Exemple #1
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 public ISpawnTreeInitializerAI(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #2
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 public W3TrapProjectileStatue(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
		public CAIGravehagCombatLogic(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
Exemple #4
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 public SSpawnTreeEntryStealCreatureState(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #5
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 public CBTTaskSorceressAttacksBoid(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
		public CDoorComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
Exemple #7
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 public CBTTaskDisableHitReactionFor(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
 public W3ActorLatentActionMoveAlongPathWithCompanion(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3ActorLatentActionMoveAlongPathWithCompanion(cr2w, parent, name);
Exemple #10
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 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBehTreeNodeConditionalTreeNPCTypeDefinition(cr2w, parent, name);
 public CBehTreeNodePredefinedPathRuberBandDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #12
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 public CBehTreeNodeConditionalTreeNPCTypeDefinition(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #13
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 public CSwarmRenderComponent(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #14
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 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new ISpawnTreeInitializerAI(cr2w, parent, name);
 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3Effect_SlowdownAxii(cr2w, parent, name);
Exemple #16
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		public CBTEnumAttackSwingType(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
Exemple #17
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 public CAINpcReactionTaunt(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
 public CBehaviorGraphMimicSlotWithCurveNode(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
		public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CDoorComponent(cr2w, parent, name);
 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBehaviorGraphMimicSlotWithCurveNode(cr2w, parent, name);
Exemple #21
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 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBTTaskDisableHitReactionFor(cr2w, parent, name);
Exemple #22
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 public CMoveSTRotate(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #23
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 public CGrassCellMask(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #24
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 public CInterestPointComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
		public CBehTreeNodeFinishAnimationsDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }
Exemple #26
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 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CInterestPointComponent(cr2w, parent, name);
Exemple #27
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 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3TrapProjectileStatue(cr2w, parent, name);
 public W3Effect_SlowdownAxii(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
Exemple #29
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 public W3SpawnedCounterCondition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name)
 {
 }
 public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new FakeProjectile(cr2w, parent, name);