Beispiel #1
0
        private void ContextMenu_Item_Selected(object sender, int index)
        {
            if (index == 3)
            {
                this.main_game.IsFixedTimeStep = false;
            }
            else
            {
                this.main_game.IsFixedTimeStep = true;
                float fps = 0f;
                if (index == 0)
                {
                    fps = 30f;
                }
                else if (index == 1)
                {
                    fps = 60f;
                }
                else if (index == 2)
                {
                    fps = 120f;
                }

                double d = 1d / fps;
                long   l = (long)(10000000L * d);
                this.main_game.TargetElapsedTime = new TimeSpan(l);
            }
            ContextMenu.Hide();
        }
Beispiel #2
0
        public void Test_Menu_Item_Selected(object sender, int index)
        {
            Menu m = (Menu)sender;

            Game1.MessageBox(new IntPtr(0), m.ItemsList[index], "Menu Item Selected", 0);
            test_menu.Hide();
        }