ); } if (hasGameObjectPosition) { packet.ReadXORByte(goTransportGuid, 3); packet.ReadXORByte(goTransportGuid, 1); packet.ReadSByte("GO Transport Seat", index); moveInfo.TransportOffset.Z = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 2); packet.ReadXORByte(goTransportGuid, 7); if (hasGOTransportTime3) packet.ReadUInt32("GO Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 6); if (hasGOTransportTime2) packet.ReadUInt32("GO Transport Time 2", index); packet.ReadUInt32("GO Transport Time", index); moveInfo.TransportOffset.Y = packet.ReadSingle(); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(goTransportGuid, 0); packet.ReadXORByte(goTransportGuid, 4); packet.ReadXORByte(goTransportGuid, 5); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0)); packet.AddValue("GO Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("GO Transport Position", moveInfo.TransportOffset, index); } if (hasAnimKits) { if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); } if (hasVehicleData) { packet.ReadSingle("Vehicle Orientation", index); moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); } if (transport) packet.ReadUInt32("Transport Path Timer", index); if (bit644) packet.ReadUInt32("field162", index); if (bit784) { for (var i = 0; i < bit198; ++i) packet.ReadUInt32(); } if (hasGameObjectRotation) moveInfo.Rotation = packet.ReadPackedQuaternion("GameObject Rotation", index); return moveInfo; }
public static void HandleLogoutComplete(Packet packet) { packet.ReadBit("Unk 1"); var guid = packet.StartBitStream(7, 3, 1, 5, 0, 6, 4, 2); packet.ParseBitStream(guid, 0, 5, 1, 2, 6, 3, 4, 7); packet.WriteGuid("Guid", guid); LoginGuid = new Guid(0); }
private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); packet.ResetBitReader(); packet.ReadBit("NoBirthAnim", index); packet.ReadBit("EnablePortals", index); packet.ReadBit("PlayHoverAnim", index); packet.ReadBit("IsSuppressingGreetings", index); var hasMovementUpdate = packet.ReadBit("HasMovementUpdate", index); var hasMovementTransport = packet.ReadBit("HasMovementTransport", index); var hasStationaryPosition = packet.ReadBit("Stationary", index); var hasCombatVictim = packet.ReadBit("HasCombatVictim", index); var hasServerTime = packet.ReadBit("HasServerTime", index); var hasVehicleCreate = packet.ReadBit("HasVehicleCreate", index); var hasAnimKitCreate = packet.ReadBit("HasAnimKitCreate", index); var hasRotation = packet.ReadBit("HasRotation", index); var hasAreaTrigger = packet.ReadBit("HasAreaTrigger", index); var hasGameObject = packet.ReadBit("HasGameObject", index); packet.ReadBit("ThisIsYou", index); packet.ReadBit("ReplaceActive", index); var sceneObjCreate = packet.ReadBit("SceneObjCreate", index); var scenePendingInstances = packet.ReadBit("ScenePendingInstances", index); var pauseTimesCount = packet.ReadUInt32("PauseTimesCount", index); if (hasMovementUpdate) // 392 { moveInfo = ReadMovementStatusData(packet, index); moveInfo.WalkSpeed = packet.ReadSingle("WalkSpeed", index) / 2.5f; moveInfo.RunSpeed = packet.ReadSingle("RunSpeed", index) / 7.0f; packet.ReadSingle("RunBackSpeed", index); packet.ReadSingle("SwimSpeed", index); packet.ReadSingle("SwimBackSpeed", index); packet.ReadSingle("FlightSpeed", index); packet.ReadSingle("FlightBackSpeed", index); packet.ReadSingle("TurnRate", index); packet.ReadSingle("PitchRate", index); var movementForceCount = packet.ReadInt32("MovementForceCount", index); for (var i = 0; i < movementForceCount; ++i) { packet.ReadPackedGuid128("Id", index); packet.ReadVector3("Direction", index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_1_2_19802)) // correct? packet.ReadVector3("TransportPosition", index); packet.ReadInt32("TransportID", index); packet.ReadSingle("Magnitude", index); packet.ReadByte("Type", index); } packet.ResetBitReader(); moveInfo.HasSplineData = packet.ReadBit("HasMovementSpline", index); if (moveInfo.HasSplineData) { packet.ReadInt32("ID", index); packet.ReadVector3("Destination", index); packet.ResetBitReader(); var hasMovementSplineMove = packet.ReadBit("MovementSplineMove", index); if (hasMovementSplineMove) { packet.ResetBitReader(); packet.ReadBitsE<SplineFlag434>("SplineFlags", ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173) ? 28 : 25, index); var face = packet.ReadBits("Face", 2, index); var hasJumpGravity = packet.ReadBit("HasJumpGravity", index); var hasSpecialTime = packet.ReadBit("HasSpecialTime", index); packet.ReadBitsE<SplineMode>("Mode", 2, index); var hasSplineFilterKey = packet.ReadBit("HasSplineFilterKey", index); packet.ReadUInt32("Elapsed", index); packet.ReadUInt32("Duration", index); packet.ReadSingle("DurationModifier", index); packet.ReadSingle("NextDurationModifier", index); var pointsCount = packet.ReadUInt32("PointsCount", index); if (face == 3) // FaceDirection packet.ReadSingle("FaceDirection", index); if (face == 2) // FaceGUID packet.ReadPackedGuid128("FaceGUID", index); if (face == 1) // FaceSpot packet.ReadVector3("FaceSpot", index); if (hasJumpGravity) packet.ReadSingle("JumpGravity", index); if (hasSpecialTime) packet.ReadInt32("SpecialTime", index); if (hasSplineFilterKey) { var filterKeysCount = packet.ReadUInt32("FilterKeysCount", index); for (var i = 0; i < filterKeysCount; ++i) { packet.ReadSingle("In", index, i); packet.ReadSingle("Out", index, i); } if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173)) packet.ResetBitReader(); packet.ReadBits("FilterFlags", 2, index); } for (var i = 0; i < pointsCount; ++i) packet.ReadVector3("Points", index, i); } } } if (hasMovementTransport) // 456 { moveInfo.TransportGuid = packet.ReadPackedGuid128("TransportGUID", index); moveInfo.TransportOffset = packet.ReadVector4("TransportPosition", index); var seat = packet.ReadByte("VehicleSeatIndex", index); packet.ReadUInt32("MoveTime", index); packet.ResetBitReader(); var hasPrevMoveTime = packet.ReadBit("HasPrevMoveTime", index); var hasVehicleRecID = packet.ReadBit("HasVehicleRecID", index); if (hasPrevMoveTime) packet.ReadUInt32("PrevMoveTime", index); if (hasVehicleRecID) packet.ReadInt32("VehicleRecID", index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { var vehicleAccessory = new VehicleTemplateAccessory { AccessoryEntry = guid.GetEntry(), SeatId = seat }; Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan); } } if (hasStationaryPosition) // 480 { moveInfo.Position = packet.ReadVector3(); moveInfo.Orientation = packet.ReadSingle(); packet.AddValue("Stationary Position", moveInfo.Position, index); packet.AddValue("Stationary Orientation", moveInfo.Orientation, index); } if (hasCombatVictim) // 504 packet.ReadPackedGuid128("CombatVictim Guid", index); if (hasServerTime) // 516 packet.ReadUInt32("ServerTime", index); if (hasVehicleCreate) // 528 { moveInfo.VehicleId = packet.ReadUInt32("RecID", index); packet.ReadSingle("InitialRawFacing", index); } if (hasAnimKitCreate) // 538 { packet.ReadUInt16("AiID", index); packet.ReadUInt16("MovementID", index); packet.ReadUInt16("MeleeID", index); } if (hasRotation) // 552 packet.ReadPackedQuaternion("GameObject Rotation", index); if (hasAreaTrigger) // 772 { // CliAreaTrigger packet.ReadInt32("ElapsedMs", index); packet.ReadVector3("RollPitchYaw1", index); packet.ResetBitReader(); packet.ReadBit("HasAbsoluteOrientation", index); packet.ReadBit("HasDynamicShape", index); packet.ReadBit("HasAttached", index); packet.ReadBit("HasFaceMovementDir", index); packet.ReadBit("HasFollowsTerrain", index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V6_2_0_20173)) packet.ReadBit("Unk bit WoD62x", index); var hasTargetRollPitchYaw = packet.ReadBit("HasTargetRollPitchYaw", index); var hasScaleCurveID = packet.ReadBit("HasScaleCurveID", index); var hasMorphCurveID = packet.ReadBit("HasMorphCurveID", index); var hasFacingCurveID = packet.ReadBit("HasFacingCurveID", index); var hasMoveCurveID = packet.ReadBit("HasMoveCurveID", index); var hasAreaTriggerSphere = packet.ReadBit("HasAreaTriggerSphere", index); var hasAreaTriggerBox = packet.ReadBit("HasAreaTriggerBox", index); var hasAreaTriggerPolygon = packet.ReadBit("HasAreaTriggerPolygon", index); var hasAreaTriggerCylinder = packet.ReadBit("HasAreaTriggerCylinder", index); var hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline", index); if (hasTargetRollPitchYaw) packet.ReadVector3("TargetRollPitchYaw", index); if (hasScaleCurveID) packet.ReadInt32("ScaleCurveID, index"); if (hasMorphCurveID) packet.ReadInt32("MorphCurveID", index); if (hasFacingCurveID) packet.ReadInt32("FacingCurveID", index); if (hasMoveCurveID) packet.ReadInt32("MoveCurveID", index); if (hasAreaTriggerSphere) { packet.ReadSingle("Radius", index); packet.ReadSingle("RadiusTarget", index); } if (hasAreaTriggerBox) { packet.ReadVector3("Extents", index); packet.ReadVector3("ExtentsTarget", index); } if (hasAreaTriggerPolygon) { var verticesCount = packet.ReadInt32("VerticesCount", index); var verticesTargetCount = packet.ReadInt32("VerticesTargetCount", index); packet.ReadSingle("Height", index); packet.ReadSingle("HeightTarget", index); for (var i = 0; i < verticesCount; ++i) packet.ReadVector2("Vertices", index, i); for (var i = 0; i < verticesTargetCount; ++i) packet.ReadVector2("VerticesTarget", index, i); } if (hasAreaTriggerCylinder) { packet.ReadSingle("Radius", index); packet.ReadSingle("RadiusTarget", index); packet.ReadSingle("Height", index); packet.ReadSingle("HeightTarget", index); packet.ReadSingle("Float4", index); packet.ReadSingle("Float5", index); } if (hasAreaTriggerSpline) AreaTriggerHandler.ReadAreaTriggerSpline(packet, index); } if (hasGameObject) // 788 { packet.ReadInt32("WorldEffectID", index); packet.ResetBitReader(); var bit8 = packet.ReadBit("bit8", index); if (bit8) packet.ReadInt32("Int1", index); } if (sceneObjCreate) // 1184 { packet.ResetBitReader(); var hasSceneLocalScriptData = packet.ReadBit("HasSceneLocalScriptData", index); var petBattleFullUpdate = packet.ReadBit("HasPetBattleFullUpdate", index); if (hasSceneLocalScriptData) { packet.ResetBitReader(); var dataLength = packet.ReadBits(7); packet.ReadWoWString("Data", dataLength, index); } if (petBattleFullUpdate) BattlePetHandler.ReadPetBattleFullUpdate(packet, index); } if (scenePendingInstances) // 1208 { var sceneInstanceIDs = packet.ReadInt32("SceneInstanceIDsCount"); for (var i = 0; i < sceneInstanceIDs; ++i) packet.ReadInt32("SceneInstanceIDs", index, i); } for (var i = 0; i < pauseTimesCount; ++i) packet.ReadInt32("PauseTimes", index, i); return moveInfo; }
public bool Equals(WowGuid other) { return other.Low == Low && other.High == High; }
private static MovementInfo ReadMovementUpdateBlock(Packet packet, WowGuid guid, object index) { var moveInfo = new MovementInfo(); var guid1 = new byte[8]; var transportGuid = new byte[8]; var goTransportGuid = new byte[8]; var attackingTargetGuid = new byte[8]; var guid5 = new byte[8]; var guid6 = new byte[8]; var guid7 = new byte[8]; var hasAnimKit1 = false; var hasAnimKit2 = false; var hasAnimKit3 = false; var hasFullSpline = false; var hasSplineStartTime = false; var hasSplineVerticalAcceleration = false; var hasMovementFlags = false; var hasMoveFlagsExtra = false; var hasTimestamp = false; var hasOrientation = false; var hasTransportData = false; var hasTransportTime2 = false; var hasTransportTime3 = false; var hasGOTransportTime2 = false; var hasGOTransportTime3 = false; var hasPitch = false; var hasFallData = false; var hasFallDirection = false; var hasSplineElevation = false; var bit134 = false; var bitA8 = false; var bit23C = false; var bit298 = false; var bit230 = false; var bit284 = false; var bit228 = false; var bit258 = false; var bit218 = false; var bit220 = false; var bits168 = 0u; var splineCount = 0u; var bits138 = 0u; var bits98 = 0u; var bits25C = 0u; var bits26C = 0u; var bits288 = 0u; var bits418 = 0u; var bits2AA = 0u; var splineType = SplineType.Stop; var bit2A4 = packet.ReadBit(); // 676 var hasVehicleData = packet.ReadBit("Has Vehicle Data", index); // 488 var bit414 = packet.ReadBit(); // 1044 var hasGameObjectRotation = packet.ReadBit("Has GameObject Rotation", index); // 512 packet.ReadBit(); // fake 0 var isLiving = packet.ReadBit("Is Living", index); // 368 var hasSceneObjectData = packet.ReadBit("Has Scene Object Data", index); // 1032 packet.ReadBit(); // fake 2 var bit29C = packet.ReadBit(); // 668 var bit2A8 = packet.ReadBit(); // 680 var bit2A9 = packet.ReadBit(); // 681 packet.ReadBit(); // fake 1 var hasTransportPosition = packet.ReadBit("Has Transport Position", index); // 424 var bit1DC = packet.ReadBit(); // 476 var hasAnimKits = packet.ReadBit("Has Anim Kits", index); // 498 var hasStationaryPosition = packet.ReadBit("Has Stationary Position", index); // 448 var hasAttackingTarget = packet.ReadBit("Has Attacking Target", index); // 464 packet.ReadBit(); // fake 3 var transportFrames = packet.ReadBits("Transport Frames Count", 22, index); // 1068 var bit32A = packet.ReadBit(); // 810 var bit428 = packet.ReadBit(); // 1064 if (bit428) bits418 = packet.ReadBits(22); if (hasTransportPosition) { packet.StartBitStream(goTransportGuid, 3, 5, 2, 1, 4); hasGOTransportTime3 = packet.ReadBit(); hasGOTransportTime2 = packet.ReadBit(); packet.StartBitStream(goTransportGuid, 0, 6, 7); } if (isLiving) { hasTransportData = packet.ReadBit("Has Transport Data", index); if (hasTransportData) { transportGuid[4] = packet.ReadBit(); transportGuid[0] = packet.ReadBit(); transportGuid[5] = packet.ReadBit(); transportGuid[2] = packet.ReadBit(); transportGuid[3] = packet.ReadBit(); hasTransportTime2 = packet.ReadBit(); transportGuid[7] = packet.ReadBit(); transportGuid[6] = packet.ReadBit(); transportGuid[1] = packet.ReadBit(); hasTransportTime3 = packet.ReadBit(); } hasPitch = !packet.ReadBit("Has Pitch", index); packet.ReadBit(); bits168 = packet.ReadBits(19); guid1[1] = packet.ReadBit(); hasMoveFlagsExtra = !packet.ReadBit(); packet.ReadBit(); hasSplineElevation = !packet.ReadBit("Has SplineElevation", index); if (hasMoveFlagsExtra) moveInfo.FlagsExtra = packet.ReadBitsE<MovementFlagExtra>("Extra Movement Flags", 13, index); hasOrientation = !packet.ReadBit(); hasTimestamp = !packet.ReadBit(); hasMovementFlags = !packet.ReadBit(); bitA8 = !packet.ReadBit("bitA8", index); guid1[2] = packet.ReadBit(); guid1[6] = packet.ReadBit(); hasFallData = packet.ReadBit(); guid1[5] = packet.ReadBit(); guid1[4] = packet.ReadBit(); guid1[0] = packet.ReadBit(); if (hasMovementFlags) moveInfo.Flags = packet.ReadBitsE<MovementFlag>("Movement Flags", 30, index); packet.ReadBit(); if (hasFallData) hasFallDirection = packet.ReadBit(); bits98 = packet.ReadBits("bits98", 22, index); guid1[7] = packet.ReadBit(); moveInfo.HasSplineData = packet.ReadBit(); guid1[3] = packet.ReadBit(); if (moveInfo.HasSplineData) { hasFullSpline = packet.ReadBit(); if (hasFullSpline) { hasSplineVerticalAcceleration = packet.ReadBit(); packet.ReadBitsE<SplineMode>("Spline Mode", 2, index); splineCount = packet.ReadBits(20); packet.ReadBitsE<SplineFlag434>("Spline flags", 25, index); hasSplineStartTime = packet.ReadBit(); bit134 = packet.ReadBit(); if (bit134) { bits138 = packet.ReadBits(21); packet.ReadBits(2); } } } } if (bit29C) { bit230 = packet.ReadBit(); bit258 = packet.ReadBit(); packet.ReadBit("bit20E", index); packet.ReadBit("bit20F", index); bit228 = packet.ReadBit(); packet.ReadBit("bit20C", index); bit218 = packet.ReadBit(); packet.ReadBit("bit20D", index); bit284 = packet.ReadBit(); if (bit284) { bits25C = packet.ReadBits(21); bits26C = packet.ReadBits(21); } bit298 = packet.ReadBit(); if (bit298) bits288 = packet.ReadBits(20); bit23C = packet.ReadBit(); packet.ReadBit("bit210", index); bit220 = packet.ReadBit(); } if (hasAttackingTarget) attackingTargetGuid = packet.StartBitStream(4, 6, 3, 5, 0, 2, 7, 1); if (hasAnimKits) { hasAnimKit1 = !packet.ReadBit(); hasAnimKit2 = !packet.ReadBit(); hasAnimKit3 = !packet.ReadBit(); } if (bit32A) bits2AA = packet.ReadBits(7); packet.ResetBitReader(); for (var i = 0; i < transportFrames; ++i) packet.ReadInt32("Transport frame", index, i); if (bit29C) { if (bit23C) { packet.ReadSingle("Float234", index); packet.ReadSingle("Float238", index); } if (bit284) { for (var i = 0; i < bits26C; ++i) { packet.ReadSingle("Float270+0", index, i); packet.ReadSingle("Float270+1", index, i); } packet.ReadSingle("Float27C", index); for (var i = 0; i < bits25C; ++i) { packet.ReadSingle("Float260+0", index, i); packet.ReadSingle("Float260+1", index, i); } packet.ReadSingle("Float280", index); } if (bit258) { packet.ReadSingle("Float244", index); packet.ReadSingle("Float250", index); packet.ReadSingle("Float254", index); packet.ReadSingle("Float248", index); packet.ReadSingle("Float240", index); packet.ReadSingle("Float24C", index); } packet.ReadInt32("Int208", index); if (bit298) { for (var i = 0; i < bits288; ++i) { packet.ReadSingle("Float28C+0", index, i); packet.ReadSingle("Float28C+1", index, i); packet.ReadSingle("Float28C+2", index, i); } } if (bit220) packet.ReadInt32("int21C", index); if (bit218) packet.ReadInt32("int214", index); if (bit230) packet.ReadInt32("int22C", index); if (bit228) packet.ReadInt32("int224", index); } if (isLiving) { if (hasFallData) { if (hasFallDirection) { packet.ReadSingle("Jump Sin Angle", index); packet.ReadSingle("Jump Cos Angle", index); packet.ReadSingle("Jump XY Speed", index); } packet.ReadSingle("Jump Z Speed", index); packet.ReadUInt32("Jump Fall Time", index); } if (moveInfo.HasSplineData) { if (hasFullSpline) { packet.ReadSingle("Duration Mod Next", index); for (uint i = 0; i < splineCount; i++) { Vector3 v = new Vector3(); v.Z = packet.ReadSingle(); v.Y = packet.ReadSingle(); v.X = packet.ReadSingle(); packet.AddValue("Spline", v, index); } var type = packet.ReadByte(); switch (type) { case 1: splineType = SplineType.Normal; break; case 2: splineType = SplineType.FacingSpot; break; case 3: splineType = SplineType.FacingTarget; break; case 4: splineType = SplineType.FacingAngle; break; } packet.ReadSingle("Duration Mod", index); // NYI block here if (splineType == SplineType.FacingSpot) packet.ReadVector3("Facing spot", index); if (hasSplineVerticalAcceleration) packet.ReadSingle("Spline Vertical Acceleration", index); if (splineType == SplineType.FacingAngle) packet.ReadSingle("Facing Angle", index); packet.ReadUInt32("Spline FULL Time", index); if (hasSplineStartTime) packet.ReadUInt32("Spline Start time", index); packet.ReadUInt32("Spline Time", index); } packet.ReadUInt32("Spline ID", index); packet.ReadVector3("Spline Endpoint", index); } /*for (var i = 0; i < 10; ++i) packet.ReadSingle("unk float"); if (bits98 > 0) packet.ReadBits((int)bits98);*/ //for (var i = 0; i < bits98; ++i) // packet.ReadInt32("Int9C", index, i); moveInfo.Position.Z = packet.ReadSingle(); moveInfo.Position.Y = packet.ReadSingle(); packet.ReadSingle("Fly Speed", index); packet.ReadXORByte(guid1, 6); packet.ReadSingle("Fly Back Speed", index); if (hasTransportData) { packet.ReadXORByte(transportGuid, 7); packet.ReadXORByte(transportGuid, 4); if (hasTransportTime3) packet.ReadUInt32("Transport Time 3", index); packet.ReadUInt32("Transport Time", index); if (hasTransportTime2) packet.ReadUInt32("Transport Time 2", index); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORByte(transportGuid, 6); packet.ReadXORByte(transportGuid, 3); packet.ReadXORByte(transportGuid, 2); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); var seat = packet.ReadSByte("Transport Seat", index); packet.ReadXORByte(transportGuid, 1); packet.ReadXORByte(transportGuid, 0); packet.ReadXORByte(transportGuid, 5); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(transportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); if (moveInfo.TransportGuid.HasEntry() && moveInfo.TransportGuid.GetHighType() == HighGuidType.Vehicle && guid.HasEntry() && guid.GetHighType() == HighGuidType.Creature) { var vehicleAccessory = new VehicleTemplateAccessory { AccessoryEntry = guid.GetEntry(), SeatId = seat }; Storage.VehicleTemplateAccessorys.Add(moveInfo.TransportGuid.GetEntry(), vehicleAccessory, packet.TimeSpan); } } moveInfo.Position.X = packet.ReadSingle(); packet.AddValue("Position", moveInfo.Position, index); packet.ReadXORByte(guid1, 2); if (hasPitch) packet.ReadSingle("Pitch", index); packet.ReadSingle("Swim Speed", index); packet.ReadXORByte(guid1, 1); packet.ReadSingle("Run Back Speed", index); packet.ReadSingle("Swim Back Speed", index); packet.ReadXORByte(guid1, 5); if (hasSplineElevation) packet.ReadSingle("Spline Elevation", index); if (bitA8) packet.ReadInt32("IntA8", index); packet.ReadSingle("Turn Speed", index); packet.ReadXORByte(guid1, 3); moveInfo.RunSpeed = packet.ReadSingle("Run Speed", index) / 7.0f; packet.ReadXORByte(guid1, 7); moveInfo.WalkSpeed = packet.ReadSingle("Walk Speed", index) / 2.5f; packet.ReadSingle("Pitch Speed", index); if (hasTimestamp) packet.ReadUInt32("Time?", index); packet.ReadXORByte(guid1, 4); packet.ReadXORByte(guid1, 0); packet.WriteGuid("GUID2", guid1); if (hasOrientation) moveInfo.Orientation = packet.ReadSingle("Orientation", index); } if (hasAttackingTarget) { packet.ParseBitStream(attackingTargetGuid, 5, 1, 2, 0, 3, 4, 6, 7); packet.WriteGuid("Attacking Target GUID", attackingTargetGuid, index); } if (hasStationaryPosition) { moveInfo.Orientation = packet.ReadSingle("Stationary Orientation", index); moveInfo.Position = packet.ReadVector3("Stationary Position", index); } if (hasTransportPosition) { packet.ReadSByte("Transport Seat", index); moveInfo.TransportOffset.X = packet.ReadSingle(); packet.ReadXORBytes(goTransportGuid, 1, 0, 2, 6, 5, 4); if (hasGOTransportTime2) packet.ReadUInt32("Transport Time 3", index); packet.ReadXORByte(goTransportGuid, 7); moveInfo.TransportOffset.O = packet.ReadSingle(); moveInfo.TransportOffset.Z = packet.ReadSingle(); moveInfo.TransportOffset.Y = packet.ReadSingle(); if (hasGOTransportTime3) packet.ReadUInt32("Transport Time 2", index); packet.ReadXORByte(goTransportGuid, 3); packet.ReadUInt32("Transport Time", index); moveInfo.TransportGuid = new WowGuid64(BitConverter.ToUInt64(goTransportGuid, 0)); packet.AddValue("Transport GUID", moveInfo.TransportGuid, index); packet.AddValue("Transport Position", moveInfo.TransportOffset, index); } if (bit1DC) packet.ReadInt32("int1D8", index); if (bit2A4) packet.ReadInt32("int2A0", index); if (bit32A) packet.ReadBytes("Bytes", (int)bits2AA); if (hasGameObjectRotation) packet.ReadPackedQuaternion("GameObject Rotation", index); if (hasVehicleData) { moveInfo.VehicleId = packet.ReadUInt32("Vehicle Id", index); packet.ReadSingle("Vehicle Orientation", index); } if (bit414) packet.ReadInt32("int410", index); if (hasAnimKits) { if (hasAnimKit1) packet.ReadUInt16("Anim Kit 1", index); if (hasAnimKit2) packet.ReadUInt16("Anim Kit 2", index); if (hasAnimKit3) packet.ReadUInt16("Anim Kit 3", index); } if (bit428) for (var i = 0; i < bits418; ++i) packet.ReadInt32("Int3F8", index, i); if (isLiving && moveInfo.HasSplineData && hasFullSpline && splineType == SplineType.FacingTarget) { var facingTargetGuid = new byte[8]; packet.StartBitStream(facingTargetGuid, 6, 7, 3, 0, 5, 1, 4, 2); packet.ParseBitStream(facingTargetGuid, 4, 2, 5, 6, 0, 7, 1, 3); packet.WriteGuid("Facing Target GUID", facingTargetGuid, index); } return moveInfo; }
public static MovementInfo ReadMovementInfo(Packet packet, WowGuid guid, object index = null) { if (ClientVersion.Build == ClientVersionBuild.V4_2_0_14333) return ReadMovementInfo420(packet, index); return ReadMovementInfoGen(packet, guid, index); }
public static void HandlePlayerLogin(Packet packet) { packet.ReadSingle("Unk Float"); var guid = packet.StartBitStream(7, 6, 0, 4, 5, 2, 3, 1); packet.ParseBitStream(guid, 5, 0, 1, 6, 7, 2, 3, 4); packet.WriteGuid("Guid", guid); LoginGuid = new Guid(BitConverter.ToUInt64(guid, 0)); }
public static void AddName(WowGuid guid, string name) { NameDict.TryAdd(guid, name); }
private static MovementInfo ReadMovementInfoGen(Packet packet, WowGuid guid, object index) { var info = new MovementInfo { Flags = packet.ReadInt32E<MovementFlag>("Movement Flags", index) }; if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_0_2_9056)) info.FlagsExtra = packet.ReadInt16E<MovementFlagExtra>("Extra Movement Flags", index); else info.FlagsExtra = packet.ReadByteE<MovementFlagExtra>("Extra Movement Flags", index); if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_2_2_14545)) if (packet.ReadGuid("GUID 2", index) != guid) throw new InvalidDataException("Guids are not equal."); packet.ReadInt32("Time", index); info.Position = packet.ReadVector3("Position", index); info.Orientation = packet.ReadSingle("Orientation", index); if (info.Flags.HasAnyFlag(MovementFlag.OnTransport)) { if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767)) info.TransportGuid = packet.ReadPackedGuid("Transport GUID", index); else info.TransportGuid = packet.ReadGuid("Transport GUID", index); info.TransportOffset = packet.ReadVector4("Transport Position", index); packet.ReadInt32("Transport Time", index); if (ClientVersion.AddedInVersion(ClientType.WrathOfTheLichKing)) packet.ReadByte("Transport Seat", index); if (info.FlagsExtra.HasAnyFlag(MovementFlagExtra.InterpolateMove)) packet.ReadInt32("Transport Time", index); } if (info.Flags.HasAnyFlag(MovementFlag.Swimming | MovementFlag.Flying) || info.FlagsExtra.HasAnyFlag(MovementFlagExtra.AlwaysAllowPitching)) packet.ReadSingle("Swim Pitch", index); if (ClientVersion.AddedInVersion(ClientType.Cataclysm)) { if (info.FlagsExtra.HasAnyFlag(MovementFlagExtra.InterpolateTurning)) { packet.ReadInt32("Fall Time", index); packet.ReadSingle("Fall Velocity", index); if (info.Flags.HasAnyFlag(MovementFlag.Falling)) { packet.ReadSingle("Fall Sin Angle", index); packet.ReadSingle("Fall Cos Angle", index); packet.ReadSingle("Fall Speed", index); } } } else { packet.ReadInt32("Fall Time", index); if (info.Flags.HasAnyFlag(MovementFlag.Falling)) { packet.ReadSingle("Fall Velocity", index); packet.ReadSingle("Fall Sin Angle", index); packet.ReadSingle("Fall Cos Angle", index); packet.ReadSingle("Fall Speed", index); } } // HACK: "generic" movement flags are wrong for 4.2.2 if (info.Flags.HasAnyFlag(MovementFlag.SplineElevation) && ClientVersion.Build != ClientVersionBuild.V4_2_2_14545) packet.ReadSingle("Spline Elevation", index); return info; }
public static void HandleCharEnum(Packet packet) { // імена не перевірено, лише послідовність типів данних var unkCounter = packet.ReadBits("Unk Counter", 21);//[DW5] var count = packet.ReadBits("Char count", 16);//[DW9] var charGuids = new byte[count][]; var guildGuids = new byte[count][]; var firstLogins = new bool[count]; var nameLenghts = new uint[count]; for (int c = 0; c < count; ++c) { charGuids[c] = new byte[8]; guildGuids[c] = new byte[8]; guildGuids[c][4] = packet.ReadBit(); charGuids[c][0] = packet.ReadBit(); guildGuids[c][3] = packet.ReadBit(); charGuids[c][3] = packet.ReadBit(); charGuids[c][7] = packet.ReadBit(); packet.ReadBit("unk bit 124", c); //124 firstLogins[c] = packet.ReadBit(); //108 charGuids[c][6] = packet.ReadBit(); guildGuids[c][6] = packet.ReadBit(); nameLenghts[c] = packet.ReadBits(6); charGuids[c][1] = packet.ReadBit(); guildGuids[c][1] = packet.ReadBit(); guildGuids[c][0] = packet.ReadBit(); charGuids[c][4] = packet.ReadBit(); guildGuids[c][7] = packet.ReadBit(); charGuids[c][2] = packet.ReadBit(); charGuids[c][5] = packet.ReadBit(); guildGuids[c][2] = packet.ReadBit(); guildGuids[c][5] = packet.ReadBit(); }//+=416 //packet.ResetBitReader(); packet.ReadBit("UnkB16"); for (int c = 0; c < count; ++c) { packet.ReadInt32("DW132", c); packet.ReadXORByte(charGuids[c], 1);//1 packet.ReadByte("Slot", c); //57 packet.ReadByte("Hair Style", c); //63 packet.ReadXORByte(guildGuids[c], 2);//90 packet.ReadXORByte(guildGuids[c], 0);//88 packet.ReadXORByte(guildGuids[c], 6);//94 var name = packet.ReadWoWString("Name", (int)nameLenghts[c], c); packet.ReadXORByte(guildGuids[c], 3);//91 var x = packet.ReadSingle("Position X", c); //4Ch packet.ReadInt32("DW104", c); packet.ReadByte("Face", c); //62 var Class = packet.ReadEnum<Class>("Class", TypeCode.Byte, c); //59 packet.ReadXORByte(guildGuids[c], 5); //93 for (var itm = 0; itm < 23; itm++) { packet.ReadInt32("Item EnchantID", c, itm); //140 prolly need to replace those 2 packet.ReadEnum<InventoryType>("Item InventoryType", TypeCode.Byte, c, itm); //144 packet.ReadInt32("Item DisplayID", c, itm); //136 } packet.ReadEnum<CustomizationFlag>("CustomizationFlag", TypeCode.UInt32, c); //100 packet.ReadXORByte(charGuids[c], 3); //3 packet.ReadXORByte(charGuids[c], 5); //5 packet.ReadInt32("PetFamily", c); //120 packet.ReadXORByte(guildGuids[c], 4); //92 var mapId = packet.ReadInt32("Map", c); //72 var race = packet.ReadEnum<Race>("Race", TypeCode.Byte, c); //58 packet.ReadByte("Skin", c); //61 packet.ReadXORByte(guildGuids[c], 1); //89 var level = packet.ReadByte("Level", c); //66 packet.ReadXORByte(charGuids[c], 0); //0 packet.ReadXORByte(charGuids[c], 2); //2 packet.ReadByte("Hair Color", c); //64 packet.ReadEnum<Gender>("Gender", TypeCode.Byte, c); //60 packet.ReadByte("Facial Hair", c); //65 packet.ReadInt32("Pet Level", c); //116 packet.ReadXORByte(charGuids[c], 4); //4 packet.ReadXORByte(charGuids[c], 7); //7 var y = packet.ReadSingle("Position Y", c); //50h packet.ReadInt32("Pet DisplayID", c); //112 packet.ReadInt32("DW128", c); packet.ReadXORByte(charGuids[c], 6); //6 packet.ReadEnum<CharacterFlag>("CharacterFlag", TypeCode.Int32, c); //96 var zone = packet.ReadEntry<UInt32>(StoreNameType.Zone, "Zone Id", c); //68 packet.ReadXORByte(guildGuids[c], 7); //95 var z = packet.ReadSingle("Position Z", c); //54h var playerGuid = new Guid(BitConverter.ToUInt64(charGuids[c], 0)); packet.WriteGuid("Character GUID", charGuids[c], c); packet.WriteGuid("Guild GUID", guildGuids[c], c); if (firstLogins[c]) { var startPos = new StartPosition(); startPos.Map = mapId; startPos.Position = new Vector3(x, y, z); startPos.Zone = (int)zone; Storage.StartPositions.Add(new Tuple<Race, Class>(race, Class), startPos, packet.TimeSpan); } var playerInfo = new Player { Race = race, Class = Class, Name = name, FirstLogin = firstLogins[c], Level = level }; if (Storage.Objects.ContainsKey(playerGuid)) Storage.Objects[playerGuid] = new Tuple<WoWObject, TimeSpan?>(playerInfo, packet.TimeSpan); else Storage.Objects.Add(playerGuid, playerInfo, packet.TimeSpan); StoreGetters.AddName(playerGuid, name); } for (var i = 0; i < unkCounter; i++) { packet.ReadByte("Unk byte", i); // char_table+28+i*8 packet.ReadUInt32("Unk int", i); // char_table+24+i*8 } }
public static void HandleSpellClick(Packet packet) { var guidBytes = new byte[8]; packet.StartBitStream(guidBytes, 7, 4, 0, 3, 6, 5); packet.ReadBit("unk"); packet.StartBitStream(guidBytes, 1, 2); packet.ParseBitStream(guidBytes, 6, 1, 5, 4, 7, 2, 3, 0); packet.WriteGuid("Guid", guidBytes); var guid = new WowGuid(BitConverter.ToUInt64(guidBytes, 0)); if (guid.GetObjectType() == ObjectType.Unit) Storage.NpcSpellClicks.Add(guid, packet.TimeSpan); }
public static void HandleNpcGossip(Packet packet) { var gossip = new Gossip(); var guidBytes = new byte[8]; guidBytes[7] = packet.ReadBit(); guidBytes[6] = packet.ReadBit(); guidBytes[1] = packet.ReadBit(); var questgossips = packet.ReadBits(19); guidBytes[0] = packet.ReadBit(); guidBytes[4] = packet.ReadBit(); guidBytes[5] = packet.ReadBit(); guidBytes[2] = packet.ReadBit(); guidBytes[3] = packet.ReadBit(); var amountOfOptions = packet.ReadBits(20); var boxTextLen = new uint[amountOfOptions]; var optionTextLen = new uint[amountOfOptions]; for (var i = 0; i < amountOfOptions; ++i) { boxTextLen[i] = packet.ReadBits(12); optionTextLen[i] = packet.ReadBits(12); } var titleLen = new uint[questgossips]; for (var i = 0; i < questgossips; ++i) { packet.ReadBit("Change Icon", i); titleLen[i] = packet.ReadBits(9); } for (var i = 0; i < questgossips; ++i) { packet.ReadEnum<QuestFlags2>("Flags 2", TypeCode.UInt32, i); packet.ReadEntry<UInt32>(StoreNameType.Quest, "Quest ID", i); packet.ReadInt32("Level", i); packet.ReadUInt32("Icon", i); packet.ReadEnum<QuestFlags>("Flags", TypeCode.UInt32, i); packet.ReadWoWString("Title", titleLen[i], i); } packet.ReadXORByte(guidBytes, 6); gossip.GossipOptions = new List<GossipOption>((int)amountOfOptions); for (var i = 0; i < amountOfOptions; ++i) { var gossipOption = new GossipOption { RequiredMoney = packet.ReadUInt32("Required money", i), OptionText = packet.ReadWoWString("Text", optionTextLen[i], i), Index = packet.ReadUInt32("Index", i), OptionIcon = packet.ReadEnum<GossipOptionIcon>("Icon", TypeCode.Byte, i), BoxText = packet.ReadWoWString("Box Text", boxTextLen[i], i), Box = packet.ReadBoolean("Box", i), }; gossip.GossipOptions.Add(gossipOption); } packet.ReadXORByte(guidBytes, 2); var textId = packet.ReadUInt32("Text Id"); packet.ReadXORByte(guidBytes, 1); packet.ReadXORByte(guidBytes, 5); var menuId = packet.ReadUInt32("Menu Id"); packet.ReadUInt32("Friendship Faction"); packet.ReadXORByte(guidBytes, 4); packet.ReadXORByte(guidBytes, 7); packet.ReadXORByte(guidBytes, 3); packet.ReadXORByte(guidBytes, 0); packet.WriteGuid("Guid", guidBytes); var guid = new WowGuid(BitConverter.ToUInt64(guidBytes, 0)); gossip.ObjectType = guid.GetObjectType(); gossip.ObjectEntry = guid.GetEntry(); if (guid.GetObjectType() == ObjectType.Unit) if (Storage.Objects.ContainsKey(guid)) ((Unit)Storage.Objects[guid].Item1).GossipId = menuId; if (Storage.Gossips.ContainsKey(Tuple.Create(menuId, textId))) { var oldGossipOptions = Storage.Gossips[Tuple.Create(menuId, textId)]; if (oldGossipOptions != null) { foreach (var gossipOptions in gossip.GossipOptions) oldGossipOptions.Item1.GossipOptions.Add(gossipOptions); } } else Storage.Gossips.Add(Tuple.Create(menuId, textId), gossip, packet.TimeSpan); packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture)); }
public static void HandleVendorInventoryList(Packet packet) { var npcVendor = new NpcVendor(); var guid = new byte[8]; guid[4] = packet.ReadBit(); var itemCount = packet.ReadBits(18); var hasCondition = new bool[itemCount]; var hasExtendedCost = new bool[itemCount]; for (int i = 0; i < itemCount; ++i) { packet.ReadBit("Unk bit", i); hasCondition[i]= !packet.ReadBit(); hasExtendedCost[i] = !packet.ReadBit(); } guid[1] = packet.ReadBit(); guid[6] = packet.ReadBit(); guid[2] = packet.ReadBit(); guid[5] = packet.ReadBit(); guid[7] = packet.ReadBit(); guid[0] = packet.ReadBit(); guid[3] = packet.ReadBit(); packet.ReadXORByte(guid, 3); npcVendor.VendorItems = new List<VendorItem>((int)itemCount); for (int i = 0; i < itemCount; ++i) { var vendorItem = new VendorItem(); packet.ReadInt32("Max Durability", i); vendorItem.Type = packet.ReadUInt32("Type", i); // 1 - item, 2 - currency var buyCount = packet.ReadUInt32("Buy Count", i); if (hasExtendedCost[i]) vendorItem.ExtendedCostId = packet.ReadUInt32("Extended Cost", i); packet.ReadInt32("Price", i); vendorItem.ItemId = (uint)packet.ReadEntry<Int32>(StoreNameType.Item, "Item ID", i); vendorItem.Slot = packet.ReadUInt32("Item Position", i); if (hasCondition[i]) packet.ReadInt32("Condition ID", i); var maxCount = packet.ReadInt32("Max Count", i); packet.ReadInt32("Item Upgrade ID", i); packet.ReadInt32("Display ID", i); npcVendor.VendorItems.Add(vendorItem); } packet.ReadXORByte(guid, 6); packet.ReadXORByte(guid, 0); packet.ReadXORByte(guid, 2); packet.ReadXORByte(guid, 5); packet.ReadByte("Byte10"); packet.ReadXORByte(guid, 1); packet.ReadXORByte(guid, 4); packet.ReadXORByte(guid, 7); packet.WriteGuid("Guid", guid); var vendorGUID = new WowGuid(BitConverter.ToUInt64(guid, 0)); Storage.NpcVendors.Add(vendorGUID.GetEntry(), npcVendor, packet.TimeSpan); }
public bool Equals(WowGuid other) { return(other.Low == Low && other.High == High); }