public override void onAdd(GameBase obj) { Player player = obj.getId(); player["mountVehicle"] = true.AsString(); player.setRechargeRate(this["rechargeRate"].AsFloat()); player.setRepairRate(0); }
public override void onAdd(GameBase obj) { Player player = obj.getId(); player["mountVehicle"] = true.AsString(); player.setRechargeRate(this["rechargeRate"].AsFloat()); player.setRepairRate(0); }