void Start() { //注册左右两个按钮到BtnManager RegBtn(JoyStickBtn.gameObject, AttackBtn.gameObject); //Add to BattleSkillButtonManager to receive server ColdDown message var kind = PlayerManager.Instance.FindHeroDataModel().GetPlayerKind(); int skillId = PlayerDataManager.Instance.GetBattleItemData(kind).GetPlayerNormalSkillId(0, false); //普攻突进 NormalAttakBtn normalAttakBtn = new NormalAttakBtn() { SkillId = skillId, RecoveSprite = RecoveSprite, RecoveFinishEff = RecoveFinishEff }; BattleSkillButtonManager.Instance.AddNormalBtn(normalAttakBtn); }
/// <summary> /// 加入普通突进攻击按钮,用于处理普攻CD /// </summary> public void AddNormalBtn(NormalAttakBtn normalAttakBtn) { m_normalAttakBtn = normalAttakBtn; }