public ISpawnTreeInitializerAI(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3TrapProjectileStatue(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAIGravehagCombatLogic(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
public SSpawnTreeEntryStealCreatureState(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBTTaskSorceressAttacksBoid(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CDoorComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
public CBTTaskDisableHitReactionFor(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3ActorLatentActionMoveAlongPathWithCompanion(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3ActorLatentActionMoveAlongPathWithCompanion(cr2w, parent, name);
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBehTreeNodeConditionalTreeNPCTypeDefinition(cr2w, parent, name);
public CBehTreeNodePredefinedPathRuberBandDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehTreeNodeConditionalTreeNPCTypeDefinition(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CSwarmRenderComponent(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new ISpawnTreeInitializerAI(cr2w, parent, name);
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3Effect_SlowdownAxii(cr2w, parent, name);
public CBTEnumAttackSwingType(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
public CAINpcReactionTaunt(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehaviorGraphMimicSlotWithCurveNode(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CDoorComponent(cr2w, parent, name);
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBehaviorGraphMimicSlotWithCurveNode(cr2w, parent, name);
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBTTaskDisableHitReactionFor(cr2w, parent, name);
public CMoveSTRotate(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CGrassCellMask(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CInterestPointComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehTreeNodeFinishAnimationsDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CInterestPointComponent(cr2w, parent, name);
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3TrapProjectileStatue(cr2w, parent, name);
public W3Effect_SlowdownAxii(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3SpawnedCounterCondition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new FakeProjectile(cr2w, parent, name);