示例#1
0
文件: Game1.cs 项目: huskpurin/MIS103
        protected override void Initialize()
        {
            // 視窗設定
            this.IsMouseVisible = true; // 顯示滑鼠
            this.Window.Title = "hello world";  // 視窗抬頭
            this.Window.AllowUserResizing = true; // 使用者可調整視窗大小

            // 加入GameComponent
            // Start
            gameState_Start = new GameComponent_Start(this);
            gameState_Start.Initialize();
            this.Components.Add(gameState_Start);
            // 導覽
            gameState_Guide = new GameComponent_Guide(this);
            gameState_Guide.Initialize();
            this.Components.Add(gameState_Guide);
            // 選單
            gameState_Menu = new GameComponent_Menu(this);
            gameState_Menu.Initialize();
            this.Components.Add(gameState_Menu);

            base.Initialize();
        }
示例#2
0
        protected override void Initialize()
        {
            // 視窗設定
            this.IsMouseVisible           = true;          // 顯示滑鼠
            this.Window.Title             = "hello world"; // 視窗抬頭
            this.Window.AllowUserResizing = true;          // 使用者可調整視窗大小

            // 加入GameComponent
            // Start
            gameState_Start = new GameComponent_Start(this);
            gameState_Start.Initialize();
            this.Components.Add(gameState_Start);
            // 導覽
            gameState_Guide = new GameComponent_Guide(this);
            gameState_Guide.Initialize();
            this.Components.Add(gameState_Guide);
            // 選單
            gameState_Menu = new GameComponent_Menu(this);
            gameState_Menu.Initialize();
            this.Components.Add(gameState_Menu);

            base.Initialize();
        }