private void ContextMenu_Item_Selected(object sender, int index) { if (index == 3) { this.main_game.IsFixedTimeStep = false; } else { this.main_game.IsFixedTimeStep = true; float fps = 0f; if (index == 0) { fps = 30f; } else if (index == 1) { fps = 60f; } else if (index == 2) { fps = 120f; } double d = 1d / fps; long l = (long)(10000000L * d); this.main_game.TargetElapsedTime = new TimeSpan(l); } ContextMenu.Hide(); }
public void Test_Menu_Item_Selected(object sender, int index) { Menu m = (Menu)sender; Game1.MessageBox(new IntPtr(0), m.ItemsList[index], "Menu Item Selected", 0); test_menu.Hide(); }